What would be your perfect team layout?

General discussion of the Project Reality: BF2 modification.
Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: What would be your perfect team layout?

Post by Spook »

I am not milsim enough for that. One day..
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CURRENT_YEAR
Posts: 14
Joined: 2016-03-09 11:35

Re: What would be your perfect team layout?

Post by CURRENT_YEAR »

TheOptimist wrote: 1 x commander
4 x CAS squad - 1 spotter, 2 pilots and 1 in AAV
4 x Tank squad
4 x APC squad
3 x Trans/logi squad - Squad leader as officer and logistics driver
8 x Inf squad - with AT kit
8 x Inf squad - with AT kit

8 x Inf squad - Defensive with a combat engineer.
8 x Inf squad
2 x Sniper/spotter
Impossible as there is only one AT kit per team.
Acecombatzer0
Posts: 554
Joined: 2010-09-26 14:10

Re: What would be your perfect team layout?

Post by Acecombatzer0 »

CURRENT_YEAR wrote:Impossible as there is only one AT kit per team.
He's talking about a light AT, like AT4, RPG-7, LAW etc
CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: What would be your perfect team layout?

Post by Wicca »

CAS is overpowerd please NERF.
By not allowing respawns for the vehicles. :)
Xact Wicca is The Joker. That is all.
RAWSwampFox
Posts: 531
Joined: 2014-01-05 17:28

Re: What would be your perfect team layout?

Post by RAWSwampFox »

Good Evening,

I could care less who has bigger hands or a smaller joystick, my thing is that if you can't play the game well with just the spawn kits, you need some more "training", IMO.

My perfect team is one in which
  1. SL's actually talk and listen to each other realizing there is no I in team.
  2. SL's actually build and maintain FOB's to provide timely reinforcements.
  3. Commanders that actually work for the "whole" team instead of catering to their "elite" buddies.
  4. Reliable supply lines when needed most and at leisure.
  5. Conscientious asset use instead of using the vehicle close by regardless of a nearby squad or type of vehicle as a dadblame taxi because your too lazy to "move your butt"
  6. Recon teams that actually talk instead of beat their chest about their K/D.
  7. Armor that actually gives a damn about the grunt instead of their K/D.
  8. CAS that actually commands the air instead of self destructing within 2 minutes after launch.
  9. Responsible FOB placement instead of the "it looks good here" and "fits with the decor".
  10. Responsible FOB asset placement and use instead of making them a bump on a log that continuously gets knocked off.
Is that enough?
-SwampFox
CIVI guide: https://goo.gl/WhRE7A
CIVIES and Martyrs thread: http://goo.gl/eqZ3wn
My FOB guide: https://goo.gl/z8bk2z
FOB Thread: http://goo.gl/4PWRAs
PR Statistics & Useless Information thread: http://goo.gl/bzu4qd
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