Hello, I would like to try and contribute , i just need a few pointers,few links to maybe see some modding guides and to download tools.
So from what i understand,everything is being done(modeling and animation) in 3dmax v9 ,a version of 3dmax i can't obtain, then its exported using the POE2 tools.
Where can i find that version of 3dmax? Both Autodesk site and torrent sites don't have it.
How can i extract all the models(with their animations) from PR so i can view them?
Do all player models use the same skeleton hierarchy?
Does that mean some animations can be re-used?
Were the original animations made with mocap? (irrelevant question,just curious)
Are there engine limitations when it comes to adding stuff to the game, for example :fast ropes from a hovering littlebird?
Sorry for spelling mistakes and maybe lack of logic,wrote this quite late,
~Tyrand
How to get started in animation?
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CaptMiller
- Posts: 405
- Joined: 2016-04-14 16:15
Re: How to get started in animation?
I would like to know more too about animation, get some tutorials, I have saw tutorials links on Forgotten Hope site, but they do not work
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
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Tyrand
- Posts: 15
- Joined: 2016-08-27 23:36
Re: How to get started in animation?
Just me or all links are dead?
edit: also still cannot find 3dmax v9
edit: also still cannot find 3dmax v9
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Tyrand
- Posts: 15
- Joined: 2016-08-27 23:36
Re: How to get started in animation?
Bump, thank you anantdeathhawk, sadly it doesn't work for me.If anybody else would send me anything that would be nice.
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anantdeathhawk
- Posts: 641
- Joined: 2015-11-12 21:11
Re: How to get started in animation?
It didn't gave you a torrent file? 
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Tyrand
- Posts: 15
- Joined: 2016-08-27 23:36
Re: How to get started in animation?
Installed,cracked, crashes at startup.
Last edited by Tyrand on 2016-09-22 18:55, edited 1 time in total.

