=HOG= (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: =HOG= (North America)

Post by Frontliner »

Haley wrote:There are a number of PR players who support their favorite server, which is good. They often like to criticize other servers for their own agenda. Their "feedback" is nothing but trolling so they can advance their agenda. They are often the same players, and friends of players, who have been banned from our server and from other servers. Their feedback is nothing more than transparent trolling...
Wow, you illustrate exactly the kind of mindset I was talking about earlier:
"They have an agenda"
"They've been banned and are defending themselves"
"They are trolling"

While, ok, I get it, you guys get a lot of unjustified shit and due to time zone constraints I'm a rare guest to the point of not being able to give any accurate feedback on how the server is managed on a day to day basis, but I'm still able to discern actual feedback written here from blatant trolling, bad mouthing, "agenda pushing" and made up bullshit. Point is that you guys dismiss alot of feedback as trolling which deserves to be taken in earnest instead.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: =HOG= (North America)

Post by Rabbit »

What server am I promoting?
Reaperspr0digy
Posts: 65
Joined: 2011-07-27 03:22

Re: =HOG= (North America)

Post by Reaperspr0digy »

Haley wrote:There are a number of PR players who support their favorite server, which is good. They often like to criticize other servers for their own agenda. Their "feedback" is nothing but trolling so they can advance their agenda. They are often the same players, and friends of players, who have been banned from our server and from other servers. Their feedback is nothing more than transparent trolling...Take it for what its worth. If u are a player who appreciates good game play and a long history of success admining a positive gaming experience then we welcome u to play on HOG. When u read dismissive comments from us it is often a response to the trolling...see above.

I would like to thank all of u who play on our server and offer your critique. We strive for improvement everyday. We employ rigorous admin training and aim to be as fair as possible. We do not claim to be perfect but we try our best to treat all serious players equally. We quickly remove disruptive players and offer them all a chance to appeal in our forums. Go read the ban appeals sometime it will give u a good idea what admins deal with everyday...No matter what we do there will always be critics. If u play PR long enough u will learn who the disruptive players are and can see through their protestations...
The problem is that you seem to treat any player who offers feedback other than praise for you the exact same way. It does not matter who the player is or what they did/experienced on the server. You guys just dismiss them here. I can 100% understand dismissing trolling player's "feedback," but when you treat every member of PR community who speaks out against you the same way you are no longer abiding by that policy.
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If you can't handle the dank, get out of the tank
Haley
Posts: 183
Joined: 2009-11-29 08:09

Re: =HOG= (North America)

Post by Haley »

You apparently missed the response to the feedback from Killroy and tit4tat...honest feedback with and honest answer...

Do you play on our server?
Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: =HOG= (North America)

Post by Frontliner »

What was your response to MikeDude again? Oh that's right, you basically told him to fuck off.
Well then, what about that response of yours to FFG? Ignored, called a troll.

You've been cherry picking the entire time, how much more bluntly am I supposed to put this?
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
Haley
Posts: 183
Joined: 2009-11-29 08:09

Re: =HOG= (North America)

Post by Haley »

Feedback from players who do not even play on our server is not feedback, its trolling...I told no one to f off...I appreciate blunt talk. Apparently u did not like my blunt response but the way you take it says more about the way you think than it says about the response itself. I understand that players may not like the way we do things. We are open to change but we also have the right to disagree and reject the criticisms that come from players that promote other servers and or other players who do not play on our server...I just do not understand why you or he are commenting at all...unless you are looking to take players from our server under the guise of some notion of justice that you want to champion...I am just saying that if u do not like the way we do things then u are among the minority of PR players who choose to play elsewhere...We accept that there is no way to please everyone and they have options that they can and do exercise...
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: =HOG= (North America)

Post by Rabbit »

I do play on the server...
Last edited by Rabbit on 2016-03-31 17:37, edited 1 time in total.
__Super_6__5__
Posts: 697
Joined: 2008-08-15 14:09

Re: =HOG= (North America)

Post by __Super_6__5__ »

Rabbit wrote:I do play on the server...
we wish you didnt :)
__Super_6__5__
Posts: 697
Joined: 2008-08-15 14:09

Re: =HOG= (North America)

Post by __Super_6__5__ »

Look, it was said here on the forums, that each server does its own thing as a variety to the game as a whole, that is why each server provides its own rules.

