Hey guys , title says it all. How can i make a controlpoint not spawnable?.. i really like the logic of the game maps where when you die , you get to spawn on the main base rather than on controlpoints except when a rallypoint is placed.
Hope you can help me , thanks.
HeneraLuna
How to make a control point unspawnable
- ALADE3N
- PR:BF2 Developer
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agus92
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Re: How to make a control point unspawnable
By "controlpoints" you mean FOB's?HeneraLuna wrote:Hey guys , title says it all. How can i make a controlpoint not spawnable?.. i really like the logic of the game maps where when you die , you get to spawn on the main base rather than on controlpoints except when a rallypoint is placed.
Hope you can help me , thanks.
HeneraLuna
- ALADE3N
- PR:BF2 Developer
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- Location: Philippines
Re: How to make a control point unspawnable
the one that you capture not the FOB that you spawn when you are the SL
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AfterDune
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Re: How to make a control point unspawnable
In vanilla BF2 you mean? Because in vanilla-maps, spawnpoints have been placed by the mapper at each flag. Remove those spawnpoints and you got what you want.

- ALADE3N
- PR:BF2 Developer
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Re: How to make a control point unspawnable
does it also apply in PR? i think it does... thanks.[R-DEV]AfterDune wrote:In vanilla BF2 you mean? Because in vanilla-maps, spawnpoints have been placed by the mapper at each flag. Remove those spawnpoints and you got what you want.
Last edited by ALADE3N on 2016-06-27 23:23, edited 1 time in total.
- ALADE3N
- PR:BF2 Developer
- Posts: 577
- Joined: 2016-02-13 17:34
- Location: Philippines
Re: How to make a control point unspawnable
thanks for helping dev, i have one question.. i am working on an island assault map, but the water looks divided. The water with animations and the other half has only plain color. What seems to be the problem?[R-DEV]AfterDune wrote:It would, but we don't use spawnpoints on flags that you capture.
Perhaps on coop? Don't know.
Last edited by ALADE3N on 2016-06-29 00:02, edited 2 times in total.
