Welcome to the Syrian Mod Team
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Madar_al_Fakar
- Posts: 225
- Joined: 2015-04-02 20:28
Re: Welcome to the Syrian Mod Team
The regular Syrian Arab Army uses T72s, there is no question about that one.
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TristanYockell
- Posts: 340
- Joined: 2007-01-21 05:03
Re: Welcome to the Syrian Mod Team
Yeah along with lots of T-62's and T-55's. You see them getting burned up with AT rockets constantly, especially during the tactical retreat a few days ago.Madar_al_Fakar wrote:The regular Syrian Arab Army uses T72s, there is no question about that one.
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RG4
- Posts: 4
- Joined: 2015-02-15 17:41
Re: Welcome to the Syrian Mod Team
Thinking of Syria at the moment, why haven't there been ideas to make and SAA map of Kobani with YPG against ISIS?
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Welcome to the Syrian Mod Team
Ideas are easy, doing is much harder.RG4 wrote:Thinking of Syria at the moment, why haven't there been ideas to make and SAA map of Kobani with YPG against ISIS?
AfSoccer "I just don't see the natural talent."

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Rezza
- Posts: 2309
- Joined: 2008-04-06 20:53
Re: Welcome to the Syrian Mod Team
Outstanding job on Sbeneh. Had the honour of playing a good round recently. Great atmosphere and exceptional map. Looking forward to the second syrian map.

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Kovwal
- Posts: 7
- Joined: 2015-08-16 09:28
Re: Welcome to the Syrian Mod Team
Yeah. Really nice job on the 1st Syrian map. I am looking forward for changing the placeholder MEC for the SAA. Sorry if i missed it but can i ask the question : What assets are you guys still working on / missing from faction ?

- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: Welcome to the Syrian Mod Team
for release:
RPG29 - WIP
BM21 Truck - WIP
maps - WIP
vehicle textures - Not WIP
long end:
more maps - Not WIP
jets - Not WIP
new truck series - Not WIP
RPG29 - WIP
BM21 Truck - WIP
maps - WIP
vehicle textures - Not WIP
long end:
more maps - Not WIP
jets - Not WIP
new truck series - Not WIP
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Kovwal
- Posts: 7
- Joined: 2015-08-16 09:28
Re: Welcome to the Syrian Mod Team
Thanks for the fast answer. Keep up the good work if you can. For myself i can only say that i am very happy that it's actually happening. When i first played PR i was thinking about this mod definitely needs these two factions.
So again Thank you guys.
So again Thank you guys.

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Madar_al_Fakar
- Posts: 225
- Joined: 2015-04-02 20:28
Re: Welcome to the Syrian Mod Team
What's up guys, how's the mod work going?
A possibility for SAA to come with 1.4 update?
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
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solidfire93
- Posts: 491
- Joined: 2015-06-26 14:21
Re: Welcome to the Syrian Mod Team
EIDT : DELETE THIS,WRONG POST
Last edited by solidfire93 on 2016-08-18 06:05, edited 2 times in total.
Reason: WRONG place ! :D
Reason: WRONG place ! :D
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Kovwal
- Posts: 7
- Joined: 2015-08-16 09:28
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CaptMiller
- Posts: 405
- Joined: 2016-04-14 16:15
Re: Welcome to the Syrian Mod Team
When I finish ISIS faction, i start making kurdish faction, fortunately not required new staff for them, only retexture , make kurdish faction can very quickly, much more difficult to make maps
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Madar_al_Fakar
- Posts: 225
- Joined: 2015-04-02 20:28
Re: Welcome to the Syrian Mod Team
[R-DEV]Mineral wrote:No progress whatsoever. I'm too busy with the Core releases. Next versions focusing on ww2 and Polish Will likely mean we'll have to wait Longer :'(
Hmm by "next versions" you mean 1.40 and 1.41? or you mean versions after those?! I knew we wouldn't get it by 1.41, but I was really hoping for it for the version after that. Both Poland and WW2 seem a bit less interesting then the real war waged for last 5 years already and still raging. (no offense towards their dev teams ofc)
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rPoXoTauJIo
- PR:BF2 Developer
- Posts: 1979
- Joined: 2011-07-20 10:02
Re: Welcome to the Syrian Mod Team
Opinions. There's always enough opinions to disagreeMadar_al_Fakar wrote:Both Poland and WW2 seem a bit less interesting then the real war waged for last 5 years already and still raging. (no offense towards their dev teams ofc)![]()

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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Madar_al_Fakar
- Posts: 225
- Joined: 2015-04-02 20:28
Re: Welcome to the Syrian Mod Team
Yeah, of course that is true. (:rPoXoTauJIo wrote:Opinions. There's always enough opinions to disagree![]()
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simeon5541
- Posts: 507
- Joined: 2011-01-11 22:33
- Location: Serbia
Re: Welcome to the Syrian Mod Team
Some of us had to wait for years to play with certain factions and they never gotMadar_al_Fakar wrote:
Hmm by "next versions" you mean 1.40 and 1.41? or you mean versions after those?! I knew we wouldn't get it by 1.41, but I was really hoping for it for the version after that. Both Poland and WW2 seem a bit less interesting then the real war waged for last 5 years already and still raging. (no offense towards their dev teams ofc)![]()
finished, it is awesome news to hear that Polish team is still active.
Also, lot of people really want to play with Polish arsenal and in Polish theater,
Syrian conflict is grounded in reality and all, but still it is not that appealing to some people.
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Madar_al_Fakar
- Posts: 225
- Joined: 2015-04-02 20:28
Re: Welcome to the Syrian Mod Team
Soooooo when do we get WW2 and Polish Army? (:

