[Map] JAMAICA! (4km) [WIP]

Maps created by PR community members.
Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: [Map] JAMAICA! (4km) [WIP]

Post by Arab »

dis be me rhyme, me jam to da jamaican beat! some brotha betta had a jamaica bobsled cauz me be blastin' down da hill full rastafarian style wiv da gunga-charge mon!
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] JAMAICA! (4km) [WIP]

Post by HughJass »

dem bush mon!
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MUSTARDGAs
Posts: 94
Joined: 2015-02-02 03:04

Re: [Map] JAMAICA! (4km) [WIP]

Post by MUSTARDGAs »

Good work id love to play it.
There is no "overkill". There is only a disproportionate appliance of force.
SHADOWNET
Posts: 106
Joined: 2014-09-30 17:51

Re: [Map] JAMAICA! (4km) [WIP]

Post by SHADOWNET »

navmesh......pls!

its so amaaazing! u de man, dawg! u dee man, dawg!
O.Ortega
Posts: 53
Joined: 2015-05-21 11:48

Re: [Map] JAMAICA! (4km) [WIP]

Post by O.Ortega »

The map looks great. I'm looking forward to playing it.
MasterNimrod
Posts: 9
Joined: 2013-04-07 15:16

Re: [Map] JAMAICA! (4km) [WIP]

Post by MasterNimrod »

Doesn't seem like a typical project "reality" map. I think it is way too small. Great jungle but I cannot imagine good fights on this map.
Microwaife
Posts: 627
Joined: 2011-03-17 11:46

Re: [Map] JAMAICA! (4km) [WIP]

Post by Microwaife »

MasterNimrod wrote:Doesn't seem like a typical project "reality" map. I think it is way too small. Great jungle but I cannot imagine good fights on this map.
Try to read the thread again and you might, just might, come to the conclusion that this is hard work done by one of the best mappers and that you should take this seriously. #releasejamaica #criticsnotallowed

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rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
Joined: 2011-07-20 10:02

Re: [Map] JAMAICA! (4km) [WIP]

Post by rPoXoTauJIo »

Well, mapper seems to be missing from forums for a some time. Sadly to see one more community map being forgotten :(
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] JAMAICA! (4km) [WIP]

Post by Zeno »

rPoXoTauJIo wrote:Well, mapper seems to be missing from forums for a some time. Sadly to see one more community map being forgotten :(
rPoxo :roll: :roll:
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
MasterNimrod
Posts: 9
Joined: 2013-04-07 15:16

Re: [Map] JAMAICA! (4km) [WIP]

Post by MasterNimrod »

Microwaife wrote:Try to read the thread again and you might, just might, come to the conclusion that this is hard work done by one of the best mappers and that you should take this seriously. #releasejamaica #criticsnotallowed
What are you talking about? I do know exactly what it takes to make a map. I've seen my brother make several maps from scratch. Don't tell me I cannot be honest just because somebody puts time on something I regard as unrealistic. I don't care who has made this map. It has nothing to do with reality, sorry. Great work on the jungle though.
Microwaife
Posts: 627
Joined: 2011-03-17 11:46

Post by Microwaife »

This is a troll thread by r-dev rhino from april fools. Read through it! ;)

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rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
Joined: 2011-07-20 10:02

Re: [Map] JAMAICA! (4km) [WIP]

Post by rPoXoTauJIo »

Wat.
Fak, should have checked it!
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
MasterNimrod
Posts: 9
Joined: 2013-04-07 15:16

Re: [Map] JAMAICA! (4km) [WIP]

Post by MasterNimrod »

Microwaife wrote:This is a troll thread by r-dev rhino from april fools. Read through it! ;)
Fuck me. Ason you ****. you got me. And Microwaife, what can I say. I was like "fuck you man". hahaha

I'll sleep good on this.
User avatar
Ason
PR:BF2 Developer
Posts: 1755
Joined: 2012-10-22 10:29

Re: [Map] JAMAICA! (4km) [WIP]

Post by Ason »

What? I said this map had an awesome jungle for the grenada map you talked about, don't drag me into this please :)
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fatalsushi83
Posts: 551
Joined: 2013-12-03 07:49

Re: [Map] JAMAICA! (4km) [WIP]

Post by fatalsushi83 »

You sure it was Rhino and not someone else? Seems out of character.
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: [Map] JAMAICA! (4km) [WIP]

Post by Zeno »

fatalsushi83 wrote:You sure it was Rhino and not someone else? Seems out of character.
Basicly there was an april fools joke where the devs made alot of troll accounts and posted alot of progress updates and similar, 11/10 would troll again :lol:
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
W.Darwin
Posts: 310
Joined: 2009-03-28 19:05

Re: [Map] JAMAICA! (4km) [WIP]

Post by W.Darwin »

This map needs to be optimized!!

Or completely remade!

I really like the tropical/exotic idea.

We need more cliffs, more waterfall, more tree's with fruit in it!



Also, we need more LOD0
Personally, I cannot run this map. Even ultra-low with 50% view distance.. :/


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COME ON MY FRIEND!!

This exotic map has Much Much Much more potential than what it is right now!!













More inspiration for an update !



The modelisation of new buildings?? (:
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A stretched neighborhood alongside a coastline
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An ambassad? or valuable structure/compound
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A golf court? xD
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Also!
I would resize the dimension of the terrain chunk in this map.
This Russian Operation base takes alot of space and could be reduced
I made a quick adjustment, tell me what you think! :)


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The island might be slightly too large now thou..
Yet, its to provide more tactical development for the infantries,
























You know what??!!

Forget that!

Let it be the next Saareema Tropical edition!!

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:D
:D
:D
Last edited by W.Darwin on 2015-12-16 20:35, edited 5 times in total.
masterdodo20
Posts: 9
Joined: 2021-02-24 02:54

Re: [Map] JAMAICA! (4km) [WIP]

Post by masterdodo20 »

is this still being worked on?
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: [Map] JAMAICA! (4km) [WIP]

Post by Nate. »

masterdodo20 wrote:is this still being worked on?
This map is already ingame.

https://www.realitymod.com/mapgallery/# ... /gpm_cq/64
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