Mapping on the 1.3 standalone

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jcbfMaster15
Posts: 9
Joined: 2015-01-15 18:52

Mapping on the 1.3 standalone

Post by jcbfMaster15 »

With the release of PR 1.3, will we still be able to use bf2 editor to create custom maps?
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Mapping on the 1.3 standalone

Post by Rhino »

You must have BF2 installed in order to run the BF2eidtor unfortunately since there are a bunch of files missing from PR:BF2 Standalone which the BF2editor requires to run.
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: Mapping on the 1.3 standalone

Post by Mineral »

Euh no you don't really. Just needs Mats his bfeditor files :)

https://www.realitymod.com/forum/f189-m ... dding.html
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jcbfMaster15
Posts: 9
Joined: 2015-01-15 18:52

Re: Mapping on the 1.3 standalone

Post by jcbfMaster15 »

Alwright...i completed everything in the tutorial, but when i load bf2 editor i can't find pr_edit in the start up menu.
Last edited by jcbfMaster15 on 2015-06-13 20:04, edited 1 time in total.
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Holzy
Posts: 31
Joined: 2012-03-24 03:19

Re: Mapping on the 1.3 standalone

Post by Holzy »

'[R-DEV wrote:Mineral;2079234']Euh no you don't really. Just needs Mats his bfeditor files :)

https://www.realitymod.com/forum/f189-m ... dding.html
Tried this and the editor said it needs "DirectX 9.0c" to run but I already have it.
Any idea how to fix this?
BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Re: Mapping on the 1.3 standalone

Post by BroCop »

IIRC that pops up if you dont run it with Win XP compatibility turned on.
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Holzy
Posts: 31
Joined: 2012-03-24 03:19

Re: Mapping on the 1.3 standalone

Post by Holzy »

Cheers all good now :)
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