C4 Power

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Tommygun
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Joined: 2011-03-16 08:08

C4 Power

Post by Tommygun »

I was just playing khamisiya and manage to sneak up on a tank in thedesert and drop the LARGE c4 combat engineer on the tanks wheels. It blew amd virtualy no damage was done. It shot me and drove off hardly damaged. Another point is that the bridge N (by first mec village) I now need two large C4s to demolish a strut. Before I managed it with 1 c4 on previous versions. I would like to suggest the devs stop using inferior Chinese Semtex and upgrade to something with more power? The combat engineer seems to be weaker than it was. In essence make the c4 maybe 1.5 or 2 times more effective plz.
UTurista
PR:BF2 Developer
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Re: C4 Power

Post by UTurista »

The logic, with C4, may be placing it in the tracks but in PR the weakest part of a tank its the rear. Next time place one big then one small C4 on the rear of the tank and you'll get your kill.
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sweedensniiperr
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Re: C4 Power

Post by sweedensniiperr »

Also that is not really the intended purpose of C4 in PR
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W.Darwin
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Re: C4 Power

Post by W.Darwin »

I have a quick idea,

what if you could keep the player from moving while arming C4. This would simulate the time a specialist would take to place C4 in difficult area to reach on a target.

Instead of timing the 16 seconds delay in your head and run towards the vehicule in the last 2-3 seconds.

Increase the damage, but handicap the player.



Isn't this the purpose of C4? To Have a specialist to take its time to put a charge on a strategic piece of mechanic, instead of having him running around and throwing it.

Idk..



Or maybe we could have both?

Like, if you press 'C' or having an other slot in the inventory saying '' Strategic C4'' or somekind of specification indicating you have 2 different method of use for this tool.

(Otherwise, where can we get the plan that shows the damage layers on vehicule?)
Last edited by W.Darwin on 2016-01-23 18:11, edited 1 time in total.
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Mats391
PR:BF2 Lead Developer
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Re: C4 Power

Post by Mats391 »

[R-CON]UTurista wrote:The logic, with C4, may be placing it in the tracks but in PR the weakest part of a tank its the rear. Next time place one big then one small C4 on the rear of the tank and you'll get your kill.
C4 only deals explosion damage so the hull material does not matter.
As alex said, sneaking up to vehicles to plant C4 is not what it is intended. If it were up to me, i would reduce damage vs armored vehicles even more.
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X-Alt
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Re: C4 Power

Post by X-Alt »

[R-DEV]Mats391 wrote:C4 only deals explosion damage so the hull material does not matter.
As alex said, sneaking up to vehicles to plant C4 is not what it is intended. If it were up to me, i would reduce damage vs armored vehicles even more.
C4 Deviation, only way to cicumvent is not having it drawn in the first place.
Tommygun
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Joined: 2011-03-16 08:08

Re: C4 Power

Post by Tommygun »

@Darwin...as an aside I was next to the tank for 16 secoinds placing it...it was not a timed dash. And in a deset with no cover I was quite pleased with myself until I realised Id just placed a Christmas cracker under its tracks.

@Mats392. Really reduce the explosion? The kit is kinda **** other than the 1 mine you get. Large C4 no longer takes out a bridge strutt so its kinda useless...maybe if I put all 4 small c4s on it too. You dont get grenades, often no sights, its turned into the shittest kit that no one really uses coz its kinda lame. Spanner is a win for light vehicles but it seems even mines dont always kill vehicles either.

I used to really enjoy the kit and I could be completely mistaken but it seems to have been nerfed badly re explosive power of mines and c4 and I suspect no one has whined like me about it coz nobody uses the kit any more...
Jacksonez__
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Re: C4 Power

Post by Jacksonez__ »

Tommygun wrote:@Darwin...as an aside I was next to the tank for 16 secoinds placing it...it was not a timed dash. And in a deset with no cover I was quite pleased with myself until I realised Id just placed a Christmas cracker under its tracks.

@Mats392. Really reduce the explosion? The kit is kinda **** other than the 1 mine you get. Large C4 no longer takes out a bridge strutt so its kinda useless...maybe if I put all 4 small c4s on it too. You dont get grenades, often no sights, its turned into the shittest kit that no one really uses coz its kinda lame. Spanner is a win for light vehicles but it seems even mines dont always kill vehicles either.

