JohnnyPissoff wrote:Gerfand, I believe we're comparing apples and oranges here. "Fraco" means old and/or weak, right? BF2/PR was developed before multi-core processing (old). BF3 was developed and optimized with a multi-core processor requirement and 4gigs ram minimum (new/novo). I'm not a coder so I can't definitively say but there had to be a huge trade-off to enable utilizing more than 4gigs ram for PR. Thus the struggle for a weaker multi-core machine.
Let me put it differently; A strong/forte single-core machine probably "aces" a weak dual-core machine for PR. Correct me if I'm wrong.
Fraco is Weak, Old is velho...
But yeh I know BF3 runs Better than PR, overall, but is because its newer and Dice made a really good job w/ that, so as long you have the needed specs, you are good to go... PR in other hand, no as it is a giant mod of a old game w/ a even older engine, which does not support things like Multi core, and because some maps need much of that process power, you can get 30fps in things like Gronzy or Fallujah were or you have a lot of objects and particles at the same time, or you have some pretty bad optimized objects all over the place
anyway, I was joking there...