while i was playing the game , suddenly crashed and found this error :


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Project Reality Log File
PRLauncher.exe started at: 2015-05-31T19:10:36
Critical Error: An unhandled exception has occured. Details are as follows:
The process cannot access the file 'C:\Users\Grant\Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.IO.IOException: The process cannot access the file 'C:\Users\Grant\Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
at System.IO.StreamReader..ctor(String path, Encoding encoding)
at Reality.BF2.Console.ConUtils.GetValue(String a, String b, String& c, Encoding d, Boolean stripQuotes, Boolean allowEmpty)
at Reality.BF2.Settings.Video.GetResolution(UInt16 a)
at Reality.BF2.Settings.Video.GetAspectRatio(UInt16 a)
at Ca.a(UInt16 a)
at Ca.a(Object a, FileSystemEventArgs b)
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)



I can then copy all my video and controll setting over after correct ? also i dont have BF2 anymore, you mean PR BF2 1.3 correct ?Fastjack wrote:You don't need a new account.
Delete your profiles in the profile folder and run BF2 vanilla once (sofar i remember you must run vanilla once to make a new profile or it can/will crash if you run bf2mods).
It will create a new profile config.
After this, you can play pr.
Ok, i will redo my graphics config, but will use my old controls.con as that did not give me a error.Fastjack wrote:Yes, sorry didn't checked changelog that pr is now a standalone.
Normally, delete the configs. and create new ones because your image of the error showing me that there is a problem with your video. cons.
Cheers, seems to be working now, i only copied over my controll file and redone the graphics and video, thxFastjack wrote:I edited my post above. Read again pls
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Project Reality Log File
PRLauncher.exe started at: 2015-06-02T14:17:16
Critical Error: An unhandled exception has occured. Details are as follows:
The process cannot access the file 'C:\Documents and Settings\Chris\My Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.
Further details can be found in the following file:
[url]C:\Program Files\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.IO.IOException: The process cannot access the file 'C:\Documents and Settings\Chris\My Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
at System.IO.StreamReader..ctor(String path, Encoding encoding)
at Reality.BF2.Console.ConUtils.GetValue(String a, String b, String& c, Encoding d, Boolean stripQuotes, Boolean allowEmpty)
at Reality.BF2.Console.ConUtils.GetValue(String a, String b, String& c, Boolean stripQuotes, Boolean allowEmpty)
at Reality.BF2.Settings.Video.GetResolution(UInt16 a)
at Reality.BF2.Settings.Video.GetAspectRatio(UInt16 a)
at Ca.a(UInt16 a)
at Ca.a(Object a, FileSystemEventArgs b)
at System.IO.FileSystemWatcher.OnChanged(FileSystemEventArgs e)
at System.IO.FileSystemWatcher.NotifyFileSystemEventArgs(Int32 action, String name)
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
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Project Reality Log File
PRLauncher.exe started at: 2015-06-03T21:03:24
Critical Error: An unhandled exception has occured. Details are as follows:
Der Prozess kann nicht auf die Datei "C:\Users\invisible\Documents\ProjectReality\Profiles\0001\Video.con" zugreifen, da sie von einem anderen Prozess verwendet wird.
Further details can be found in the following file:
[url]D:\Game Files\ProjectReality\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.IO.IOException: Der Prozess kann nicht auf die Datei "C:\Users\invisible\Documents\ProjectReality\Profiles\0001\Video.con" zugreifen, da sie von einem anderen Prozess verwendet wird.
bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
bei System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
bei System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
bei System.IO.StreamReader..ctor(String path, Encoding encoding)
bei Reality.BF2.Console.ConUtils.GetValue(String a, String b, String& c, Encoding d, Boolean stripQuotes, Boolean allowEmpty)
bei Reality.BF2.Settings.Video.GetResolution(UInt16 a)
bei Reality.BF2.Settings.Video.GetAspectRatio(UInt16 a)
bei Ca.a(UInt16 a)
bei Ca.a(Object a, FileSystemEventArgs b)
bei System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
bei System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
It happens completely randomly. Sometimes you can play for 1 hours without problems, sometimes 12.kurokorr wrote:Reinstalling fixed the error for me.
Code: Select all
[code]Project Reality Log File
PRLauncher.exe started at: 2015-06-04T19:07:49
Critical Error: An unhandled exception has occured. Details are as follows:
The process cannot access the file 'C:\Users\IronDreamer\Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.
Further details can be found in the following file:
[url]C:\Program Files\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.IO.IOException: The process cannot access the file 'C:\Users\IronDreamer\Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
at System.IO.StreamReader..ctor(String path, Encoding encoding)
at Reality.BF2.Console.ConUtils.GetValue(String a, String b, String& c, Encoding d, Boolean stripQuotes, Boolean allowEmpty)
at Reality.BF2.Settings.Video.GetResolution(UInt16 a)
at Reality.BF2.Settings.Video.GetAspectRatio(UInt16 a)
at Ca.a(UInt16 a)
at Ca.a(Object a, FileSystemEventArgs b)
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)