Ask the (WW2-DEVS) a question ?

General discussion of the Project Reality WWII modification.
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Glocknade
Posts: 30
Joined: 2014-03-16 08:39

Re: Ask the (WW2-DEVS) a question ?

Post by Glocknade »

CallMeCaitlyn wrote:WHAT???? HOW? :confused: :confused: :confused:
Download an ISO file opener you spaz.
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Batchelor
Posts: 3
Joined: 2015-12-29 01:39

Re: Ask the (WW2-DEVS) a question ?

Post by Batchelor »

Can this be implemented into the game itself like Vietnam? That would be fucking great.
CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Re: Ask the (WW2-DEVS) a question ?

Post by CTRifle »

Batchelor wrote:Can this be implemented into the game itself like Vietnam? That would be fucking great.
wellofc that is the game plan
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PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Ask the (WW2-DEVS) a question ?

Post by PatrickLA_CA »

Scratch what I've been saying about low quality. It seems that this release has the textures improved a lot from last time I played it.
In-game: Cobra-PR
Batchelor
Posts: 3
Joined: 2015-12-29 01:39

Re: Ask the (WW2-DEVS) a question ?

Post by Batchelor »

So what about different parts of the war ie the Pacific or Burma, are they on the list of things to be developing?
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Ask the (WW2-DEVS) a question ?

Post by Ratface »

We're developing *mostly* just Normandy/European battles. There is on plan for anything else as we do not have the man power to go into a theater such as the Pacific.
FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: Ask the (WW2-DEVS) a question ?

Post by FlyingR »

To the devs, congratulations! You have done a splendid job and everybody is happy! The waiting has been worth it and we are very satisfied with the job you guys have done! Thanks! :)
Mossol
Posts: 1
Joined: 2016-01-02 16:14

Re: Ask the (WW2-DEVS) a question ?

Post by Mossol »

Did any of the devs visit Normandy?

I have been there twice now (last Summer as well) on (WW2) vacation basically and Omaha is surprisingly accurate.

Very awesome work you guys are putting in!

Pointe du Hoc next? ;)
solidfire93
Posts: 491
Joined: 2015-06-26 14:21

Re: Ask the (WW2-DEVS) a question ?

Post by solidfire93 »

can we get Battle of Stalingrad in the future plz !
we already have the Russian weapons...

you guys ROCK, keep it up :)
Darman1138
Posts: 569
Joined: 2013-02-01 03:50

Re: Ask the (WW2-DEVS) a question ?

Post by Darman1138 »

I saw multiple people on a server saying that the Beta had been extended past the 3rd but I haven't seen anything official. Is there any truth to this?
Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: Ask the (WW2-DEVS) a question ?

Post by Frontliner »

The server owners are allowed to freely host PR:WW2 even after the end of the Beta Test event. It's been said in various threads already, you must've missed it.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Ask the (WW2-DEVS) a question ?

Post by AfterDune »

Yep, what Frontliner says. The official beta is over, there won't be any patches now, but servers can run it as long as they like.

I need my WW2 fix as well, so I hope there will be populated servers still ;) .
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ZeroMoon17
Posts: 4
Joined: 2009-12-31 03:17

Re: Ask the (WW2-DEVS) a question ?

Post by ZeroMoon17 »

My only complaint is that I want this released now! Great work on the mod Devs! I throughly enjoyed the beta test :-D
Sgt.NightFire
Posts: 16
Joined: 2007-09-03 17:11

Re: Ask the (WW2-DEVS) a question ?

Post by Sgt.NightFire »

I have noticed that some of the German skins are pretty dark (think the SS ones? Wehrmacht seem alright), also for some of their weapons, like the KAR98 has some really dark wood/metal textures. While the American skins look just about right.
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Ask the (WW2-DEVS) a question ?

Post by Ratface »

I noticed that myself as well, though many I mentioned it to thought they were fine. I know the K98 is much darker on Omaha but I think that's just due to the lighting.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

I think it also depends on the lighting of the map. Worth an investigation either way.
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Sgt.NightFire
Posts: 16
Joined: 2007-09-03 17:11

Re: Ask the (WW2-DEVS) a question ?

Post by Sgt.NightFire »

[R-DEV]AfterDune wrote:I think it also depends on the lighting of the map. Worth an investigation either way.
I never thought about that (always assumed the amount of light in a BF2 engine map was the same amount), but its indeed darker on Omaha.

This video of mine on Merville Battery has the German costumes allot lighter because of indeed the lighting, but you can see the Kar98 still looks kinda dark, especially any metal parts.

Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Ask the (WW2-DEVS) a question ?

Post by Ratface »

For anyone who hasn't seen this dev blog yet (been up for around a week or so) check it out! :)

"Covering fire!!" - Project Reality Forums
mries
Posts: 475
Joined: 2013-06-30 16:16

Re: Ask the (WW2-DEVS) a question ?

Post by mries »

How does it come it doesn't show up in my normal forumview/feed? If I click on DevBlogs it is not there, I only found out about it in the PRlauncher
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Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Ask the (WW2-DEVS) a question ?

Post by Ratface »

You can find em usually either on Facebook, on the launcher or on the "News" portion of the forums. I guess PRBot is having issues automatically posting dev blogs for some reason. It'd be best to just keep your eyes on any of those 3 sources though :)
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