
D.J.






[R-DEV]Mineral wrote: What's your plan in terms of textures? Will some parts be on all versions and possible to combine textures etc,...





Wow, that was fast. Awesome![R-CON]Mr.VdHeide wrote:That depends on how fast it can be animated and textured since the model and the UV sheet are almost done. A few more hours of work and it is ready for texturing.
D.J.

[R-DEV]AfterDune wrote:You can only reuse the animations if the weapon is the same size and exported the same way. Otherwise -> new anims.
So hopefully that's possible.

I am not really planning on making those to be honest. A lot of the ingame rifle's should be having them but don't actually have them. Also, it would just be extra work for the animator.arjan wrote:Looking pretty Nice, do you plan on adding those openfolded lenscovers? They should Be on the SRIM.
Adriaan wrote:Scaling in Element mode should not cause any issues, but scaling in Object mode will. You can still do it though as long as you always reset the object's transform afterwards, using the Reset XForm utility.