I used to really enjoy the kit and I could be completely mistaken but it seems to have been nerfed badly re explosive power of mines and c4 and I suspect no one has whined like me about it coz nobody uses the kit any more...
its turned into the shittest kit that no one really uses coz its kinda lame
you high on meth? It's damn good kit. It's engineer not anti-tank-kit. The shittiest kit for conventional faction might just be AP-rifleman, I hope they update it in 1.4.
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Mats391
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Re: C4 Power

Post by Mats391 »

Mines are a bit in a weird spot, but damage is not really the problem for them. We will try to make them better ;)
Destroying a bridge with two C4 sticks is not that much. I feel most your issues with the kit could be resolved if you cooperate with team to get some ammo :)
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Tommygun
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Re: C4 Power

Post by Tommygun »

@ Jacksonez. So how do you use the kit? Drop your 1 mine and fix the odd jeep then tail the breacher?

As an aside am I to understand C4 is only for bridges (but Ill need a friendly rifleman with me too) and I should not bother trying to kill tanks with anything other than the 1 mine one carries?
M42 Zwilling
Retired PR Developer
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Re: C4 Power

Post by M42 Zwilling »

You can kill tanks with Engi C4. You need a large C4 and 1 smaller stick. The big one has a longer timer, so put that on first. If you do it right, they'll explode within a couple seconds of each other and set the tank on fire. :)
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"How many posts have there been about how much better PR was back in 0.X? The fact is that if we played the older versions we would start to remember the shortcomings, but we tend to hold onto the good memories tighter than the bad ones." - Murphy
Murphy
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Re: C4 Power

Post by Murphy »

Yes, I think the point is that you shouldn't run up to a tank trying to blow it apart with C4. That's why your team has HAT/LAT/TOW emplacements. Should I write a new thread being angry about my grenades not destroying APCS?
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W.Darwin
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Re: C4 Power

Post by W.Darwin »

Murphy wrote:Yes, I think the point is that you shouldn't run up to a tank trying to blow it apart with C4. That's why your team has HAT/LAT/TOW emplacements. Should I write a new thread being angry about my grenades not destroying APCS?

Syrians proved it's possible to kill a tank with grenade..

:mrgreen:
:mrgreen:
:mrgreen:
Murphy
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Re: C4 Power

Post by Murphy »

Yep that tank got blown to smitherines didn't it (ammo cook off I'm assuming)? Actually that clip is quite old and many claim the tank was abandoned before they started recording. Also that was a grenade down the barrel of the tank, so I suppose you're suggesting grenades blow tanks up now?
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W.Darwin
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Re: C4 Power

Post by W.Darwin »

MY actual suggestion is to tweak the Insurgent barricade! Damnit!

you shoot 10 .50 rounds on them and they're gone to dust!

How would .50 caliber bullet break down huge barricade like these!

HE/AP rounds or C4 , nothing else. thanks (Maybe HMG round at most)


My second suggestion would be to get combat shovels for russian forces!




At last, I would like a -No-fighting-zone- Where Insurgents and Blu-for could enjoy some good Smoking with trippy effect together






:lol:
Nightingale
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Re: C4 Power

Post by Nightingale »

If the tank is stationary, you might be able to actually crawl underneath and place a mine. :D Takes less time than 2 C4 applications. I did this once to a Chinese tank, but maybe not all tanks are that tall.
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W.Darwin
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Re: C4 Power

Post by W.Darwin »

Probably simply placing the mine at the edge of its track will detonate it anyway since most of the victim operated weapon have proximity range triggers and doesnt require direct contact with the target. ? :)

(just sayin cuz crawling under a tank can be dangerous, the footmens are easily squishable in this game hehe)
Tommygun
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Re: C4 Power

Post by Tommygun »

Just played Shija on HOG, got a large c4 on rear of british tank right between the barrel things on the back...did nothing :(
M42 Zwilling
Retired PR Developer
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Re: C4 Power

Post by M42 Zwilling »

[R-DEV]M42 Zwilling wrote:You need a large C4 and 1 smaller stick.
1234567
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"How many posts have there been about how much better PR was back in 0.X? The fact is that if we played the older versions we would start to remember the shortcomings, but we tend to hold onto the good memories tighter than the bad ones." - Murphy
Tommygun
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Re: C4 Power

Post by Tommygun »

[R-DEV]M42 Zwilling wrote:1234567
Fair enough, I thought the rear of the tank was more vulnerable...guess not. Next time, big and small....
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