Transport and logistic vehicle explode 1 minute after exiting

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Madar_al_Fakar
Posts: 225
Joined: 2015-04-02 20:28

Transport and logistic vehicle explode 2 minutes after exiting

Post by Madar_al_Fakar »

I've noticed this on Dovre Winter coop on German side (maybe it's on RU side too, I dunno). I get a truck or jeep from base, drive to the front, park them, then after TWO minutes they explode (and almost kill me). Now for a jeep I would not care, but the logistic trucks are important cause of the stuff they carry on board and it's annoying that they self-detonate.

Btw, does the supply crate that the logitruck drop not resupply the mortar? I unload one box right next to the mortar hopping it would receive more ammo, but nothing happens. Does the supply box need to be put before building a mortar or I placed the wrong box/crate (it might work different in coop then in online)? I know I can throw my own ammo box in the mortar but that's not sufficient and tedious.
Last edited by Madar_al_Fakar on 2015-06-08 11:43, edited 1 time in total.
-SPITFIRE-
Posts: 38
Joined: 2015-01-06 16:10

Re: Transport and logistic vehicle explode 1 minute after exiting

Post by -SPITFIRE- »

PR vehicles are coded to not explode after being abandoned for a few minutes in the fighting zone like BF2 did. You just parked close to the enemy and they somehow destroyed the vehicle.

You can only load mortars using ammo bags (rifleman kit). Resupply your ammo in a crate, then throw your ammo bag in the mortar pit. Repeat. That's the only way.
Steeps
Posts: 1994
Joined: 2011-08-15 15:58

Post by Steeps »

Can you reproduce the trucks exploding in a local game?

Mortars are meant to be crewed by a 2-3 man team of marking targets, firing mortars, and resupplying them manually. They do have to have ammo bags thrown on them. Do you think these boxes magically refill mortar positions in real life?
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Madar_al_Fakar
Posts: 225
Joined: 2015-04-02 20:28

Re: Transport and logistic vehicle explode 1 minute after exiting

Post by Madar_al_Fakar »

Steeps wrote:Can you reproduce the trucks exploding in a local game?

Mortars are meant to be crewed by a 2-3 man team of marking targets, firing mortars, and resupplying them manually. They do have to have ammo bags thrown on them. Do you think these boxes magically refill mortar positions in real life?
"PR vehicles are coded to not explode after being abandoned for a few minutes in the fighting zone like BF2 did." Yes that I know, which is why I posted this in "bugs" instead of "suggestions". :)
I'm 100% sure it happens just as I described, there were no enemies in the position to destroy it. And I think that boxes do not magically refill mortar positions in real life. But this is a game. :roll: and I just wanted to know if there is some game mechanic that I missed.
Last edited by Madar_al_Fakar on 2015-06-08 11:53, edited 1 time in total.
Steeps
Posts: 1994
Joined: 2011-08-15 15:58

Post by Steeps »

I'll add that you will reload ammo bags faster with the more boxes you have close to you. If you have enough you'll get an ammo bag after 5 seconds.
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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Transport and logistic vehicle explode 1 minute after exiting

Post by Mats391 »

Thanks for the report. The ObjectSpawner might be set up wrong. We will fix this.
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