[Request] Inverting the M2HB HMG Ammo Belt

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Arab
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[Request] Inverting the M2HB HMG Ammo Belt

Post by Arab »

Hello guys.

For the guys who use 3DS Max 9 only: I need the M2HB HMG Ammo Belt to be inverted so that it is facing the right-side.

This will be for a vehicle I'm coding since the ammo box will be at the right.

It can be found on objects_weapons_client.zip/weapons/common/hmg_m2hb_ammo/meshes/hmg_m2hb_ammo

From:
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To:
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Save it as hmg_m2hb_ammoRH. Will give credits
Last edited by Arab on 2015-06-02 10:37, edited 2 times in total.
Arab
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Arab »

Bump. Anyone? It shouldn't be hard
Amok@ndy
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Amok@ndy »

importing -> reexporting can cause issues. it would be better if we could get the export scene but im not able to find it in the asset repo.
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M42 Zwilling
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by M42 Zwilling »

I'm assuming rotating it in the z-axis via code won't work?
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"How many posts have there been about how much better PR was back in 0.X? The fact is that if we played the older versions we would start to remember the shortcomings, but we tend to hold onto the good memories tighter than the bad ones." - Murphy
Amok@ndy
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Amok@ndy »

it needs to get mirrored if you rotate it the bullets will face the wrong way
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M42 Zwilling
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by M42 Zwilling »

If you rotate it in the x-axis, yes. But it you rotate it in the z-axis ~30 degrees, would that work?
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"How many posts have there been about how much better PR was back in 0.X? The fact is that if we played the older versions we would start to remember the shortcomings, but we tend to hold onto the good memories tighter than the bad ones." - Murphy
Arab
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Arab »

Thanks for your time guys.
@M42 rotating it in the Z-Rotation Axis WORKED! I set it to 180 and it's fixed!

Once again Thank you all
Last edited by Arab on 2015-06-08 23:17, edited 6 times in total.
H.sta
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by H.sta »

Just out of curiosity, what project will this be used for?
Arab
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Arab »

This is for the Polish Faction. Namely the Skorpion-3 which is fully coded plus the DZIK which I need to commit time to, both having the ammo box on the right.

And actually, I still need the M2HB Ammo Belt to be flipped as while M42's suggestion was good and the bullets were facing the right way, it made the ammo belt go upside down.
Last edited by Arab on 2015-06-09 09:41, edited 2 times in total.
Amok@ndy
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Amok@ndy »

that was obvious :p
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Rhino
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Rhino »

http://realitymodfiles.com/rhino/weapon ... 9-06-15.7z

Should do the trick, you will need to do the coding for it thou which should be more or less copying the code from the other one.
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mries
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by mries »

Why is Arab not made a contributor in 1.3? You did quite some work right?
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M42 Zwilling
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by M42 Zwilling »

That's why I said rotate it ~30 degrees and not 180 :-P
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"How many posts have there been about how much better PR was back in 0.X? The fact is that if we played the older versions we would start to remember the shortcomings, but we tend to hold onto the good memories tighter than the bad ones." - Murphy
Arab
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Arab »

[quote=""'[R-DEV"]Rhino;2078111']http://realitymodfiles.com/rhino/weapon ... 9-06-15.7z

Should do the trick, you will need to do the coding for it thou which should be more or less copying the code from the other one.[/quote]
Thanks Rhino :)

[quote="mries""]Why is Arab not made a contributor in 1.3? You did quite some work right?[/quote]Yeah I did some work here are there but I think it needs more time and experience to get to be an R-CON, mainly taking up work to finish community tasks in projects like finishing coding a vehicle, add a texture, create textures, etc.
[R-DEV]M42 Zwilling wrote:That's why I said rotate it ~30 degrees and not 180 :-P
Not quite sure how this would work :-|
Last edited by Arab on 2015-06-09 12:17, edited 5 times in total.
Rhino
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Rhino »

[R-DEV]M42 Zwilling wrote:That's why I said rotate it ~30 degrees and not 180 :-P
Ye, that would have worked too.
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Arab
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Re: [Request] Inverting the M2HB HMG Ammo Belt

Post by Arab »

I get it now :) M42's solution worked, but I may use your file if I'm lazy :P
Last edited by Arab on 2015-06-09 12:32, edited 1 time in total.
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