Good Evening,
I am a bit surprised but then again not, by the attacks on myself. While I may have opened the door with my original post, why attack me instead of providing thoughtful responses? That aside, regardless of how you feel about me, I would love to hear and see more thoughtful responses. I acknowledge the positions of those players, whether I agree with them or not is neither here nor there.
Outside of the above, I see both issues and am somewhat torn about the whole thing. Please remember that this is a project at reality not true reality.
One post mentioned the "blue blob" that usually assaults a cache with no forethought. I've seen this so so many times. Both sides require teamwork and collaboration. Players, old and new, still feel that they should just assault an objective by sheer numbers and win because of that one strategy. Armor never truly works with infantry, the vast majority of the time, but when they do, OMG, they make the team extremely deadly. The other side of that coin is that infantry never works with armor, they just demand the impossible that armor support. If they don't support each other, they call each other _______ <fill in the blank>.
One post mentioned that you don't usually find that much trash in a house, have you never watched the TV show "Buried Alive"? Take a look, yes you do find that much trash in the house. Crates shouldn't be allowed inside of buildings, enterable or not. I've seen more FOBS built totally inside of buildings that are not enterable more lately than ever yet it rarely mentioned because it benefits people for it to be inside. The list can go on and on. I take exception to the mention of the term "abuse" because I haven't seen a PR player yet the doesn't "abuse" some game mechanic for their benefit.
I do agree with the absolute "covering" of the cache with roadblocks point to a certain degree. In .97 and 1.x, I have seen a lot of various players cover caches with many types of FOB assets (foxholes, TOW's, etc.) to make it harder for the enemy to gain access to them long before roadblocks were introduced.
I mean you can take this conversation many different ways to attack whoever and whatever but what do you truly think about the roadblocks.
1. Should they be more limited in size?
2. Should they be more limited in number?
3. Should they be weaker in strength?
4. Should they be totally done away with?
5. Is everyone that uses them a ****?
There is one thing I would really love a lot and that is the concept of the DBMod from days past, where there was only one cache to attack at a time. That is not popular with the vast majority so I understand why the compromise was made with the unknown physically not being shown.
A penny for your thoughts....