Release: New Gamemode for 1.4 (Public Playtest)

Project Reality announcements and development highlights.
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Release: New Gamemode for 1.4 (Public Playtest)

Post by Airsoft »

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We are happy to finally show you a special project that we have been working on for Project Reality 1.4.2016.

As most of you know, the Project Reality playerbase has been getting smaller since the release of 1.0 (standalone). So besides getting Falklands ready for 1.4, the Project Reality development team has been working hard to come up with new ideas of how to make Project Reality great again!

The last months have put us under alot of pressure and hard work but we are finally at a point where we can show the community some real results.

By looking at popular games such as Counter-Strike, Call of Duty, and Battlefront 3 we found that most FPS players enjoy faster paced gameplay, with more action than what we see today in Project Reality.

By taking small bits and pieces from all of these titles, we came up with a new kind of Project Reality gamemode, while still keeping it true to its roots. The changes we have made to maps, vehicles, weapons, and the entire AAS gamemode will make combat more frequent and fast paced.

In addition to getting all current maps up to these standards, we are also working hard to create fresh maps, as well as upgrading our current weapons and vehicles to better reflect the advanced technology of today, and even tomorrow.

With that said, we are proud to announce that one of these new maps is ready for testing, and we are letting you all participate!
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We realize this is a major change of how Project Reality is played and that is why we want as many players as possible to join us and give us the feedback needed for further improvements.

Because this is an alpha test event, and the changes to the current PR files would be too big, it is impossible for us to use the launcher to deliver this content. You will have to download the files using one of the mirrors provided below.

We really hope you all enjoy these new changes!

-The Project Reality Team

Server Information:
Server Name: BASED | Official PR Event |
IP: 84.17.64.136:16568
Password: alpha

Download:
Download Mirror #1 (installer file)
Download Mirror #2 (installer file)


Download Mirror #1 (.zip file)
Download Mirror #2 (.zip file)

Installer Instructions:
-Run Installer

.zip Instructions:
-Extract into Project Reality\mods\pr
Last edited by Airsoft on 2016-04-02 05:00, edited 4 times in total.
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Acecombatzer0
Posts: 554
Joined: 2010-09-26 14:10

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Acecombatzer0 »

Happy April fools everyone

#makeprojectrealitygreatagain
CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
Kieb321
Posts: 12
Joined: 2014-05-29 00:48

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Kieb321 »

d stoked/dt > 0
Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Raklodder »

This is what we have all been waiting for!
gerardusnl0
Posts: 57
Joined: 2014-12-27 00:58

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by gerardusnl0 »

napalm op pls fix
pls 25 killstreak king tiger to spook idf pls
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by SANGUE-RUIM »

this new gamemode will be an important key factor for 1.4's success, and it is one of the major features in the upcoming 1.4 release, stay tuned guys!
Stealth Clobber
Posts: 344
Joined: 2007-02-14 23:48

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Stealth Clobber »

Wasn't 1.3 the first standalone release?
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Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Airsoft »

That's what they want you to think.
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ShiftyEYE
Posts: 18
Joined: 2008-03-27 13:36

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by ShiftyEYE »

AF!!!!!!!!!!!!!!!!!!!!!
TheAndrew1987
Posts: 32
Joined: 2014-02-02 17:39

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by TheAndrew1987 »

WHAT THE FUCK!

"By looking at popular games such as Counter-Strike, Call of Duty, and Battlefront 3 we found that most FPS players enjoy faster paced gameplay, with more action than what we see today in Project Reality. "

MORE FAST PACED GAMEPLAY!? WHAT THE HELL ARE YOU ON ABOUT!?
this isnt cod or bf4 ffs!! its PR its why people play milsims like this ,because its NOT fast paced. i thought pr was different not just another fps. who the fuck came up with the idea of looking to " other shooters such as cs and cod" for inspiration ! youre in the wrong goddamn genre ! if you want to get ideas go look at arma ,see what its doing wrong and do it better ,but dont fuckin try and change the core game to appeal to the masses thats just not cool. :x :x :x :x
piratepengu
PR:BF2 QA Tester
Posts: 95
Joined: 2013-12-24 02:45

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by piratepengu »

TheAndrew1987 wrote:WHAT THE FUCK!