If you dont like the way ours is run, there are other servers out there. No harm, no foul.

If you were truly interested in providing valuable insight then come to our forums, we are adults, we do know what has become the purpose of these "feedback" forums.

Be apart of us, join our admin ranks, help in other ways.

But to come here and say your rule sucks, or your admin sucks, is not the way to get an oganization that has been around as long as hog to change. Just because you say its bad, doesnt mean we or anyone will jump right in and make the change the way you said it.
In an organization, change has to be thought out, tested etc in order to make it happen, do you have any idea how many "ideas" we get on a weekly basis? Some of you guys have servers and you know.

Just chill out, jesus, it IS a game and you should stop the bs. I am sorry some of your servers arent as popular, MAYBE some of you guys should take OUR feedback.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: =HOG= (North America)

Post by Rabbit »

__Super_6__5__ wrote:we wish you didnt :)
How kind
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AfSoccer "I just don't see the natural talent."
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Clean
Posts: 5
Joined: 2007-03-17 18:41

Re: =HOG= (North America)

Post by Clean »

This is mostly an admin abuse complaint, but it's just kind of a general critique. I have been permanently banned for a similar scenario in the past, which was later lifted after review of the battle recorder footage clarified that my actions were not illegal.

Let me start by saying that in my opinion the HOG server has the best continuous playerbase currently for a North American server. Whenever I play on another server, while not always a bad experience, I generally facepalm more and harder than I do on HOG. However, whenever anyone attempts to advise HOG on a best practice or give them some constructive criticism, it always ends up turning into a flame war and a hate thread. You become the ungrateful entitled ******* who can play on any server you choose. I've been playing PR for 10 years now, and I've spent over half of that time being an admin. In this thread : =HOG= Forum - TOPIC: Suggestions for Mapvotes (1/3) You can see how basically the entire point of what I am saying is completely disregarded, and possibly the least friendly thing I have to say about their style of admining becomes the entire basis for the rest of the thread. And the worst part is the map votes haven't gotten better, they've just changed to a different shade of bad. But that isn't the point of this post.

First I'll set the up the scenario. It's Khami alt, and we (the US team) had capped both flags within the city, while having one of our flags (I believe Warehouse) neutralized at our point of cap. Therefore, in order to cap their (MEC) last flag (Bridge), we would have to move warehouse from neutral to capped on our end. So at this point the MEC objective was the 2 flags in the city.

Last night on Khamisiyah I was the victim of the classic admin being mad cuz bad scenario. I was temp banned for killing an enemy asset within DOD. However, the AAV which I killed was not in the DOD, and was in a stationary position supporting a piece of armor (BMP2). While I was gun running the BMP2, I noticed a stationary Gopher which I decided since it was in line with the BMP2 I also hit. Afterward, I was tempbanned for engaging within DOD. However, I'd like you to review both the battle recorder and the chat logs from last night, as I was not in the wrong. I generally keep 3 grids from main, but when you have a Gopher sitting stationary outside of DOD but clearly within firing range and capable of stopping CAS from covering the city flags, it's probably going to be engaged.

http://64.237.49.109/br/demos/demos/aut ... 10.bf2demo

I will admit that the points of engagement were near their main, however, because of the flags that their team was designated to cap, and the clear view distance from their positions to overwatch the city, it is quite clear that it is reasonable to engage the MEC forces moving in the desert north of city to as they will be attempting to cap the 2 city flags.

