[Faction Concept] IS force (daesh, TROSI etc)

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Brozef
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Joined: 2015-03-27 02:51

Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Brozef »

Man you are all over the place :) try finishing one thing at a time.
CaptMiller
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Joined: 2016-04-14 16:15

Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

Hello, have question to devs, is it will possible to use Black gold map for my faction ?

this map is very similar to the Syrian Desert - the area where ISIL is at war with SAA.

on her there is everything that is necessary - the city, posts, the big desert, mountains. It is a little of course not that, but initially would be the excellent decision

I conduct development of own 4km map, but she will be ready approximately in 6-12 months, I hope to graduate from fraction in 4-6 months.

Or may be use it like event on weekend just for testing
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Last edited by CaptMiller on 2016-09-30 22:39, edited 1 time in total.
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Mats391
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Mats391 »

Not really. Black Gold is pretty unique with the current RU vs PLA setup and would rather not replace it with anything. Only maybe the Australians as I think it was intended to feature those.
Anyway, if you want a map similar to this, I would suggest to either make your own or heavily modify Black Gold so it becomes middle east and better suited for unconventional factions. Need to get rid of any Russian or Chinese statics and I would also reduce the mountains as those suck for unconventional fighting (see Black Gold INS and Op. Archer).
For a test event it is fine to use.
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Mineral: TIL that Wire-guided missiles actually use wire
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Mineral
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Post by Mineral »

Map was designed for pla vs ru by vapoman. Oil crisis and stuff :p so yeah what Mats says.
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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

Ok, only for event maybe in future
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QUestion:

how to create trenches in an bf editor? like on omaha,barakuda etc
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Mats391
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Mats391 »

Those are statics that you place in a ditch in terrain. Check
mods\pr\objects\staticobjects\pr\trench
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Mineral: TIL that Wire-guided missiles actually use wire
Outlawz7
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Outlawz7 »

[R-DEV]Mats391 wrote:Need to get rid of any Russian or Chinese statics
Really, where? The entire city is Middle East statics and the rest is vBF2 industry statics.
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Rabbit
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Rabbit »

[R-DEV]Mats391 wrote:Need to get rid of any Russian or Chinese statics
Wat? Only map I can think of made that way is or was Beirut.
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AfSoccer "I just don't see the natural talent."
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Mats391
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Mats391 »

No idea if there is any statics like that. Just thought there would as it is RU vs PLA :p
#DevsDontPlay
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Mineral: TIL that Wire-guided missiles actually use wire
CaptMiller
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Joined: 2016-04-14 16:15

Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

4/7 future soldiers meshes

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anantdeathhawk
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by anantdeathhawk »

Nice work! keep it up :)
CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

IS two(!) T-72
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IS Hyundai Truck with unidentified cannon
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CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

New iraqi main base( Baiji map 4km)

in alternative mod there will be white flag - first flag which IS will capture
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and new static - guard tower(without lighting)
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QuickLoad
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by QuickLoad »

CaptMiller wrote:New iraqi main base( Baiji map 4km)

in alternative mod there will be white flag - first flag which IS will capture
wow! looking really good!
is the tower destructible?
Ahrah_alSham
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Joined: 2016-08-19 08:40

Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Ahrah_alSham »

CaptMiller wrote:IS two(!) T-72
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IS Hyundai Truck with unidentified cannon
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the second pic is FSA army not isis
Madar_al_Fakar
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Joined: 2015-04-02 20:28

Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by Madar_al_Fakar »

Ahrah_alSham wrote:the second pic is FSA army not isis
Lol at the name and country combination. :P Given a brake from the front?
CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

ahrar, Yes, I know, just if it is at FSA, then maybe at isis and possible use it for is force faction
rPoXoTauJIo
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by rPoXoTauJIo »

If USA using abrams, so Russia may do, lets give Russia abrams :p
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
CaptMiller
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by CaptMiller »

You joked unsuccessfully, because the technical side, put a gun artillery on the civilian truck is not so difficult
rPoXoTauJIo
PR:BF2 Developer
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Re: [Faction Concept] IS force (daesh, TROSI etc)

Post by rPoXoTauJIo »

Can do other way then, USA steal T-90 in syria, upgrade it to T-72B4 from bought french equipment, is not so difficult.
You're missing point through ;)
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
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