Just got this game crash

Help and support regarding PR:BF2 installation and in-game issues
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MUSTARDGAs
Posts: 94
Joined: 2015-02-02 03:04

Just got this game crash

Post by MUSTARDGAs »

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Project Reality Log File
PRLauncher.exe started at: 2015-06-06T14:43:22

Critical Error: An unhandled exception has occured. Details are as follows:

The process cannot access the file 'C:\Users\mustard gas\Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.

Further details can be found in the following file:

[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]

 > System.IO.IOException: The process cannot access the file 'C:\Users\mustard gas\Documents\ProjectReality\Profiles\0001\Video.con' because it is being used by another process.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
   at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize)
   at System.IO.StreamReader..ctor(String path, Encoding encoding)
   at Reality.BF2.Console.ConUtils.GetValue(String a, String b, String& c, Encoding d, Boolean stripQuotes, Boolean allowEmpty)
   at Reality.BF2.Settings.Video.GetResolution(UInt16 a)
   at Reality.BF2.Settings.Video.GetAspectRatio(UInt16 a)
   at Ca.a(UInt16 a)
   at Ca.a(Object a, FileSystemEventArgs b)
   at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
   at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
There is no "overkill". There is only a disproportionate appliance of force.
mauglis
Posts: 1
Joined: 2015-06-06 08:17

Re: Just got this game crash

Post by mauglis »

Hello, i have same problem, i did ALOW thing in file location, it was ALOW for all. but didin't help, i reinstal game and nothing. When i start game it's ok, for 1 hour or samething and it's crash to desktop, and pr say samebody is yousing file, cant's ascess....''video.con"
Last edited by mauglis on 2015-06-06 12:11, edited 1 time in total.
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