Something i hate

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killen
Posts: 21
Joined: 2015-07-10 09:36

Something i hate

Post by killen »

I know, this is not a really feedback thread, i just wanna share some things i hate about people who play this game.
I am flying heli since a week and i found strange behaviours.
I want to start with:

I hate when a squad leader want to be dropped on a Hill side or a mountain side...tell me, if i drop you there, how the heck can i take off without dying?

I hate when people take their time to dismount, maybe in a hot LZ...wait, i now remember that i am not indestructible.

I hate when squad leader says "drop me a crate at my position" but the place is crowded with people or crowded with buildings (or both) and he doesn't pop a smoke...how am i supposed to find you if you don't make yourself visibile in a urban map?
I encountered this problem in Muttrah City (Veterans Gaming Coop) when it took 5 minutes to find SL 7 (he was alone on a shitty building).

Edit: i Forgott to finish this thread (do you remember at school, you have to di introduction, discussion and ending? Same thing here)

So, guys, are you having the same problems as mine or you think i am the only one here who have these difficulties? :)
LiamBai
Posts: 898
Joined: 2013-03-19 19:09

Re: Something i hate

Post by LiamBai »

Landing on a mountainside is not difficult. You only need to hover.

If people don't get out fast enough, treat them to a return journey to the mainbase.

When a SL asks for crate, check his location and confirm where he wants it. Look at the map, familiarise yourself with the area before going in, and then you will have no problem if he hasn't smoked it.
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matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Post by matty1053 »

It's just people in general. But if your a Trans pilot you should know where people are.

Mark it on the map with a move marker so you know where he is.

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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Something i hate

Post by Rudd »

Most of these problems are solved with good communication

as a SL I'm happy to discuss the LZ with the pilot, if the pilot is not happy with my choice and offers a preferable alternative from his perspective which takes into account his own skill level and the disposition of enemy forces that he is aware of (e.g. where he and the other choppers are taking AA lock) then I'm all for it, even if it means I have to walk a bit.

As a pilot I understand the chopper is my responsibility, I will not be forced to fly somewhere I am not comfortable with, but I always offer an alternative LZ.

Sometimes, particularly in a hot LZ the passengers are not sure if they should get out or if the chopper is going to suddenly lift off, again communication is key, sometimes the SL will order the pilot to abort the drop as the squad will most likely die in that contact or the SL will take the risk and tell his squad to jump. This moment is chaotic, and can go disastrously wrong, it is usually an unexpected situation and therefore is technically an emergency. Really it's best to agree with the pilot before hand if the drop should be aborted in the event of heavy contact with an alternative LZ in mind.

But, no matter what you will get an Orlando Bloom moment at some point there someone got out too slow or too early etc. It's war, and things go wrong :P

E.g.

You take squad from carrier to LZ, you are 15m off the ground and then take significant fire...

Land - you might die, the squad might die

Abort - you will probably survive, the squad might panic and attempt to jump from too great a height and then die from this or a combination of enemy fire

What went wrong?

Poor intel - landed in unsafe location, perhaps there was a friendly unit nearby you could have landed at and deployed from there. Was the UAV avaliable, was a CAS chopper able to escort?
Poor communication - Could you hear eachother on local? Were the Squad members panicking and talking on radio (Often the latter)
Poor planning - It should have been agreed what to do if engaged
?Poor leadership - It is the SL's responsibility to ensure his men are ready to do what is required, be that dismount or remain in the helo, too often squad members will take the decision upon themselves resulting in some in the chopper and some out. Generally SMs should watch what the SL is doing and do what the SL does (If in doubt, copy the boss)

But the bottom line is that you need to start with good communication, or you are leaving it all up to luck.
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killen
Posts: 21
Joined: 2015-07-10 09:36

Re: Something i hate

Post by killen »

The marker is a good idea, yes (why i am so stupid -.-)
The main problem is that most of the squads in coop games don't talk. The thing that make me laugh is seeing a MIC INF with a SL without MIC. LOOL
Xander[nl]
Posts: 2056
Joined: 2007-05-24 13:27

Re: Something i hate

Post by Xander[nl] »

Dropping people on slopes is easy but it takes experience. You need to know which side of the chopper people exit from, hover next to the slope with that side facing it, and tell people to bail out. It's especially cool to do with the Chinook.
GODBLESSEU
Posts: 36
Joined: 2015-08-08 01:12

Re: Something i hate

Post by GODBLESSEU »

I hate when full INF squadrons are in the other side of the map in the meantime we are losing the flags in play
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Something i hate

Post by matty1053 »

One more thing... if your flying the chopper you can put them where ever you want. It's YOUR chopper, not theirs. But if they want a drop on a hill... just hover. (Easiest thing to do; unless your arm twitches randomly.).
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