Add a shorter time to live on commonly abandoned vehicles

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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Add a shorter time to live on commonly abandoned vehicles

Post by Rabbit »

Too often I see supply trucks and logistic trucks abandoned out in the middle of a map, left there by squad wipe, fob being built or the worst of the worst people who one man from A to B and ditch it.Even more commonly left than the conventional forces trucks are insurgent ammo trucks, cars and fsa logi vans. a 15 minute time to live on these vehicles is more than a fair time to set on them, if no one enters the vehicle for 15 minutes it is clearly abandoned and the time to live is long enough that it shouldn't promote people to abandon it more than they already are as 15 minutes is quite a long time.

Thoughts on this?
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AfSoccer "I just don't see the natural talent."
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W.Darwin
Posts: 310
Joined: 2009-03-28 19:05

Re: Add a shorter time to live on commonly abandoned vehicles

Post by W.Darwin »

What about you find this abandonned truck right when the 15 min timer goes on and it blows up in your face?


What I do usually when its chaotic in a team like you seem to experiment,

I make a squad called Logistic and I take the role of retrieving all the useful cars and I bring them back to main, I also use of this Squad-Leading role to communicate in the Squad-chat and make some organization for the team

1/2 it goes as expected and the team tighten-up

Try it :D

ps: Try to have a cheerful and motivating tone in your voice
Here is a link to an example of good motivation voice if you don'T really know wich tone to adopt




pps: will you reply my PM ?
Last edited by W.Darwin on 2016-03-27 19:09, edited 1 time in total.
It was nice ^^
ZektorSK
Posts: 243
Joined: 2015-10-30 08:41

Re: Add a shorter time to live on commonly abandoned vehicles

Post by ZektorSK »

If you find one,grab it and use it
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Add a shorter time to live on commonly abandoned vehicles

Post by Rabbit »

You guys are saying what should happen, not what actually happens.
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AfSoccer "I just don't see the natural talent."
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HellRanger2558
Posts: 101
Joined: 2015-09-28 18:03

Re: Add a shorter time to live on commonly abandoned vehicles

Post by HellRanger2558 »

will the abandoned trucks lose tickets? If so the enemy team could just not blow them up and wait for the team to retrieve them and lose more tickets. Also that isn't very realistic and the enemy usually blow them up before that so I think the current system is fine good suggestion though.
(and btw that system is in bf and I hate it because I will run for minutes and the truck will blow up in my face)
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Add a shorter time to live on commonly abandoned vehicles

Post by Jacksonez__ »

why this should be added? :o feels arcade-ish.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Add a shorter time to live on commonly abandoned vehicles

Post by Rabbit »

Jacksonez__ wrote:why this should be added? :o feels arcade-ish.
Yes! Lets remove rally points, respawns of players and vehicles, helicopters, jets, fobs because its arcade-ish and not realistic! Like those features, this would be to keep gameplay going rather than having people drive a logi off, ditch it, and it sits in an unplayed or dangerous area the rest of the round.
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AfSoccer "I just don't see the natural talent."
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Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Add a shorter time to live on commonly abandoned vehicles

Post by Jacksonez__ »

Rabbit wrote:Yes! Lets remove rally points, respawns of players and vehicles, helicopters, jets, fobs because its arcade-ish and not realistic! Like those features, this would be to keep gameplay going rather than having people drive a logi off, ditch it, and it sits in an unplayed or dangerous area the rest of the round.
calm down holy shit, if it was up to me I would nerf T-72 and remove rallypoints.

player responsibility (deeds->consequences), lets not remove it by adding self destructible vehicles. Transport trucks are valuable assets.

waiting for "because of noobs" card :)
e: sorry for lazy texting, writingon my phone
Last edited by Jacksonez__ on 2016-03-27 23:35, edited 2 times in total.
Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: Add a shorter time to live on commonly abandoned vehicles

Post by Murphy »

Transport trucks are valuable, and it's a pain in the *** to spawn at main only to realize your hair brained team left a whole convoy at the first flag.

Players often leave derelict vehicles alone knowing full well that it will respawn at main giving the enemy transport/logistical support once again. It's very common to mine a vehicle and just leave it alone for an entire round.

I don't think you've really considered the fact that the playerbase has tanked recently and overall the team cohesion has hit a slump these past few months. Changes made to cater to the lowest common denomination aren't always bad, so yea - BECAUSE THESE FREAKN NOOBS 1 MAN A TRANS TRUCK TO M13kp3 to freaking sit and snipe. Meanwhile an entire infantry squad is picking their nose at main waiting for any means of transportation to respawn. It happens way to often and it doesn't actually add anything to the game except more waiting.

Sure "protect your assets and use the wisely" is great advice but it will not change the attitudes of the players who make this an issue, they aren't team players and nothing ever posted here on the forums will change that (they likely won't even bother reading forums).

I think it's a decent solution to an annoying consistent problem.
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W.Darwin
Posts: 310
Joined: 2009-03-28 19:05

Re: Add a shorter time to live on commonly abandoned vehicles

Post by W.Darwin »

Rabbit wrote:You guys are saying what should happen, not what actually happens.
wat?

My reply was consistent bro

I was not talking about some imaginative fairy tale of how fun it would be if everyone was mature at all time





And you guys are dramatizing a little inche.

