I have all the BF2 Expansion packs.
So how do I add there Stacic Objects to the BF2 editor?
[?] Add Xpacks to Editor?
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StyrmanKarlsson
- Posts: 153
- Joined: 2006-11-22 15:18
[?] Add Xpacks to Editor?
"Please dont move while Im shooting at you."
"I never camp, I just move slow."
"I never camp, I just move slow."
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StyrmanKarlsson
- Posts: 153
- Joined: 2006-11-22 15:18
well I cant get the Xpacks to show in Editor... this Is what I did
did your sticky, and insted of PR I unziped Xpacksfolder, object_client.zip
4.Goto D:\Program\EA GAMES\Battlefield 2\mods\xpack\objects_client.zip
Extract the contents into Eagames/battlefield2/mods/yourmod/objects
note, these should all be unzipped, and in folder/file form and not in a zip.
You should now have
Eagames/battlefield2/mods/yourmod/objects/staticobjects/PR/trainbridge, etc
5. Fire up the editor under your mod, and in the 'recources' window, you should see a little blue plus symbol. Click that, and then browse into your mod and find
Eagames/battlefield2/mods/yourmod/objects/staticobjects
well I dont get the new Object IN!
Lets say I want the xpak_objects/middle-east/xp1_tower/xp1_tower.con
But when I check in the editor under my "mod":
staticobjects/xpak_objects/middle-east/
I only find:
sidwalks
xp1-asylum_full
xp1-asylum_objects
xp1-asylum_left
xp1-asylum_right
_______________________________________________
so what the hell Im I doing wrong, I just dont get this.
did your sticky, and insted of PR I unziped Xpacksfolder, object_client.zip
4.Goto D:\Program\EA GAMES\Battlefield 2\mods\xpack\objects_client.zip
Extract the contents into Eagames/battlefield2/mods/yourmod/objects
note, these should all be unzipped, and in folder/file form and not in a zip.
You should now have
Eagames/battlefield2/mods/yourmod/objects/staticobjects/PR/trainbridge, etc
5. Fire up the editor under your mod, and in the 'recources' window, you should see a little blue plus symbol. Click that, and then browse into your mod and find
Eagames/battlefield2/mods/yourmod/objects/staticobjects
well I dont get the new Object IN!
Lets say I want the xpak_objects/middle-east/xp1_tower/xp1_tower.con
But when I check in the editor under my "mod":
staticobjects/xpak_objects/middle-east/
I only find:
sidwalks
xp1-asylum_full
xp1-asylum_objects
xp1-asylum_left
xp1-asylum_right
_______________________________________________
so what the hell Im I doing wrong, I just dont get this.
"Please dont move while Im shooting at you."
"I never camp, I just move slow."
"I never camp, I just move slow."
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Pantera
- Posts: 11059
- Joined: 2006-02-16 11:27
Here something that helps.
go to MODS>>>X_PACK>>>OBJECTS>>>STATIC_OBJECTSCLIENT.ZIP.
Now, EXTRACT ALL of that onto your desktop.
Then, open, MODS>>>X_PACK>>>OBJECTS>>>>STATICK_OBJECTSSERVER.ZIP
And EXTRAC ALL of that onto your desktop, it iwll ask you to overwrite, say Yes (it only merges them together)
Then, all you do, is copy all the folders you extracted to MODS>>>MY_MOD>>>OBJECTS
Then you close that down, open the editor, load your mod. Then click on MOD found at the top, go to MOD Manager, and scroll down and select the X_PACK folder, (not that small box should go grey) and it should take a few seconds to load, and voila that is all.
go to MODS>>>X_PACK>>>OBJECTS>>>STATIC_OBJECTSCLIENT.ZIP.
Now, EXTRACT ALL of that onto your desktop.
Then, open, MODS>>>X_PACK>>>OBJECTS>>>>STATICK_OBJECTSSERVER.ZIP
And EXTRAC ALL of that onto your desktop, it iwll ask you to overwrite, say Yes (it only merges them together)
Then, all you do, is copy all the folders you extracted to MODS>>>MY_MOD>>>OBJECTS
Then you close that down, open the editor, load your mod. Then click on MOD found at the top, go to MOD Manager, and scroll down and select the X_PACK folder, (not that small box should go grey) and it should take a few seconds to load, and voila that is all.

