Using the carrier from Iron Gator?

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The_Turkish_Moose
Posts: 307
Joined: 2013-03-16 14:40

Using the carrier from Iron Gator?

Post by The_Turkish_Moose »

No PR map has yet used the aircraft carrier from Iron Gator. It has plenty of interior sections in contrast to the carrier we see on maps like Muttrah city. Would I be allowed to use this asset or is this forbidden? This would not be used as a spawn point but as a flag :smile:
X-Alt
Posts: 1073
Joined: 2013-07-02 22:35

Re: Using the carrier from Iron Gator?

Post by X-Alt »

The_Turkish_Moose wrote:No PR map has yet used the aircraft carrier from Iron Gator. It has plenty of interior sections in contrast to the carrier we see on maps like Muttrah city. Would I be allowed to use this asset or is this forbidden? This would not be used as a spawn point but as a flag :smile:
I've seen an unofficial map use it as a carrier wreck, coupled with (unrealistic) F\A-18 statics.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Using the carrier from Iron Gator?

Post by Rhino »

Its not "off-limits" to use but there is very little point in using it, at least for a normal flag, since its just a much higher poly and requires far larger lightmaps to cover all of its interior, which simply isn't worth it...

As for using it "as a flag", I can't see any realistic scenario where a modern conventional or insurgent/guerrilla ground force would "board" and fight on a carrier / assault ship, or any kinda warship for that matter... As such, it would be very unlikely to become an official PR Map.
X-Alt wrote:I've seen an unofficial map use it as a carrier wreck, coupled with (unrealistic) F\A-18 statics.
ah ye, good old EA/DICE research for you, "its a carrier right? should put CATOBAR planes on it" :D
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The_Turkish_Moose
Posts: 307
Joined: 2013-03-16 14:40

Re: Using the carrier from Iron Gator?

Post by The_Turkish_Moose »

Its not "off-limits" to use but there is very little point in using it, at least for a normal flag, since its just a much higher poly and requires far larger lightmaps to cover all of its interior, which simply isn't worth it...

As for using it "as a flag", I can't see any realistic scenario where a modern conventional or insurgent/guerrilla ground force would "board" and fight on a carrier / assault ship, or any kinda warship for that matter... As such, it would be very unlikely to become an official PR Map.
Ok, thanks for that Rhino. I'll guess I'll give it a miss for now!
Insanitypays
PR:BF2 Developer
Posts: 753
Joined: 2009-06-13 09:23

Re: Using the carrier from Iron Gator?

Post by Insanitypays »

Maybe a 'disabled' or beached carrier would make for an interesting flag

"Go to Heaven for the climate, Hell for the company." -Mark Twain
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camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: Using the carrier from Iron Gator?

Post by camo »

Actually that "Adak" map that rusty_42 made had a carrier sinking in port, maybe he might want to use it?

You can just see it in the far right of this picture.
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Rico
Retired PR Developer
Posts: 1345
Joined: 2004-08-06 16:28

Re: Using the carrier from Iron Gator?

Post by Rico »

I think its about time this was given another thought.

After returning to PR after a couple of years out, I'm back up to speed with all the playable maps.

I think a little more diversity is required, something that challenges the usual map dynamic and offers a set piece item like the carrier interior as a place to fight over.

Could be as simple as adding to an existing map like Pavlosk Bay docked at the port as a flag or two, or on a smaller infantry type map like the original Iron Gator it was found on from Special Forces.
FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: Using the carrier from Iron Gator?

Post by FlyingR »

Rico wrote:I think its about time this was given another thought.

After returning to PR after a couple of years out, I'm back up to speed with all the playable maps.

I think a little more diversity is required, something that challenges the usual map dynamic and offers a set piece item like the carrier interior as a place to fight over.

Could be as simple as adding to an existing map like Pavlosk Bay docked at the port as a flag or two, or on a smaller infantry type map like the original Iron Gator it was found on from Special Forces.
Very good idea, would be cool to have CQB inside a carrier, which could be docked like Rico said!
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Using the carrier from Iron Gator?

Post by Rabbit »

Or fix up Siege at Ochamachira, throw it on that and wham bam thank you ma'am.
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