just wath....random bug in diferents servers
New feature of 1.4? (weapon jam)
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sweedensniiperr
- Posts: 2784
- Joined: 2009-09-18 10:27
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Arab
- PR:BF2 Developer
- Posts: 2898
- Joined: 2012-05-18 03:37
Re: New feature of 1.4? (weapon jam)
Can confirm. It's a maglink vBF2 bug.sweedensniiperr wrote:Looks like mag-linking not working.
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: New feature of 1.4? (weapon jam)
If you look closely, you forgot to pull the charging handle after the reload. You simply forgot to chamber a new round.

Mineral: TIL that Wire-guided missiles actually use wire
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LiamBai
- Posts: 898
- Joined: 2013-03-19 19:09
Re: New feature of 1.4? (weapon jam)
I guess he was distracted by trying to sprint with a PKM.[R-DEV]Mats391 wrote:If you look closely, you forgot to pull the charging handle after the reload. You simply forgot to chamber a new round.
[url='http://tournament.realitymod.com']
[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
[/url]Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
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STompa
- Posts: 278
- Joined: 2014-12-17 10:54
Re: New feature of 1.4? (weapon jam)
No compa, es la Gente Nueva.
"You on the other hand feel that it is fine to abuse the poor bf2 engine to the maximum just for that few lousy kills and score, where we restrain from this because we want more immersive experience. " - *NwA* Alchemist


