I just want that fragmenting and thermobaric warhead for the RPG-7.
Also, can't the RPG-26 model be used as the basis for Rshg-2?
HAT kits are too powerful and unrealistic
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Souls Of Mischief
- Posts: 2391
- Joined: 2008-05-04 00:44
Re: HAT kits are too powerful and unrealistic
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
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Firepower01
- Posts: 92
- Joined: 2009-10-17 08:17
Re: HAT kits are too powerful and unrealistic
I'd love to buuuuut I wouldn't even know where to begin D:[R-DEV]Mineral wrote:If you will make all those assets for our 15+ factions that I'm sure we'll find a way to implement it![]()
And if a nation doesn't really have man portable have wired guided AT launchers their hat kit could just be the same launcher as their MAT but with more powerful rockets or maybe even just more rockets in general?
Last edited by Firepower01 on 2015-06-16 07:13, edited 2 times in total.
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: HAT kits are too powerful and unrealistic
I asked for this a long time ago for Rifleman AP; thread never gets approved in suggestions section.Souls Of Mischief wrote:
Also, can't the RPG-26 model be used as the basis for Rshg-2?
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Dread_UA
- Posts: 13
- Joined: 2013-05-05 13:35
Re: HAT kits are too powerful and unrealistic
Rshg-2 its thermobarical grenade. On light armor effect will be same... Difference only in two things. Rshg-2 will make a more damage to inf. And have max distance 350m. against 250 on rpg-26
