after installing PR for the first time the game crashes with this Statement:
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2015-06-19T22:54:06
Critical Error: An unhandled exception has occured. Details are as follows:
The type initializer for 'System.Data.Common.DataStorage' threw an exception.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.TypeInitializationException: The type initializer for 'System.Data.Common.DataStorage' threw an exception. ---> System.IO.FileNotFoundException: Could not load file or assembly 'System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Das System kann die angegebene Datei nicht finden.
at System.Data.Common.DataStorage..cctor()
--- End of inner exception stack trace ---
at System.Data.Common.DataStorage.GetStorageType(Type dataType)
at System.Data.DataColumn..ctor(String columnName, Type dataType, String expr, MappingType type)
at MS.Internal.SystemDataExtension.IsDataSetCollectionProperty(PropertyDescriptor pd)
at MS.Internal.Data.DataBindEngine.RegisterForCacheChanges(Object item, Object descriptor)
at MS.Internal.Data.PropertyPathWorker.ReplaceItem(Int32 k, Object newO, Object parent)
at MS.Internal.Data.PropertyPathWorker.UpdateSourceValueState(Int32 k, ICollectionView collectionView, Object newValue, Boolean isASubPropertyChange)
at MS.Internal.Data.PropertyPathWorker.UpdateSourceValueState(Int32 k, ICollectionView collectionView)
at MS.Internal.Data.ClrBindingWorker.OnSourcePropertyChanged(Object o, String propName)
at System.Windows.WeakEventManager.ListenerList`1.DeliverEvent(Object sender, EventArgs e, Type managerType)
at System.Windows.WeakEventManager.DeliverEventToList(Object sender, EventArgs args, ListenerList list)
at System.ComponentModel.PropertyChangedEventManager.OnPropertyChanged(Object sender, PropertyChangedEventArgs args)
at Reality.UI.NewsTicker.set_CurrentItem(NewsItem a)
at Reality.UI.NewsTicker.a(Object a, EventArgs b)
at System.Windows.Threading.DispatcherTimer.FireTick(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Any ideas?
Thanks!
