White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

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Raphavenger
Posts: 637
Joined: 2014-04-05 19:11

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by Raphavenger »

Madar_al_Fakar wrote:Lol Germany vs France would be interesting. The third time's a charm :P
Funny but as France and Germany have common troops and will soon share the same tanks - Nexter and KMW fusion and other stuff very unlikely.

PR WWII maps with modern day factions maybe?
TheCalling15
Posts: 21
Joined: 2014-04-06 04:12

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by TheCalling15 »

Sorry for sounding noobish, but what do you do after you download the map?
LiamNL
Posts: 585
Joined: 2013-06-15 08:13

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by LiamNL »

FFS of all days for my game to get fucked up it's this event. It keeps displaying error 1004 and telling met it can't connect to the master server...
TheCalling15 wrote:Sorry for sounding noobish, but what do you do after you download the map?
In the file you will find 2 folders, 1 called localisation, and another one called levels.

for white_dragon you will have to go the C/local files/program files (86x)/project reality/mods/pr/levels
and copy paste the folder in to it

for localisation you follow the same path but instead of levels you go to localisation and then the language you installed PR in C/local files/program files (86x)/project reality/mods/pr/localisation/(choose language you installed the game in)/
you then go in the downloaded localisation folder and get the file which should say white_dragon.utxt and you copy paste this in to the language folder.
Last edited by LiamNL on 2015-07-11 14:45, edited 1 time in total.
dogmaster
Posts: 91
Joined: 2009-10-23 15:28

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by dogmaster »

TheCalling15 wrote:Sorry for sounding noobish, but what do you do after you download the map?
When you downloaded a Project Reality map, you can extract your files where you installed your Project Reality game, for example, here is mine:

C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\levels

simply place the map in ''levels''

PS: Don't be sorry for asking questions, plenty of people here are willing to help :wink:

@ LiamNL:

Isn't Error 1004 a Firewall problem?
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TheCalling15
Posts: 21
Joined: 2014-04-06 04:12

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by TheCalling15 »

LiamNL wrote:FFS of all days for my game to get fucked up it's this event. It keeps displaying error 1004 and telling met it can't connect to the master server...


In the file you will find 2 folders, 1 called localisation, and another one called levels.

for white_dragon you will have to go the C/local files/program files (86x)/project reality/mods/pr/levels
and copy paste the folder in to it

for localisation you follow the same path but instead of levels you go to localisation and then the language you installed PR in C/local files/program files (86x)/project reality/mods/pr/localisation/(choose language you installed the game in)/
you then go in the downloaded localisation folder and get the file which should say white_dragon.utxt and you copy paste this in to the language folder.
Thanks a ton man!
TheCalling15
Posts: 21
Joined: 2014-04-06 04:12

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by TheCalling15 »

dogmaster wrote:When you downloaded a Project Reality map, you can extract your files where you installed your Project Reality game, for example, here is mine:

C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\levels

simply place the map in ''levels''

PS: Don't be sorry for asking questions, plenty of people here are willing to help :wink:

@ LiamNL:

Isn't Error 1004 a Firewall problem?
Yeah, I got it. Thanks man. :smile:
LiamNL
Posts: 585
Joined: 2013-06-15 08:13

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by LiamNL »

dogmaster wrote: @ LiamNL:

Isn't Error 1004 a Firewall problem?
I dunno, everything worked fine yesterday and today I just logged on and found that PR wasn't working. And in the support section there are ton of other people who also have the problem and nobody ever responds to those.

Edit, made the file an exception in the firewall, and it still can't bloody connect.
Last edited by LiamNL on 2015-07-11 15:10, edited 1 time in total.
TheCalling15
Posts: 21
Joined: 2014-04-06 04:12

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by TheCalling15 »

Where can we find the password at?
Curry
Posts: 1063
Joined: 2011-01-10 22:39

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by Curry »

TheCalling15 wrote:Where can we find the password at?
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The server password is:
'oolong'
See you ingame!

cheers,
Curry.
g36critical
Posts: 1
Joined: 2012-01-21 06:20

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by g36critical »

Hey,

Please consider reducing view distance, taking AA lock in C2 as china makes this hard for trans.

Thanks!
xact
Posts: 26
Joined: 2008-10-06 16:57

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by xact »

Flying Russia trans, I had a CTD over G7 or H6.

Also, please make respawn time shorter for Russian Cows - 5min would be much more appropriate than 15min (Chinese has better start position and assets).
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Rusty_42
PR:BF2 Developer
Posts: 293
Joined: 2012-04-23 06:38

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by Rusty_42 »

Unplayable terrain for both infantry and vehicles, leaves no opportunity to do flanking maneuver.
Massive baserape/basecamp problem.
dogmaster
Posts: 91
Joined: 2009-10-23 15:28

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by dogmaster »

Rusty_42 wrote:Unplayable terrain for both infantry and vehicles, leaves no opportunity to do flanking maneuver.
Massive baserape/basecamp problem.
Agree on that, map is unplayable in this current state.
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Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by Spook »

I would make all APCs spawn at the carriers, since they can swim anyways and make the tanks spawn at airfield. Since it has hangars and is not that exposed. The Harbor being vehicle spawn and in viewrange of Monastery is just not working.
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GOATier
Posts: 19
Joined: 2014-05-11 16:56

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by GOATier »

Very minor thing I noticed. There was a building at D10 keypad 1 on the edge of the excavation site that had very weird lighting, you might want to look into it.
Cpt.Future
Posts: 192
Joined: 2008-09-16 16:52

Re: White Dragon (DL) Map Test - [NEW] Joint Operations - 11.07.2015 at 18.00 PRT

Post by Cpt.Future »

The terrain needs fixing for infantry players. There are ditches where players can get stuck in and have to kill themselves in order to get out, happened to my squadleader.

The map has a lot of potential, i liked the look of it.
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