It doesn't happen ALL the time.
And in most of the maps you have a rolling TRANS squad wich get's you to the place u need.
or APC'S (if they are not runned by a clan, or some random selfish tuna)
It was nice ^^
W.Darwin
Posts: 310
Joined: 2009-03-28 19:05

Re: Add a shorter time to live on commonly abandoned vehicles

Post by W.Darwin »

What we need instead is this

It was nice ^^
Navo
Posts: 1389
Joined: 2011-05-22 14:34

Re: Add a shorter time to live on commonly abandoned vehicles

Post by Navo »

If a team is stupid enough to abandon its logi trucks, it doesn't deserve logi trucks.
rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
Joined: 2011-07-20 10:02

Re: Add a shorter time to live on commonly abandoned vehicles

Post by rPoXoTauJIo »

Navo wrote:If a team is stupid enough to abandon its logi trucks, it doesn't deserve logi trucks.
^^ this.
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
PeppeJ
Posts: 195
Joined: 2010-11-06 10:32

Re: Add a shorter time to live on commonly abandoned vehicles

Post by PeppeJ »

W.Darwin wrote:And in most of the maps you have a rolling TRANS squad wich get's you to the place u need. or APC'S (if they are not runned by a clan, or some random selfish tuna)
Are you saying APCs are Armored Personel Carriers, and not Tanks on wheels with a faster but weaker gun? Are we playing the same PR? I think I've been picked up more often by random smurfs running past me with a car/truck than an APC.

Back on topic: I'm not sure how I feel about this to be honest. The current situation has the problem that they are abandoned, but the solution brings forth the problem that the Logi are in base, so you'll have to make your way back there to fetch them. I know I'd rather run the 800 meters to fetch the abandoned Logi and drive back to main, rather than run 1.5km just to get to mainbase (or tell someone to kill me).
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ZektorSK
Posts: 243
Joined: 2015-10-30 08:41

Re: Add a shorter time to live on commonly abandoned vehicles

Post by ZektorSK »

I often hide logi trucks, so my team doesn't get uncovered...

But 10 out of 10 times I forgot it, and then we have to go with our feet :D
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Add a shorter time to live on commonly abandoned vehicles

Post by Jacksonez__ »

ZektorSK wrote:I often hide logi trucks, so my team doesn't get uncovered...

But 10 out of 10 times I forgot it, and then we have to go with our feet :D
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matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Add a shorter time to live on commonly abandoned vehicles

Post by matty1053 »

Murphy wrote: I don't think you've really considered the fact that the playerbase has tanked recently and overall the team cohesion has hit a slump these past few months. Changes made to cater to the lowest common denomination aren't always bad, so yea - BECAUSE THESE FREAKN NOOBS 1 MAN A TRANS TRUCK TO M13kp3 to freaking sit and snipe. Meanwhile an entire infantry squad is picking their nose at main waiting for any means of transportation to respawn. It happens way to often and it doesn't actually add anything to the game except more waiting.

.
This paragraph sums it all up.

Yes, it's more realistic how the system is right now, BUT it probably deters a lot of players from coming back and playing night in and night out. Who wants to spend 10 minutes to wait for a transport truck to spawn in main? Not many people will raise their hands for that.

I don't think this suggestion is arcadish at all. I agree with Rabbits points and statements. PR gameplay isn't like what it was. Almost every round I play at the start, there is ONE player who takes a transtruck and drives it to the "key flag" and meanwhile a full squad is waiting for transportation.

I still think there should be a system where it requires at least 3 players to drive away in a logistics truck. Or you MUST be a squad leader if you are going to one man it.

But what PeppeJ said also brings up another point and almost a whole other discussion worthy topic. It's uncommon to have an APC transport your entire squad to location "X". Even if they (the APC squad) picks the designated location they will drop you at. However, I have seen APC's transport entire squads to a destination. But, it's a lot less common then before in PR.

Or at least add bikes to every flipping map for the one manning people who go to neverland and end up leaving the bike there.

On ANY 4km map it's brutal not having truck transport. Especially when your heli trans service is dead. "Time to brush those legs off boys we are going for a nice walk!"
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W.Darwin
Posts: 310
Joined: 2009-03-28 19:05

Re: Add a shorter time to live on commonly abandoned vehicles

Post by W.Darwin »

Matty brought a good point,

Set the logi truck to be a considerate asset
Only usable by Squad Leaders or Crewman...
It was nice ^^
ZektorSK
Posts: 243
Joined: 2015-10-30 08:41

Re: Add a shorter time to live on commonly abandoned vehicles

Post by ZektorSK »

Only usable by SL ?

And when is SL so far from truck, and he wants someone to bring him it, how will it happen ?
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Add a shorter time to live on commonly abandoned vehicles

Post by matty1053 »

ZektorSK wrote:Only usable by SL ?

And when is SL so far from truck, and he wants someone to bring him it, how will it happen ?
Then make it a requirement you have to be in a squad with more than 4 players (including you).

@W.Darwin;
I don't know about crewman. As that would likely be easily abused. I think having a squad full of 4+ players would be ideal. I'm speaking of the transport trucks too. Yes, Logistics trucks have ginormous value to the entire game... as it's a key point to win a round. Don't build fobs= you lose. Speaking of one manning logistics, I just saw some smurf take a logi from our main, drive it no where near the flag and then he ended up sniping the entire game doing nothing. (Not even one flippen kill!! He was there for a good 30 minutes). My squad we decided to get the logi and drive it back and make a fob... it was worth it. But then the smurf ran up to me complaining why I took the logi and build a fob.

Sorry, but if your going to go in lala land and snipe, use your legs or ask someone for transport to the spot/near the spot.

Soloing a logi for transport is very ignorant and could likely cause your team to hate you.

8 men are more effective than 1 single player. Specifically a sniper. However, if YOU are going to solo a logi, build a fob then. Don't just waste it. Yet people still say: "It's not wasting it, blah!". It's wasting it. You are wasting other players time to go retrieve the truck. Yeah, admins sometimes do discipline players that oneman those important assets. But, admins still want to play the game.
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