But the best part of the round was watching Druid try to use the "I WAS LANDING" defense and being an absolute ******* in all chat, which everyone knows how much HOG admins love all chat. His "shot down while landing scenario" was actually a hilariously lucky tank round shot while he was flying nap of the earth back to main. However, when you review the battle recorder you will see that our tank was in no way in a baseraping position, and that his Frogfoot was still on the east side of the river. Furthermore, even if he had been killed over main, you will see in the BR that he is constantly running back to it, as if it's some sort of safety net to get you out of being killed in a dog fight.

Lastly, their team attempts at the start of the round to build a fob west of US main and south of VCP, which is clearly with the intention of baseraping our aircraft. I'm not sure who set that fob up, but our tanks dealt with it and it never became an issue. What did become an issue for me, after I began watching the battlerecorder, was watching people launching shoulder fired AA from MEC main, in order to defend the MEC jets as they flew back to their safety net.

Following my temp ban you can see from the chat logs that Druid switched teams and continued talking shit in team chat. An admin also stated that the AA that I engaged in DOD was placed as bait to get our CAS to engage within MEC DOD. However, the Gopher that was set up as bait was actually placed outside of DOD, making the kill legal. That would be like if Chris Hansen used adults who claimed they were adults and still tried to get the guests to "take a seat right over there." Again I will admit that the engagements which culminated in my temp ban were close to main, I view them as completely legitimate based upon the flag progression and the general nature of the MEC attacks at the time. I just think it's a little ridiculous that I was temp banned for something that technically is not against the rules because the admin was mad over getting tank shotted in a totally legitimate position. And at the same time there were people on the admin's team that were doing things completely against the rules.

Some of the admins are good. Everyone hates Jevski, but at least the dude admins shit. Other people just use their admin to help their cause. While HOG has, in my opinion, the best playerbase, they have by far the worst map votes, along with spotty and often self serving admining practices
Last edited by Clean on 2016-03-31 19:18, edited 3 times in total.
Haley
Posts: 183
Joined: 2009-11-29 08:09

Re: =HOG= (North America)

Post by Haley »

We find the clan guys that join our server tend to asset whore. To minimize that we try to play maps that do not encourage asset whoring. Our admins and clan members purposely avoid assets to let the public players use them.
We scramble the teams and guys just switch back to again asset whore or camp just outside of the DOD/ main. Then players report being attacked in main...Mostly in INS maps....which results in us playing fewer INS maps...then we check and low and behold its the same guys round after round...we are now cracking down. With our new focus we will upset the players who want to asset whore and camp main and DOD...This resulted in feedback by the very players who asset whore and camp DOD to post in our forums that the map choices are poor.

We want players all to have a chance to use assets. We want players to be able to leave main without being shot inside or just 3 steps out...its better for players and our server if players believe the game play is fair.

That being said this report seems to be a different scenario. We will look at the battle recorder and review the chat logs. The gopher should not be sitting at the edge of DOD as bait. No admin should be trolling in allchat.
bromley
Posts: 461
Joined: 2009-07-11 22:44

Re: =HOG= (North America)

Post by bromley »

Haley wrote:We find the clan guys that join our server tend to asset whore. To minimize that we try to play maps that do not encourage asset whoring. Our admins
Then why i Dovre Winter, Saareema, Jabal, and Fools Road. These four maps are in almost EVERY single AAS vote. These are hardly "non-asset" maps and thare so overplayed and oversaturated in votes. I never see Kozelsk, Kashan played anymore. If you are going to play Dovre at least play standard dovre not dovre winter. Dovre winter is very overplayed on HOG, dovre standard is the only map with the dutch, do it for some variety

As for insurgency, your admin PRWARS Whatthehell has it right. If you guys want what is best for the public, then you guys need to start playing 2 insurgency maps back to back. Insurgency is incredibly Asymmetrical, and having only one round forces each team to play each faction only once. Give both teams that chance at opfor and blufor, its only fair for everyone involved
Jevski
Posts: 397
Joined: 2007-03-16 02:39

Re: =HOG= (North America)

Post by Jevski »

For a while we stopped doing votes and ran a map rotation. People complained.
If we set up more ins maps, people complain.
If we switch back those who bluefor switch on an ins map, people complain.
If we run Inf layout instead of asset maps people complain.
If admins are not online, people complain.
If admins are online only to admin and not play, people complain
If we run maps rarely played, people complain because the maps rarely played are shit.

