you should see the shilkaRaklodder wrote:I think this needs to be acknowledge sooner than later, because honestly, it looks bloody awful, unless those bots are simply tanked on jet fuel or something, in which case a quick server restart would suffice - you be the judge.
Broken Turret Stab\Accel
-
Scubbo
- Posts: 264
- Joined: 2014-09-06 06:13
Re: Broken Turret Stab\Accel
-
Raklodder
- Posts: 940
- Joined: 2013-04-22 08:36
Re: Broken Turret Stab\Accel
I'm glad I don't play coop that often, but maybe I should, considering there's no immediate need to wait for others to join, simply hop in and get into a big fight - let's cross our fingers that this will be addressed in the next hotfix.Scubbo wrote:you should see the shilkait used to be feared by pilots -- now can barely hit the osprey hovering over it ^_^_^_^
-
himond
- Posts: 63
- Joined: 2009-11-08 06:50
Re: Broken Turret Stab\Accel
Change is good despite the unwanted inertia.
Most complains are really bad argumented and lame such as "devs are not in touch with community" wich is plainly bitching.
Most complains are really bad argumented and lame such as "devs are not in touch with community" wich is plainly bitching.
-
blayas
- Posts: 135
- Joined: 2014-04-01 15:17
Re: Broken Turret Stab\Accel
When the inertia is repaired we will have a much more realistic system , with the possibility of increasing further the diversity and depth of combat between vehicles , each having a tower that move following the limits of its real counterpart .himond wrote:Change is good despite the unwanted inertia.
Most complains are really bad argumented and lame such as "devs are not in touch with community" wich is plainly bitching.
-
Danesh_italiano
- Posts: 576
- Joined: 2012-07-23 03:25
Re: Broken Turret Stab\Accel
Its very SIMPLE to solve this problem with inertia.
Just configure the turret like the SPG-9. You have a small angle to use a "free mouse" and need to use A or D to move. I think it would be more exciting and real!
Just configure the turret like the SPG-9. You have a small angle to use a "free mouse" and need to use A or D to move. I think it would be more exciting and real!
I only know that I know nothing. Só sei que nada sei. Sólo sé que no sé nada. So solo di non sapere nulla. Tantum scio me nihil scire. Je sais seulement que je ne sais rien. Tiedän vain, etten tiedä mitään. Ich weiss nur dass ich nichts weiss. Ek weet net dat ek niks weet nie. Wiem tylko, ?e nic nie wiem. Heoi ko ahau anake e mohio ana kahore au e mohio. Ngiyazi kuphela ukuthi angazi lutho.
-
Chefmoto1
- Posts: 247
- Joined: 2006-09-16 04:17
Re: Broken Turret Stab\Accel
SPGs are more effective at killing tanks than other tanks are now. lol
-
blayas
- Posts: 135
- Joined: 2014-04-01 15:17
Re: Broken Turret Stab\Accel
the new system solved the problem of inertia is even simpler , fully leverages the capabilities of the mouse and let completely free hand to Zoom, talk and stuff .... like .... drink.
-
Danesh_italiano
- Posts: 576
- Joined: 2012-07-23 03:25
Re: Broken Turret Stab\Accel
True.. very easy to kill APCs on Karbala, Fallujah!Chefmoto1 wrote:SPGs are more effective at killing tanks than other tanks are now. lol
SPG-Car need to be like Fix-SPG...
SPG-CAR have a "free moviment".
I only know that I know nothing. Só sei que nada sei. Sólo sé que no sé nada. So solo di non sapere nulla. Tantum scio me nihil scire. Je sais seulement que je ne sais rien. Tiedän vain, etten tiedä mitään. Ich weiss nur dass ich nichts weiss. Ek weet net dat ek niks weet nie. Wiem tylko, ?e nic nie wiem. Heoi ko ahau anake e mohio ana kahore au e mohio. Ngiyazi kuphela ukuthi angazi lutho.
-
IlluminatorConfirmed
- Posts: 124
- Joined: 2015-03-22 12:24
Re: Broken Turret Stab\Accel
As far as I know it's impossible.By_Zaca wrote:Its very SIMPLE to solve this problem with inertia.
Just configure the turret like the SPG-9. You have a small angle to use a "free mouse" and need to use A or D to move. I think it would be more exciting and real!![]()
And, damn, I don't think they need to change anything. I enjoy new system a lot. Because now you MUST to think about your actions you can't just rely on your ability to turn your turret quick. You can't just ram into the city without any consequences, since you're not going to be able to react on threats as quickly as it was before the patch.
Double that.himond wrote:Change is good despite the unwanted inertia.
Most complains are really bad argumented and lame such as "devs are not in touch with community" wich is plainly bitching.
Infantry > Armor.
This is how it should be.
You will not grasp her with your mind or cover with a common label, for Russia is one of a kind - believe in her, if you are able...
[img]http://i.imgur.com/EQz7wtW.png[/img]
[img]http://i.imgur.com/EQz7wtW.png[/img]
-
blayas
- Posts: 135
- Joined: 2014-04-01 15:17
Re: Broken Turret Stab\Accel
In fact , infantry should fear the armor and work together to neutralize it , since the armor playing in a cooperative manner and organization should be able to make mincemeat of the infantry.
-
solidfire93
- Posts: 491
- Joined: 2015-06-26 14:21
Re: Broken Turret Stab\Accel
+1 horrible movement especially for APC !3ti65 wrote:Just reverse the change.
End of discussion.
its not that bad as people say but defenetly not the one that PR community wants it
over all everything about the update is great except the Armour Turrets !
please fix this as soon as possible
-
blayas
- Posts: 135
- Joined: 2014-04-01 15:17
Re: Broken Turret Stab\Accel
Not Reverse, solve the inertia and maintain realistic traverse, it just me or somebody else noticed that some have more afraid of realistic towers that problem with inertia .
