PR:WW2 Mini-Update #3

Project Reality announcements and development highlights.
Nate.
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Re: PR:WW2 Mini-Update #3

Post by Nate. »

mikeyboyz wrote:You can fuck right off! LOL
Haha - there you go! FH2's Answer :)



Love the update! Rifle Grenade will be really important when taking the beach.
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MasterX
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Re: PR:WW2 Mini-Update #3

Post by MasterX »

Thanks for the kind words fellas. However, I wouldn't consider this a 'Mini-update' with so much awesomeness :D
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MikeDude
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Re: PR:WW2 Mini-Update #3

Post by MikeDude »

[R-DEV]AfterDune wrote:That was 1940 though :p .


Guys, please keep this thread about PR:WW2 please (don't derail with "FH2 this or that...").
Just asked a genuine question tho, but by the looks of it I hit a soft spot :) I know you guys will do awesome without any help, that wasn't the point.

Can't wait to play another test, will be awesome! Lets hope the flak cannons and the bunkers are places tactically now, that they are actually useful. Because I remember a lot of bunkers with windows and or flaks towards completely useless angles haha.
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[3dAC] MikeDude
Loving PR since 0.2.
Navo
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Re: PR:WW2 Mini-Update #3

Post by Navo »

Mike are you high again
Arc_Shielder
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Re: PR:WW2 Mini-Update #3

Post by Arc_Shielder »

fatalsushi83 wrote:1. Does the carbine recoil that in in real life? In the alpha it was really difficult to use because of the extreme recoil. It felt like it had even more than the garand. I was wondering if you guys decided to tone it down.
We will tweak the recoil in a few weapons but we have yet to discuss about the M1 Carbine. We got mixed feedback on that weapon and it's hard to know where most of the players stand on it.
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fatalsushi83
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Re: PR:WW2 Mini-Update #3

Post by fatalsushi83 »

[R-COM]Arc_Shielder wrote:We will tweak the recoil in a few weapons but we have yet to discuss about the M1 Carbine. We got mixed feedback on that weapon and it's hard to know where most of the players stand on it.
Alright, everyone. Pitch in on what you thought of the carbine.
mars-army47
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Re: PR:WW2 Mini-Update #3

Post by mars-army47 »

Good job guys :D
Ts4EVER
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Re: PR:WW2 Mini-Update #3

Post by Ts4EVER »

mikeyboyz wrote:Seeing that FH2 is almost dead, I still don't get why they don't group up with the PR:ww2 devs to make one awesome WW2 mod. They have so much content that would be super awesome to have in PR.
LOL according to some people FH2 is dead since 2.1, yet here we still are :D
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Souls Of Mischief
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Re: PR:WW2 Mini-Update #3

Post by Souls Of Mischief »

Ts4EVER wrote:LOL according to some people FH2 is dead since 2.1, yet here we still are :D
All 12 of you?
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CTRifle
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Post by CTRifle »

Guys, both mods have different styles and attribute their work to those styles. While working along side would be great, in the end we both have different end goals :)

Glad you guys enjoyed the update. Hopefully we'll have more soon to show ;)
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sweedensniiperr
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Re: PR:WW2 Mini-Update #3

Post by sweedensniiperr »

I think this has been discussed like a billion times in the FH2 thread.

But basically, what use do FH2 have from our m16 models and animations?
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AfterDune
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Re: PR:WW2 Mini-Update #3

Post by AfterDune »

Guys, again, don't drag FH2 in here, somehow it always turns into a "FH2 vs PR" debate or something along those lines anyway.
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Roque_THE_GAMER
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Re: PR:WW2 Mini-Update #3

Post by Roque_THE_GAMER »

i would like to see the BAR new animations because you know... its painfully slow in the beta.
ok i know its heavy as fuck but he dont need to draw and reload like he is on a firing range and there is no war happen over hes head and there is a freaking Jerry right in front of him with a K98 aiming on his head.
[align=center]Sorry i cant into English...
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AfterDune
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Post by AfterDune »

The BAR is getting a bit of an upgrade, stay tuned ;) .
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KaB
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Re: PR:WW2 Mini-Update #3

Post by KaB »

Dont worry about the BAR, it's going to be one hell of a sexy beast !
cribbaaa
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Re: PR:WW2 Mini-Update #3

Post by cribbaaa »

Love these updates you're giving us, keep em coming :)
Roque_THE_GAMER
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Re: PR:WW2 Mini-Update #3

Post by Roque_THE_GAMER »

hell yeah, good to hear that.
[align=center]Sorry i cant into English...
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Roque_THE_GAMER
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Re: PR:WW2 Mini-Update #3

Post by Roque_THE_GAMER »

the M1 carbine does not seems a bit to big?
[align=center]Sorry i cant into English...
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shahram
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Re: PR:WW2 Mini-Update #3

Post by shahram »

Good job but I don't like MP40 , M1 Thompson and M1 Carbine new looks; particularly in first person view, they are huge and clumsy on screen. previous versions were good and proper ( I think there is no need to change ). Personally I didn't see any flaw in previous versions.
M1 Garand's grenade launcher is excellent and beautiful.
I hope I will not see this much amount of recoil for SMGs (9mm and .45).

I appreciate all efforts and I hope we'll see battlefield soon.
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Mineral
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Post by Mineral »

They are exactly the same size :) I know this cause we had to re-use the old animations so for that everything has to match 1/1.

There was indeed nothing wrong with the old ones except being visually much worse then some of our other weapons.
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