If I had the time, I could go through all our logs, threads here and on HOG, and show you this.

HOG has been around many years, and so have many of its admins. People complain that we dont warn, yet we have the same regular players break same rules over and over again. We have come to experience, that the only reason to come to our homepage is either to get unbanned or complain, very few actually go there to read the rules.

I think a great deal of all these problems comes from this. When a server crashes around 60% or more joins another server that has 20 players or so in it, and so on when that server crashes. Instead of staying on one server, play time is just one continuous switching between servers and since players dont tend to know the rules they apply same rules and behavior on all servers. I cant count the times ive had to explain that no, we dont have MECHINF rules and other similar incidents.

And Clean, tell me this? Why do most criminals hate cops? And why do you think HOG has the best playerbase? Could it be that we dont take shit, and get rid of the troublemakers? Dont you think that the hate towards admins and the quality of playerbase is connected somehow?

I see the connection clearly since I remember the troublemakers names, and they end up playing on a...shall we say server with a much more "casual" playing style.
bromley
Posts: 461
Joined: 2009-07-11 22:44

Re: =HOG= (North America)

Post by bromley »

Jevski wrote:For a while we stopped doing votes and ran a map rotation. People complained.
If we set up more ins maps, people complain.
If we switch back those who bluefor switch on an ins map, people complain.
If we run Inf layout instead of asset maps people complain.
If admins are not online, people complain.
If admins are online only to admin and not play, people complain
If we run maps rarely played, people complain because the maps rarely played are shit.

If I had the time, I could go through all our logs, threads here and on HOG, and show you this.

HOG has been around many years, and so have many of its admins. People complain that we dont warn, yet we have the same regular players break same rules over and over again. We have come to experience, that the only reason to come to our homepage is either to get unbanned or complain, very few actually go there to read the rules.

I think a great deal of all these problems comes from this. When a server crashes around 60% or more joins another server that has 20 players or so in it, and so on when that server crashes. Instead of staying on one server, play time is just one continuous switching between servers and since players dont tend to know the rules they apply same rules and behavior on all servers. I cant count the times ive had to explain that no, we dont have MECHINF rules and other similar incidents.

And Clean, tell me this? Why do most criminals hate cops? And why do you think HOG has the best playerbase? Could it be that we dont take shit, and get rid of the troublemakers? Dont you think that the hate towards admins and the quality of playerbase is connected somehow?

I see the connection clearly since I remember the troublemakers names, and they end up playing on a...shall we say server with a much more "casual" playing style.
The other day when the server was populating it had 35 people. Instead of running a proper map vote or running a good seeding map the admin ran a vote between asad khal and gaza, NOBODY likes those maps and the server toook a shit as a result.

People will always complain, thats a side effect of democracy, its about pleasing as many people as you can, which HOG admins are atrocious at.
hades198
Posts: 71
Joined: 2009-12-03 22:31

Re: =HOG= (North America)

Post by hades198 »

__Super_6__5__ wrote:
Be apart of us, join our admin ranks, help in other ways.
What exactly is the amazing standard that applicants need to adhere to?
Last edited by Mineral on 2016-04-01 00:48, edited 1 time in total.
Jevski
Posts: 397
Joined: 2007-03-16 02:39

Re: =HOG= (North America)

Post by Jevski »

bromley wrote:The other day when the server was populating it had 35 people. Instead of running a proper map vote or running a good seeding map the admin ran a vote between asad khal and gaza, NOBODY likes those maps and the server toook a shit as a result.