-
Roque_THE_GAMER
- Posts: 520
- Joined: 2012-12-10 18:10
Re: Broken Turret Stab\Accel
sure, just remove armor and lets play a big skirmish game. its a lame excuse for a broken system like that, i would only support if we can have it working right.IlluminatorConfirmed wrote:As far as I know it's impossible.
And, damn, I don't think they need to change anything. I enjoy new system a lot. Because now you MUST to think about your actions you can't just rely on your ability to turn your turret quick. You can't just ram into the city without any consequences, since you're not going to be able to react on threats as quickly as it was before the patch.
Double that.
Infantry > Armor.
This is how it should be.
[align=center]Sorry i cant into English...
[/align]-
IlluminatorConfirmed
- Posts: 124
- Joined: 2015-03-22 12:24
Re: Broken Turret Stab\Accel
It's not broken at all, it's NEW. It's you who can't understand how to deal with that.Roque_THE_GAMER wrote:sure, just remove armor and lets play a big skirmish game. its a lame excuse for a broken system like that, i would only support if we can have it working right.
Me and my pal did 22 to 1 yesterday on Burning Sands riding around of the town on a... SCIMITAR, supporting infantry. And it's not even a lot. I've seen dudes who did more. Me personally did 16 to 0 on Kashan in a tank. Destroyed 3 BMPs and two tanks. One of BMPs I've hit while we was on the move(that was a luck shot but still). It's just you people who can't be a part of a new system.
Change is always FUN(except that RPG nerf in 0.9ish).
You will not grasp her with your mind or cover with a common label, for Russia is one of a kind - believe in her, if you are able...
[img]http://i.imgur.com/EQz7wtW.png[/img]
[img]http://i.imgur.com/EQz7wtW.png[/img]
-
Scubbo
- Posts: 264
- Joined: 2014-09-06 06:13
Re: Broken Turret Stab\Accel
it is broken for the AI in COOP - https://www.youtube.com/watch?v=wNQ8aznadZA
-
Roque_THE_GAMER
- Posts: 520
- Joined: 2012-12-10 18:10
Re: Broken Turret Stab\Accel
even the devs already admit its broken system, why defending this?IlluminatorConfirmed wrote:It's not broken at all, it's NEW. It's you who can't understand how to deal with that.
Me and my pal did 22 to 1 yesterday on Burning Sands riding around of the town on a... SCIMITAR, supporting infantry. And it's not even a lot. I've seen dudes who did more. Me personally did 16 to 0 on Kashan in a tank. Destroyed 3 BMPs and two tanks. One of BMPs I've hit while we was on the move(that was a luck shot but still). It's just you people who can't be a part of a new system.
Change is always FUN(except that RPG nerf in 0.9ish).
[align=center]Sorry i cant into English...
[/align]-
IlluminatorConfirmed
- Posts: 124
- Joined: 2015-03-22 12:24
Re: Broken Turret Stab\Accel
Because I liked it.Roque_THE_GAMER wrote:even the devs already admit its broken system, why defending this?
I've been playing vBF2 since 2007 and i've been always missing something, I've always wanted some more. And in 2008 I've discovered PR, but I supposed to go in army, so I haven't got a lot of time to have with it. I've came back in 2010. PR was awesome because of amount of freedom it gave and amount of limitations of that freedom it has. It's like you're allowed to run but not too much. You can shoot but not very accurate and etc. etc. etc.
And this is one of the limitation of the freedom which is given to you as well. You have to fight it in a right way in order to be successful. That's what I like.
Last edited by IlluminatorConfirmed on 2015-11-04 07:58, edited 1 time in total.
You will not grasp her with your mind or cover with a common label, for Russia is one of a kind - believe in her, if you are able...
[img]http://i.imgur.com/EQz7wtW.png[/img]
[img]http://i.imgur.com/EQz7wtW.png[/img]
-
IlluminatorConfirmed
- Posts: 124
- Joined: 2015-03-22 12:24
Re: Broken Turret Stab\Accel
Erhm. COOP = Target practicing. No fun playing it at all, all fun is in confronting real people, who can come up with original solutions for problems their enemies create.Scubbo wrote:it is broken for the AI in COOP - https://www.youtube.com/watch?v=wNQ8aznadZA
Last edited by IlluminatorConfirmed on 2015-11-04 07:20, edited 3 times in total.
You will not grasp her with your mind or cover with a common label, for Russia is one of a kind - believe in her, if you are able...
[img]http://i.imgur.com/EQz7wtW.png[/img]
[img]http://i.imgur.com/EQz7wtW.png[/img]
-
Scubbo
- Posts: 264
- Joined: 2014-09-06 06:13
Re: Broken Turret Stab\Accel
its 20-30% of the stable PR-player base brother.IlluminatorConfirmed wrote:Erhm. COOP = Target practicing. No fun playing it at all, all fun is in confronting real people, who can came up with original solution for problems you create them.
-
IlluminatorConfirmed
- Posts: 124
- Joined: 2015-03-22 12:24
Re: Broken Turret Stab\Accel
I was trying to find right words which are not going to hurt them... but I can't. I just think they don't get the idea of game, or, maybe, they are afraid to lose?Scubbo wrote:its 20-30% of the stable PR-player base brother.
You will not grasp her with your mind or cover with a common label, for Russia is one of a kind - believe in her, if you are able...
[img]http://i.imgur.com/EQz7wtW.png[/img]
[img]http://i.imgur.com/EQz7wtW.png[/img]
