How was PR able to go standalone???

General discussion of the Project Reality: BF2 modification.
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Ta77a
Posts: 36
Joined: 2010-02-27 01:42

How was PR able to go standalone???

Post by Ta77a »

Hi guys, just a question
How were you able to make a standalone game on EA's (to my knowledge) propitiatory engine?
I have been pondering this for a few minutes and i thought i may as well ask the devs!
Its just strange because we all know EA is....well..... anyway i thought a money grubbing company like EA would not allow this.
Cheers Fellas
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: How was PR able to go standalone???

Post by ComradeHX »

Ta77a wrote:Hi guys, just a question
How were you able to make a standalone game on EA's (to my knowledge) propitiatory engine?
I have been pondering this for a few minutes and i thought i may as well ask the devs!
Its just strange because we all know EA is....well..... anyway i thought a money grubbing company like EA would not allow this.
Cheers Fellas
EA gave up on BF2 when it decided to tell players they will continue to support BF2(and a list of games) after Gamespy shutdown but decided to FUCK everyone by going back on their promise.

If they try to take down PR; they would lose a lot more, it will become a PR nightmare(not that they are not already dealing with such things already).
Ta77a
Posts: 36
Joined: 2010-02-27 01:42

Re: How was PR able to go standalone???

Post by Ta77a »

ComradeHX wrote:EA gave up on BF2 when it decided to tell players they will continue to support BF2(and a list of games) after Gamespy shutdown but decided to FUCK everyone by going back on their promise.
so it was supported as a standalone title....then they dropped support?
The Iron Dreamer
Posts: 444
Joined: 2009-01-16 22:23

Re: How was PR able to go standalone???

Post by The Iron Dreamer »

No. EA stopped selling BF2, stopped paying for the GameSPY Master Serves and more or less it doesn't make money from BF2. So PR took the BF2 engine and made it free for PR only.
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Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: How was PR able to go standalone???

Post by Jacksonez__ »

I also heard Origin customer service gives free bf2 download codes if you ask. Might not be true though.
johan19
Posts: 61
Joined: 2008-10-04 12:42

Re: How was PR able to go standalone???

Post by johan19 »

I would also like to know (from some kind of dev) how thay pulled this off.
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: How was PR able to go standalone???

Post by Mineral »

[R-DEV]AncientMan wrote:Yes, 1.3 will be standalone. You will not need BF2 anymore to install PR:BF2. You just grab prbf2_1.3.0.0_full.iso, install it, and you're good to go with nothing more to do.

Those on 1.2.1 should be able to patch to 1.3, in which case your BF2 files may be modified slightly, but it shouldn't cause any issues with other mods such as ReviveBF2 and FH2. That said though, if you do play other mods, you should probably grab the full install and install PR:BF2 to a separate directory to avoid any future possible conflict.

Those who just play PR:BF2 may as well grab the full installer as well, uninstall BF2 and PR:BF2 1.2, and start fresh with 1.3. Will save you a few GB's of hard drive space. But yeah, the patch should be there, providing it works (still gotta test it, there might not be one if it breaks things, we'll see)

Legalities aside, it's about the only thing we can do to keep PR:BF2 alive at this time. We're not as ready as EA/DICE were to let our game die and all our hard work go to waste. And like others have said in the thread, abandonware, etc, I don't think EA will care too much. Of course, if they actually do care, their legal team is more than welcome to send us a cease and desist order, and we'll simply revert back to the way things are at the moment. Naturally, that'd do wonders for their public image.

But anyway, it's not like we've ever followed the EULA. Ever since we included the BF2:SF content in PR (when was that, 0.6?), we've been breaking the EULA. Add to that the 100p servers, the new master server, things like PRMumble, BUIS, and a whole bunch of other stuff... The list of things we've "illegally" done is actually rather large. I'm still yet to ever receive a single message from EA or DICE, so, well, shrug...

So to those looking to buy BF2, and you can wait and don't want to play other mods, you should probably hold off until we release 1.3. To the inevitable question of when 1.3 will be released, when it's ready ;) .

We will never answer these questions more then that I'm afraid. For various logical reasons.
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Cossack
Posts: 1689
Joined: 2009-06-17 09:25

Re: How was PR able to go standalone???

Post by Cossack »

[R-DEV]Mineral wrote:We will never answer these questions more then that I'm afraid. For various logical reasons.
What Mineral posted.

They obviously don't care, so lets stop on that. Just move along.
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