People will always complain, thats a side effect of democracy, its about pleasing as many people as you can, which HOG admins are atrocious at.
Yeah, instead we would get complains over overplayed maps.

As I said "If we run maps rarely played, people complain because the maps rarely played are shit."
Clean
Posts: 5
Joined: 2007-03-17 18:41

Re: =HOG= (North America)

Post by Clean »

I empathize with your guys' position on not being able to please everyone. I know that feeling. That's why we've tried to point out ways that you could improve the overall map voting process.

But you know us. We commonly play your server when it isn't full. When it crashes, we join right back in. If we don't get the asset squad we want, we don't just leave the server.

Also, while us clan guys may asset whore, you know that we aren't the ones switching for assets. A lot of the time we take assets because us being in certain assets can provide the best value to the team. That's why we all joined clans isn't it? To be competitive and to try to win. We might all switch to one side when you guys crash and the server restarts, but we don't switch between rounds for assets. But you do have admins that switch to the INS side whenever the OPFOR side offers civilians. In my opinion that's as bad as asset whoring as the entire reason for this is to shit on the BLUFOR team. Two completely different ways of doing it, but these are both things that contribute to ruining gameplay.

And when you say things about switching teams to camp mains, I don't really even know what you're implying or simply trying to state there. I've never thought, "Hmmm, let's switch to Team A so we can camp Team B's DOD the entire round." As I said in my post above, I generally stay 3 grids or more away from a main base. However, in certain scenarios it is appropriate to engage targets within those 3 grids. For example when the flags in play are visually within range of DOD.

Haley, I know that you and some of the other HOG guys don't go for assets to give pubbers the chance to use them. But there are admins that would gladly fly CAS every single round if they could. I guess it isn't fair to judge a clan by one or two players' actions, and we may both be guilty of that.

I don't know if the criminals hating cops analogy is the best thing to be used here. People dislike you because you are stricter than most admins they encounter on a daily basis. You're a good admin because you deal with any issue at hand, but there are times when you go overboard and treat players with hostility because of the actions of a previous player. The whole reason for my post is because the admin or admins in this scenario were selectively dealing with what was going on throughout the round, in such a way that my CAS squad became targeted because of the totally legitimate actions of another squad. So while witch hunting us, they overlooked rule violations occurring right in front of them.
Last edited by Clean on 2016-03-31 23:22, edited 1 time in total.
Jevski
Posts: 397
Joined: 2007-03-16 02:39

Re: =HOG= (North America)

Post by Jevski »

I know Clean, I wasnt trying to point towards any of you guys in my argument at all. And I never mentioned anything about switching teams to camp main. Just that, when people argue that we should run 2 ins maps in a row, we get complains either about that itself, or players complain that they cant get to play blurfor twice.

What you might forget Clean, is that I act on ANY rule break and also remember you might not have the history of certain players. Some one might think that I overreact to kicking someone for locking an apc sqd at 4 when there are 6 apcs. But that player has been warned so many times in the past, and eventually also been told, that in the future, he will just get kicked. And then when that happens, we have "admin abuse, you kick for a locked sqd, why dont you warn etc...."

As to action against a player due to previous. Again, same problem ive seen tons of times. A situation ive seen many times goes like this. Bluefor starts to baserape on Basrah. I Issue 10+ !s main warning kick some, then tempban more, eventual we are at bans because people STILL baserape. So yes, i might react hostile to the player who after 10+ warnings, several kicks and bans continue to baserape, it has nothing to do with the previous player, but the previous warnings kicks bans etc.
Last edited by Jevski on 2016-03-31 23:36, edited 1 time in total.
Jevski
Posts: 397
Joined: 2007-03-16 02:39

Re: =HOG= (North America)

Post by Jevski »

Clean I admit I do switch to INS when I play with Swamp or Ducht, but I dont think its a fair comparison. To bluefor switch is to switch to get assets and superior weapons. To switch to Ins is to switch to play the underdog. I dont get what you mean that part of "to shit on bluefor team"
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