PR:WW2 Beta Release - Feedback Thread

General discussion of the Project Reality WWII modification.
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AfterDune
Retired PR Developer
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PR:WW2 Beta Release - Feedback Thread

Post by AfterDune »

In this thread, you can post your feedback about the beta release of Project Reality: WW2!


:!: We will open this thead once the beta is out :!:
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camo
PR:BF2 Developer
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Re: PR:WW2 Beta Release - Feedback Thread

Post by camo »

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Spoons27
Posts: 58
Joined: 2007-01-21 23:53

Re: PR:WW2 Beta Release - Feedback Thread

Post by Spoons27 »

Oh! Hello! Why is there no link in this post to download the files?
AcEy
Posts: 92
Joined: 2009-08-24 05:17

Re: PR:WW2 Beta Release - Feedback Thread

Post by AcEy »

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http://www.blackwaterhq.com/
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The will to win is nothing in comparison to the will to prepare.
thewolf85
Posts: 18
Joined: 2015-07-06 15:54

Re: PR:WW2 Beta Release - Feedback Thread

Post by thewolf85 »

Ok right so i have a question.
I cant play it right now cause my game isnt working but im watching bluedrakes stream and he is getting pissed with Germans on the beach is that going to be allowed if it is then that is OP as fuck and i think it should be changed so it matches what really happened more.
UTurista
PR:BF2 Developer
Posts: 985
Joined: 2011-06-14 14:13

Re: PR:WW2 Beta Release - Feedback Thread

Post by UTurista »

  • Deploying HMGs as Germans deploys sandbag instead.
  • Building icon seems that is always full, at least while building a German fob
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Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: PR:WW2 Beta Release - Feedback Thread

Post by Ratface »

thewolf85 wrote:Ok right so i have a question.
I cant play it right now cause my game isnt working but im watching bluedrakes stream and he is getting pissed with Germans on the beach is that going to be allowed if it is then that is OP as fuck and i think it should be changed so it matches what really happened more.
Not intended, we'll be seeing if we can patch this up shortly.
'[R-CON wrote:UTurista;2112814']
  • Deploying HMGs as Germans deploys sandbag instead.
  • Building icon seems that is always full, at least while building a German fob
Should be a sandbag wall with an MG42 mounted on the top of the wall, have you confirmed if the MG42 is there by chance once the sandbag wall has been built?
thewolf85
Posts: 18
Joined: 2015-07-06 15:54

Re: PR:WW2 Beta Release - Feedback Thread

Post by thewolf85 »

[R-CON]Ratface wrote:Not intended, we'll be seeing if we can patch this up shortly.



Should be a sandbag wall with an MG42 mounted on the top of the wall, have you confirmed if the MG42 is there by chance once the sandbag wall has been built?

Ok i was just wondering thanks for the respons
UTurista
PR:BF2 Developer
Posts: 985
Joined: 2011-06-14 14:13

Re: PR:WW2 Beta Release - Feedback Thread

Post by UTurista »

[R-CON]Ratface wrote:Should be a sandbag wall with an MG42 mounted on the top of the wall, have you confirmed if the MG42 is there by chance once the sandbag wall has been built?
I have not, I saw the foundations and believed in someone else comment.
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Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
LiamNL
Posts: 585
Joined: 2013-06-15 08:13

Re: PR:WW2 Beta Release - Feedback Thread

Post by LiamNL »

Animation glitch in Walter P38, whilst cocking the gun during the reload animation the front barrel gets detached from the rest of the gun whilst the mechanism is pulled back. (this is in first person)
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: PR:WW2 Beta Release - Feedback Thread

Post by Ratface »

LiamNL wrote:Animation glitch in Walter P38, whilst cocking the gun during the reload animation the front barrel gets detached from the rest of the gun whilst the mechanism is pulled back. (this is in first person)


Known, thank you. Was on my list to fix the model before beta but real life happened. Thank you :)
CallMeCaitlyn
Posts: 7
Joined: 2015-12-29 00:27

Re: PR:WW2 Beta Release - Feedback Thread

Post by CallMeCaitlyn »

I NEED HELP!!!!!! I JUST DOWNLOADED THE WW2 OPEN BETA BUT I DONT KNOW WHAT TO DO WITH THE THING I DOWnLOADED... PLIZ HELP!!!!!!!!!!!!!!!!!!
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: PR:WW2 Beta Release - Feedback Thread

Post by PatrickLA_CA »

Outstanding! I love the infantry gameplay a lot.
Couple of things I noticed:
- Can't get in commander tents.
- Can't get in Nebelwerfers.
In-game: Cobra-PR
Ratface
Retired PR Developer
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Joined: 2011-04-21 18:57

Re: PR:WW2 Beta Release - Feedback Thread

Post by Ratface »

PatrickLA_CA wrote:Outstanding! I love the infantry gameplay a lot.
Couple of things I noticed:
- Can't get in commander tents.
- Can't get in Nebelwerfers.
nebelwerfers are command arty and are not enter able. Will look into the command tent thing in the future though, thanks.
CallMeCaitlyn
Posts: 7
Joined: 2015-12-29 00:27

Re: PR:WW2 Beta Release - Feedback Thread

Post by CallMeCaitlyn »

I NEED HELP!!!!!! I JUST DOWNLOADED THE WW2 OPEN BETA BUT I DONT KNOW WHAT TO DO WITH THE THING I DOWnLOADED.......SERIOUSLY U GUYS I NEED SUM HELP HERE I REALLY WANT TO PLAY!!!!!!!!!!!!!!!!!!
FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: PR:WW2 Beta Release - Feedback Thread

Post by FlyingR »

Not a big problem, but I am watching BD42's livestream and I saw that there's a problem with the shadows.

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BrimstoneBeater
Posts: 1
Joined: 2015-12-29 01:24

Re: PR:WW2 Beta Release - Feedback Thread

Post by BrimstoneBeater »

Where do I download this mod at? Did I need to register beforehand?
Batchelor
Posts: 3
Joined: 2015-12-29 01:39

Re: PR:WW2 Beta Release - Feedback Thread

Post by Batchelor »

Me wants it, me needs it! How do it get it?
Brozef
Posts: 213
Joined: 2015-03-27 02:51

Re: PR:WW2 Beta Release - Feedback Thread

Post by Brozef »

For Omaha Open the WHOLE beach from A1 to M8 otherwise its a slaughter for US, the US has zero chance even with 2.

Edit: Also WAYYYYYY too many Anti tank guns for the Germans just rushed with 20 boats and 1 tank, only 2 boats made it to the beach.
M.McCormick.13MEU
Posts: 4
Joined: 2014-05-29 03:09

Re: PR:WW2 Beta Release - Feedback Thread

Post by M.McCormick.13MEU »

PAK guns make it almost impossible for US to even land on the beachhead on the large layout. Also, Germans shouldn't be able to capture any flags on the beach. It makes for a very crappy game if you are on USA.
Last edited by M.McCormick.13MEU on 2015-12-29 02:21, edited 1 time in total.
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