v1.3.9.0 Bug Collections #03

If you find a bug within PR:BF2 (including PRSP), please report it here.
Post Reply
Danesh_italiano
Posts: 576
Joined: 2012-07-23 03:25

v1.3.9.0 Bug Collections #03

Post by Danesh_italiano »

01 - Leopard Tank Problems
-> Can be destroyed by 2 hits on the Commander Camera.
-> Can be destroyed by 2 hits on the Gunner Camera.
-> Model problem. Not register damages.



More about model problem:



I "found" this problem because this:



---------------------------------------------------------------------------------------------------------------------

02 - M1A2 Tank Problems
-> Can be destroyed by 1 hit on the .50 gun.
-> Can be destroyed by 2 hits on the hatch.
-> Can be destroyed by 2 hits on the Commander Camera



---------------------------------------------------------------------------------------------------------------------

03 - M1A1 Tank Problems
-> Can be destroyed by 1 hit on the .50 gun.
-> Can be destroyed by 2 hits on the hatch.



---------------------------------------------------------------------------------------------------------------------

04 - Merkava Tank Problem
-> Can be destroyed by 1 hit on the .50 gun.



---------------------------------------------------------------------------------------------------------------------

05 - Challenger Tank Problem
-> Can be destroyed by 1 hit on the .50 gun.



---------------------------------------------------------------------------------------------------------------------

06 - T90 Tank Problem
-> Can be destroyed by 2 hits on the hatch.



---------------------------------------------------------------------------------------------------------------------

07 - ZTZ99 Tank Problem
-> Can be destroyed by 2 hits on the hatch.



---------------------------------------------------------------------------------------------------------------------

08 - Jet Smoke
-> Jets stop smoking after hit (except harrier).



---------------------------------------------------------------------------------------------------------------------

09 - Harrier Smoke
-> Harrier start burning after smoke without hit.



---------------------------------------------------------------------------------------------------------------------

10 - AA Redirect system
-> The missile redirect to you. And when they redirect, you have the sound lock for only 0.5 milesecond.



---------------------------------------------------------------------------------------------------------------------

11 - F18 Jet cannon
-> F18 can destroy jets with only 1 cannon hit. F16 have the same cannon and need 3 hits.



---------------------------------------------------------------------------------------------------------------------

12 - Jets and Lazers
-> Some jets only can see the laze if the pilot select the bomb.



F18 for example, can see the laze with "RADAR OFF", AA and Bombs



Will be good to ALL jets can see the lazers using all "cameras" like F18.

---------------------------------------------------------------------------------------------------------------------

13 - F18 Jet cannon
-> F18 can destroy jets with only 1 cannon hit. F16 have the same cannon and need 3 hits.




---------------------------------------------------------------------------------------------------------------------

14 - Su25 armor?!
-> Need so many shots to destroy him.



---------------------------------------------------------------------------------------------------------------------

15 - HUEY CAS
-> The aim point is wrong. The rockets go below to your aim. Vietnam HUEY CAS and Kiwoa dont have this problem.



---------------------------------------------------------------------------------------------------------------------

16 - Smoke Problem
- Snip -

---------------------------------------------------------------------------------------------------------------------

EDIT1:

17 - Mig21 Camera
-> When you change the camera and press 2 to select AA missile, show wrong.



---------------------------------------------------------------------------------------------------------------------

List of jets that can not see the lasers:
The numbers is the key you press to select

us_jet_a10a
AIM-9 -> Number 5

us_jet_a1h

Radar OFF -> Number 1

us_jet_a4
Radar OFF -> Number 1
AIM-9 -> Number 2

-------------------------------------

gb_jet_tornadogr4_mw1
AIM-9L -> Number 2

-------------------------------------

ger_jet_tornadogr4_mw1
AIM-9L -> Number 2

-------------------------------------

ru_jet_su34
AA-11 -> number 2

ru_jet_mig21
Radar OFF -> Number 1
AA-11 -> Number 2

ru_jet_mig29
Radar OFF -> Number 1
AA-11 -> Number 2
AA-10 -> Number 3

ru_jet_mig29_asf
Radar OFF -> Number 1
AA-11 -> Number 2
AA-10 -> Number 3

ru_jet_su27
Radar OFF -> Number 1
AA-11 -> Number 2
AA-10 -> Number 3

ru_jet_su39
AA-11 -> Number 5

ru_jet_su25a
AA-11 -> Number 4

-------------------------------------

mec_jet_mig29
Radar OFF -> Number 1
AA-11 -> Number 2
AA-10 -> Number 3

mec_jet_su25a
AA-11 -> Number 5

mec_jet_su22
AA-11 -> Number 2

-------------------------------------

ch_jet_j10
PL-9 -> Number 2
PL-12 -> Number 3

ch_jet_su30
PL-12 -> Number 2

ch_jet_fantan
PL-9 -> Number 2

nva_jet_mig21
AA-11 -> Number 2

---------------------------------------------------------------------------------------------------------------------

Sorry for my BAD english, and some videos is not a really bug/problem, its more a feedback.
Last edited by Danesh_italiano on 2016-05-09 17:40, edited 4 times in total.
I only know that I know nothing. Só sei que nada sei. Sólo sé que no sé nada. So solo di non sapere nulla. Tantum scio me nihil scire. Je sais seulement que je ne sais rien. Tiedän vain, etten tiedä mitään. Ich weiss nur dass ich nichts weiss. Ek weet net dat ek niks weet nie. Wiem tylko, ?e nic nie wiem. Heoi ko ahau anake e mohio ana kahore au e mohio. Ngiyazi kuphela ukuthi angazi lutho.
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: v1.3.9.0 Bug Collections #03