"By looking at popular games such as Counter-Strike, Call of Duty, and Battlefront 3 we found that most FPS players enjoy faster paced gameplay, with more action than what we see today in Project Reality. "

MORE FAST PACED GAMEPLAY!? WHAT THE HELL ARE YOU ON ABOUT!?
this isnt cod or bf4 ffs!! its PR its why people play milsims like this ,because its NOT fast paced. i thought pr was different not just another fps. who the fuck came up with the idea of looking to " other shooters such as cs and cod" for inspiration ! youre in the wrong goddamn genre ! if you want to get ideas go look at arma ,see what its doing wrong and do it better ,but dont fuckin try and change the core game to appeal to the masses thats just not cool. :x :x :x :x
>When you can't tell if sarcastic or not
User avatar
Max_
Retired PR Developer
Posts: 636
Joined: 2009-08-13 23:51

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Max_ »

TheAndrew1987 wrote:WHAT THE FUCK!

"By looking at popular games such as Counter-Strike, Call of Duty, and Battlefront 3 we found that most FPS players enjoy faster paced gameplay, with more action than what we see today in Project Reality. "

MORE FAST PACED GAMEPLAY!? WHAT THE HELL ARE YOU ON ABOUT!?
this isnt cod or bf4 ffs!! its PR its why people play milsims like this ,because its NOT fast paced. i thought pr was different not just another fps. who the fuck came up with the idea of looking to " other shooters such as cs and cod" for inspiration ! youre in the wrong goddamn genre ! if you want to get ideas go look at arma ,see what its doing wrong and do it better ,but dont fuckin try and change the core game to appeal to the masses thats just not cool. :x :x :x :x
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Spyker2041: "Just found out that my "9 month" deployment to the Falklands just turned into a 19 month one..."
Mats391: "When admins set LRG instead of STD."
huzzaah
Posts: 1
Joined: 2015-02-23 10:32

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by huzzaah »

TheAndrew1987 wrote:WHAT THE FUCK!

"By looking at popular games such as Counter-Strike, Call of Duty, and Battlefront 3 we found that most FPS players enjoy faster paced gameplay, with more action than what we see today in Project Reality. "

MORE FAST PACED GAMEPLAY!? WHAT THE HELL ARE YOU ON ABOUT!?
this isnt cod or bf4 ffs!! its PR its why people play milsims like this ,because its NOT fast paced. i thought pr was different not just another fps. who the fuck came up with the idea of looking to " other shooters such as cs and cod" for inspiration ! youre in the wrong goddamn genre ! if you want to get ideas go look at arma ,see what its doing wrong and do it better ,but dont fuckin try and change the core game to appeal to the masses thats just not cool. :x :x :x :x
Take a look at your calendar there champ. :roll:
anantdeathhawk
Posts: 641
Joined: 2015-11-12 21:11

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by anantdeathhawk »

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Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Arab »

April Fools! :razz:

Tip: To spawn properly, make sure to click the pilot kit before selecting the spawn icon otherwise it won't spawn :P
Last edited by Arab on 2016-04-02 05:50, edited 6 times in total.
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timtherifleman
Posts: 22
Joined: 2013-07-02 04:25

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by timtherifleman »

This game should try to be more like Rainbow Six Siege if we want to progress.
Gw3ck
Posts: 107
Joined: 2009-11-03 14:21

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Gw3ck »

You had me at "make Project Reality great again!"
gold...
[md]MadMak[rus]
Posts: 358
Joined: 2009-05-15 11:24

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by [md]MadMak[rus] »

Is this a joke?
Some guy: "u a f** lier this guy dont use cheats i see him everyday... u draw tha lines u f*** loser"

www.clan41.ru
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by sweedensniiperr »

aw yeah! this is awesome! flashbangs?? sterling?? why hasn't this been thought of before?
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Dude_Nukem
Posts: 131
Joined: 2010-07-25 19:20

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Dude_Nukem »

Fast ropes incoming!!!
The dude: Yeah, well, you know.. that's just like, uh.. your opinion man.
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