Release: New Gamemode for 1.4 (Public Playtest)

Project Reality announcements and development highlights.
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Heskey »

Posted: Today, 01:56 AM

Which makes it 2nd April... Which means this may not be an April Fool's joke after-all? I'm so confused right now.

Oop, I found the easter egg ^_^
marcin1983
Posts: 2
Joined: 2014-06-01 22:55

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by marcin1983 »

This game its unique pls dont change it
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by PatrickLA_CA »

Did anyone click the image?
In-game: Cobra-PR
crazygamelover
Posts: 130
Joined: 2013-04-30 00:11

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by crazygamelover »

gr8 b8 m8, i r8 8/8. Happy Belated April Fools Day
Friado
Posts: 18
Joined: 2014-07-24 21:43

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Friado »

Server crash when you run into molotov :(
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-Wesley-
Posts: 2
Joined: 2015-08-06 10:42

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by -Wesley- »

TheAndrew1987 wrote:WHAT THE FUCK!
MORE FAST PACED GAMEPLAY!? WHAT THE HELL ARE YOU ON ABOUT!?
Your rage was too big for the quote, but my point to you is that you should read everything one more time. :smile:

They're working on a new gamemode. They're not reshaping the game entirely (aside of the more advanced firearms and vehicles and new maps, of which I, am very excited to see). 8-)
i90r
Posts: 21
Joined: 2013-01-17 15:05

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by i90r »

no mention about lasers

mad :mad:
SprintJack
Posts: 101
Joined: 2008-03-25 19:08

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by SprintJack »

de_dust2 in PR? Yes please :D
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MaxTheSilva96
Posts: 54
Joined: 2015-11-13 00:05

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by MaxTheSilva96 »

This mode is a funnier mode than we had before. But it is the key to all of this, if we can make this work we can make the game work.

It's like poetry, it rimes.
Acecombatzer0
Posts: 554
Joined: 2010-09-26 14:10

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Acecombatzer0 »

Maybe Airsoft went too far in a few places
CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
theDaarkness
Posts: 63
Joined: 2011-05-14 19:23

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by theDaarkness »

really enjoying the Bryar pistol sfx lmao
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Airsoft »



Thanks for the fun times for those of you who joined.
Stay tuned, we listened to your feedback and are working on some fixes and new content.

Keep an eye out on the events page. This is going to be YUUUUUGGGEEE!!!

EVERYONE WILL LOVE IT!
Last edited by Airsoft on 2016-04-02 23:30, edited 1 time in total.
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Mr187
Posts: 3
Joined: 2016-02-11 23:26

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Mr187 »

We don't want fast shootouts. We want to make strategies and attack / defend. Not where we just pick up a gun and shoot the enemy. That is boring on PR!
Zeno
Posts: 3430
Joined: 2008-09-07 14:16

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Zeno »

Mr187 wrote:We don't want fast shootouts. We want to make strategies and attack / defend. Not where we just pick up a gun and shoot the enemy. That is boring on PR!
yes, this is why for next release we will add de_nuke, as this is a much more strategical map with more action.
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
LordHenryWotton
Posts: 7
Joined: 2016-03-04 09:43

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by LordHenryWotton »

Eh? I didn't see this until April 2. To be honest, the "Make Project Reality great again" part leaves me too speechless to say anything worth of reading.
"Are you dead-dead?"
"No, I'm wounded."
"Am I standing on you?"
"Yes."
"The epipens don't work!"
KingFish-v-
Posts: 34
Joined: 2013-03-08 09:16

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by KingFish-v- »

[R-CON]Zeno wrote:yes, this is why for next release we will add de_nuke, as this is a much more strategical map with more action.
Looking forward to having de_mirage :p
mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by mectus11 »

The dankest of memes.
RobyVan
Posts: 24
Joined: 2015-04-26 17:24

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by RobyVan »

The Map in a nutshell with the new laser-gun

solidfire93
Posts: 491
Joined: 2015-06-26 14:21

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by solidfire93 »

star wars: project reality Edition...
Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: Release: New Gamemode for 1.4 (Public Playtest)

Post by Murphy »

Now when are you going to make that wall...
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