Post by Mats391 »

Thanks for this! Lots of these are already solved as it seem. Especially the tank ones should be solved except for the 50cal weak spot.
For jets not seeing lasers, it would be awesome if you could create a list of those that cant see them. I already added a bunch in past updates, but i always seem to miss some :(

Edit:
Added these bugs to bug tracker:
CAS Huey rcokets
Smoke disappearing
Jet smoke disappearing

Other tank related issues are already fixed.
Jet cannon related ones are also fixed.
Harrier taking damage is not really a bug as jets are meant to bleed from ~69% HP.
Last edited by Mats391 on 2016-05-09 15:21, edited 1 time in total.
Image

Mineral: TIL that Wire-guided missiles actually use wire
solidfire93
Posts: 491
Joined: 2015-06-26 14:21

Re: v1.3.9.0 Bug Collections #03

Post by solidfire93 »

OP feedback,Great job
blayas
Posts: 135
Joined: 2014-04-01 15:17

Re: v1.3.9.0 Bug Collections #03

Post by blayas »

It is comprehensible that the optical systems are weakspots since the refractor can not simulate the loss of these instruments, but kill mbt, through the hatch or the auxiliary machine gun is really strange.
Danesh_italiano
Posts: 576
Joined: 2012-07-23 03:25

Re: v1.3.9.0 Bug Collections #03

Post by Danesh_italiano »

[R-DEV]Mats391 wrote:Thanks for this! Lots of these are already solved as it seem. Especially the tank ones should be solved except for the 50cal weak spot.
For jets not seeing lasers, it would be awesome if you could create a list of those that cant see them. I already added a bunch in past updates, but i always seem to miss some :(

Edit:
Added these bugs to bug tracker:
CAS Huey rcokets
Smoke disappearing
Jet smoke disappearing

Other tank related issues are already fixed.
Jet cannon related ones are also fixed.
Harrier taking damage is not really a bug as jets are meant to bleed from ~69% HP.
I added a new bug and the list.

17 - Mig21 Camera
-> When you change the camera and press 2 to select AA missile, show wrong.



---------------------------------------------------------------------------------------------------------------------

List of jets that can not see the lasers:
The numbers is the key you press to select

us_jet_a10a
AIM-9 -> Number 5

us_jet_a1h

Radar OFF -> Number 1

us_jet_a4
Radar OFF -> Number 1
AIM-9 -> Number 2

-------------------------------------

gb_jet_tornadogr4_mw1
AIM-9L -> Number 2

-------------------------------------

ger_jet_tornadogr4_mw1
AIM-9L -> Number 2

-------------------------------------

ru_jet_su34
AA-11 -> number 2

ru_jet_mig21
Radar OFF -> Number 1
AA-11 -> Number 2

ru_jet_mig29
Radar OFF -> Number 1
AA-11 -> Number 2
AA-10 -> Number 3

ru_jet_mig29_asf
Radar OFF -> Number 1
AA-11 -> Number 2
AA-10 -> Number 3

ru_jet_su27
Radar OFF -> Number 1
AA-11 -> Number 2
AA-10 -> Number 3

ru_jet_su39
AA-11 -> Number 5

ru_jet_su25a
AA-11 -> Number 4

-------------------------------------

mec_jet_mig29
Radar OFF -> Number 1
AA-11 -> Number 2
AA-10 -> Number 3

mec_jet_su25a
AA-11 -> Number 5

mec_jet_su22
AA-11 -> Number 2

-------------------------------------

ch_jet_j10
PL-9 -> Number 2
PL-12 -> Number 3

ch_jet_su30
PL-12 -> Number 2

ch_jet_fantan
PL-9 -> Number 2

nva_jet_mig21
AA-11 -> Number 2
I only know that I know nothing. Só sei que nada sei. Sólo sé que no sé nada. So solo di non sapere nulla. Tantum scio me nihil scire. Je sais seulement que je ne sais rien. Tiedän vain, etten tiedä mitään. Ich weiss nur dass ich nichts weiss. Ek weet net dat ek niks weet nie. Wiem tylko, ?e nic nie wiem. Heoi ko ahau anake e mohio ana kahore au e mohio. Ngiyazi kuphela ukuthi angazi lutho.
blayas
Posts: 135
Joined: 2014-04-01 15:17

Re: v1.3.9.0 Bug Collections #03

Post by blayas »

It is intended that cas able to see lasers only when are in air-ground engagement mode,, that is, air-ground weapons selected.
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: v1.3.9.0 Bug Collections #03

Post by Mats391 »

Thanks for the list!
blayas wrote:It is intended that cas able to see lasers only when are in air-ground engagement mode,, that is, air-ground weapons selected.
Indeed, with AA active you are not meant to see ground targets. This is mostly due to both using same or very similar HUD icons. On Radar-Off every jet should see targets, will fix those.
Image

Mineral: TIL that Wire-guided missiles actually use wire
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: v1.3.9.0 Bug Collections #03

Post by Airsoft »

you should apply as a tester :)
Image

Image
Brozef
Posts: 213
Joined: 2015-03-27 02:51

Re: v1.3.9.0 Bug Collections #03

Post by Brozef »

Tank 50 cals are weak points? Good to know ;)
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: v1.3.9.0 Bug Collections #03

Post by PLODDITHANLEY »

Wow awesome report.
Image
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: v1.3.9.0 Bug Collections #03

Post by Rhino »

Really awesome report! :D
Image
Post Reply

Return to “PR:BF2 Bugs”