Blinding firefights
-
xambone
- Posts: 548
- Joined: 2010-04-20 16:58
Blinding firefights
I can't stand this going blind during a fire fight. Is it really the best we could do? Seems like it last twice as long as it needs. I doubt in real life I would need to run and hide for 10 mins till my screen clears. What do you guy think?
-
Fir3w411
- Posts: 341
- Joined: 2014-03-01 17:56
Re: Blinding firefights
The suppression effect is what i suppose you mean, what with the vague detail you gave.
It is a good mechanic that prevents people from just firing continuously. Suppression is a good tactic to use to stop enemies from firing at you when you're trying to advance or just plain keep them down.
Usually you'd move if you're being suppressed, as that one general area will usually be suppressed by enemy.
IMO if anything, it should last longer.
It is a good mechanic that prevents people from just firing continuously. Suppression is a good tactic to use to stop enemies from firing at you when you're trying to advance or just plain keep them down.
Usually you'd move if you're being suppressed, as that one general area will usually be suppressed by enemy.
IMO if anything, it should last longer.

"Sometimes you just gotta use torture tactics."
-
solidfire93
- Posts: 491
- Joined: 2015-06-26 14:21
Re: Blinding firefights
i never had any issue with the Suppression system... leave it as it is.
the Bloody red screen is annoying more than the suppression !
the Bloody red screen is annoying more than the suppression !
-
PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Re: Blinding firefights
Leave it as it is. In real life if shots are landing close to you, you won't even think about popping out.
In-game: Cobra-PR
-
Portable.Cougar
- Posts: 1192
- Joined: 2007-03-03 01:47

