=MeRk= UK REALITY (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
Post Reply
DrHaX
Posts: 57
Joined: 2013-05-05 12:41

Re: =MeRk= UK REALITY (Europe)

Post by DrHaX »

The MeRk server is going to be more seeded now for sure. ;-)
Image
ApolloCz
Posts: 23
Joined: 2011-07-05 14:53

Re: =MeRk= UK REALITY (Europe)

Post by ApolloCz »

It's nice to see MeRk server up again. As always, Merkies do their best to keep the sides balanced, even though once in a while one of the teams steamrolls the others (but hey, things cannot go well all the time ;) ); and to get rid of any guys violating the rules. Gotta love their attitude about these.

Had some great rounds these past few days, such as Muttrah against TP was one of the best Muttrah rounds I've ever played! Looking forward to some more! Keep on rocking, gents! :)
LiamBai
Posts: 898
Joined: 2013-03-19 19:09

Re: =MeRk= UK REALITY (Europe)

Post by LiamBai »

Saw earlier on PRSPY that MeRk was full as balls with clans, so couldn't resist joining.

Just finished a really top level round on Marlin. Amazing comms, admins keeping on top of everything, strong firefights... Keep it up!

Edit: Had another one and a half rounds.
First two were outcaps, second seemed balanced(sN1 left, maybe some balance happened). Since I wasn't paying attention to the balance much, I can't say if it was a problem or not. Obviously one team was quite dominant two rounds running, but both teams were full of clans so it was more likely down to pure teamwork and good plays.
Admins dealt with reports swiftly and appropriately.

Only comment would be that the map choice of Shijia -> Silent was a bit dull. Two low viewdistance 4k asset heavy maps in a row was too much for me. Some 2k infantry heavy action would've been great.

All in all fantastic evening. Seed more!
Last edited by LiamBai on 2016-05-13 22:11, edited 1 time in total.
[url='http://tournament.realitymod.com']Image[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
Tit4Tat
Posts: 514
Joined: 2009-12-11 12:41

Re: =MeRk= UK REALITY (Europe)

Post by Tit4Tat »

Thanks guys :)

@ Apollo, you guys always stuck with us and always help us seed, alwys a pleasure having you on our server CSF ;)

@ Liam, cheers mate, wanna come back? :D
==============================================

=MeRk=_Smurf_1st


[url=selectukradio.com]selectuk.com[/url]
dogmaster
Posts: 91
Joined: 2009-10-23 15:28

Re: =MeRk= UK REALITY (Europe)

Post by dogmaster »

Glad to have a good server running again.
Love the admins, no hesitation, straight to the point! love it!

Thanks for the great rounds today,

Dogmaster
Image

Image
fecht_niko
Posts: 347
Joined: 2013-06-29 13:42

Re: =MeRk= UK REALITY (Europe)

Post by fecht_niko »

Agree 100% with dogmaster
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: =MeRk= UK REALITY (Europe)

Post by Mats391 »

Also like that you arent running map votes and go for some underplayed maps/layers. Running Mestia AAS INF on a full server is not a great example, but i hope you go for some more INF maps on 4km as well :)
Image

Mineral: TIL that Wire-guided missiles actually use wire
rebane24
Posts: 232
Joined: 2013-09-01 00:20

Re: =MeRk= UK REALITY (Europe)

Post by rebane24 »

Does mvote not crashing server ??
*PREC*DontFakit-EST
*********************
Rangers INF Squad Leader
*********************
*PREC* Community Administrator
http://www.precgaming.com
*********************
=MeRk= BluFFeR
Posts: 508
Joined: 2010-03-21 09:48

Re: =MeRk= UK REALITY (Europe)

Post by =MeRk= BluFFeR »

rebane24 wrote:Does mvote not crashing server ??
TBH we have no idea, the reason why we aren't doing map votes is because the same maps win all the time, so we are trying to keep it varied and everyone happy.

Thankyou everyone else for the feedback, it is very much appreciated and by the looks of it we are doing something right :)
User avatar
Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: =MeRk= UK REALITY (Europe)

Post by Mineral »

Mapvotes are overrated. They only work if the maps you put in are any good :p Nice to see somebody doing it different, more work for admins but better results I'm sure :)
Image
mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: =MeRk= UK REALITY (Europe)

Post by mectus11 »

Been having a good time playing on your server, friendly admins overall who usually keep hands on everything, switches, reports, maps and such.
Glad the admins allow a bit of banter in chat between other clans not like other servers who warn or kick for that, a bit of light hearted banter hurts nobody.

Good server overall, nothing bad to say from my end, never liked map votes aswell, it's great to see people going on this whole server thing differently and not being super serious like other communities.

PR missed a server like this where people just hop on knowing they'll have a good time regardless of who else is on.
Image
Image Image Image
DrHaX
Posts: 57
Joined: 2013-05-05 12:41

Re: =MeRk= UK REALITY (Europe)

Post by DrHaX »

I would like to remind everyone that we offer a helicopter & jet training server with some good practice maps in rotation. On the server you have access to unlimited kits, assets and a very little respawn time on all of it. Open for testing stuff for everyone.
Image
Mac.PR
Posts: 35
Joined: 2016-01-27 17:27

Re: =MeRk= UK REALITY (Europe)

Post by Mac.PR »

thank you all for the kind and constructive feedback. our aim is to provide the best gaming experience for all PR players whether you're a veteran or a new starter.
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Re: =MeRk= UK REALITY (Europe)

Post by Geronimo »

Can we have the "auto-squad-resign before 1:30" back please? People tend to ignore the squad rule and open their squads already at 2:05. As an assetwhore I dont like this. :P
peaveyyyy
Posts: 84
Joined: 2008-11-16 18:30

Re: =MeRk= UK REALITY (Europe)

Post by peaveyyyy »

We have moved our squad time to 2:00 in an effort to confuse fewer n00bs and reduce squad bug incidents ....
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Re: =MeRk= UK REALITY (Europe)

Post by Geronimo »

peaveyyyy wrote:We have moved our squad time to 2:00 in an effort to confuse fewer n00bs and reduce squad bug incidents ....
You confused me. :mrgreen:
Do squads created before 2:00 get auto-disbanded?
Mac.PR
Posts: 35
Joined: 2016-01-27 17:27

Re: =MeRk= UK REALITY (Europe)

Post by Mac.PR »

Geronimo wrote:You confused me. :mrgreen:
Do squads created before 2:00 get auto-disbanded?
Yes. nothing changed apart from instead of 1:30 its 2:00 minutes.
[url=merkpr.co.uk]=MeRk= Clan Website[/url]
disnoxxio
Posts: 466
Joined: 2013-08-03 14:04

Re: =MeRk= UK REALITY (Europe)

Post by disnoxxio »

Thanks for the infantry night, was good fun. Keep it up!
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: =MeRk= UK REALITY (Europe)

Post by sweedensniiperr »

Was pretty unhappy with the response, due to unbalance just now.

http://i.imgur.com/9ox5OqB.jpg

Teams get unbalanced sometimes, that's fine. But it was the lack of response that annoyed me. I simple "we're working on it" or "we'll do it next round" would've sufficed.
Image
schakal811
Posts: 86
Joined: 2011-05-22 12:35

Re: =MeRk= UK REALITY (Europe)

Post by schakal811 »

Teams are not looking too unbalanced on the screenshot, I have seen far worse. Watching the balance is also not quite easy, you cant always have perfect even teams for variuos reasons. MeRk is the best Server out there right now imo always nice to play on it.
Post Reply

Return to “PR:BF2 Server Feedback”