Project Reality: BF2 v1.4 Announced!

Project Reality announcements and development highlights.
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Smiley1967
Posts: 74
Joined: 2016-01-30 16:44

Re: Project Reality: BF2 v1.4 Announced!

Post by Smiley1967 »

Really nice guys I m really excited about the changes :)
eversmen_br
Posts: 60
Joined: 2014-01-16 17:43

Re: Project Reality: BF2 v1.4 Announced!

Post by eversmen_br »

* _ *

Hell Yeahh !! : D Shake those booties devs !!!

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carmikaze
Posts: 1038
Joined: 2013-01-25 15:36

Re: Project Reality: BF2 v1.4 Announced!

Post by carmikaze »

Great stuff, can't get enuff :)
Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

Re: Project Reality: BF2 v1.4 Announced!

Post by Souls Of Mischief »

RIP GRADES
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
LiamBai
Posts: 898
Joined: 2013-03-19 19:09

Re: Project Reality: BF2 v1.4 Announced!

Post by LiamBai »

sweedensniiperr wrote:W H E N
H
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S O O N (TM)
O
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(TM)
sweedensniiperr wrote:Also, obrez? Is that actually used in combat or are you devs just havin a giggle?
It's pretty ****, but you better believe I'm going to be rockin' it.
[url='http://tournament.realitymod.com']Image[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: Project Reality: BF2 v1.4 Announced!

Post by FlyingR »

What happened to the Polish faction? Is it still coming out?
rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
Joined: 2011-07-20 10:02

Re: Project Reality: BF2 v1.4 Announced!

Post by rPoXoTauJIo »

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Pilots will need to re-attend flight school through :D
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: Project Reality: BF2 v1.4 Announced!

Post by Airsoft »

Make Project Reality great again!
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Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Project Reality: BF2 v1.4 Announced!

Post by Arab »

FlyingR wrote:What happened to the Polish faction? Is it still coming out?
The Polish faction is still in the works :)
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Frank Jeager
Posts: 38
Joined: 2007-12-31 13:02

Re: Project Reality: BF2 v1.4 Announced!

Post by Frank Jeager »

And what did happen to the following maps ? Are you going to release a map pack with some of them soon after PR v1.4 ?

Musa Qala (2km, GB vs TAL)
Steel Viper (4km, MEC vs CH)
Operation Bobcat (4km, USMC vs CH)
Operation Dragon Orchard (4km, USMC vs RU)
White Dragon (4km, CH vs MIL)
Operation Sapphire (4km, USMC vs ARF)
Sahel (2km, FR vs ARF)
Badghis mountains (2km, USA vs TAL)
Adak (4km, USMC vs CH)
Operation Tempest (4km, USMC vs ARF)
Vung Ro (4km, USMC vs NVA)
Congo Insurgency (2km, FR vs ARF)
Karez Offensive (4km, CAN vs MEC)
Borovsko Bridge (2km, RU vs MIL)
Temelin (1km, USA vs MIL)
Road to Perdition (4km, GER vs RU)
Shahadah (2km, USA vs MEC)
Outpost (2km, MEC vs INS)
Sangin (4km, GB vs TAL)
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DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: Project Reality: BF2 v1.4 Announced!

Post by DogACTUAL »

'[R-CON wrote:rPoXoTauJIo;2149800']Image
Pilots will need to re-attend flight school through :D
What did you change exactly with the new flight model? Is stalling possible when manouvering too hard now?
Can you elaborate on the new mechanics behind the changes, please i like to know stuff like this. :D
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: Project Reality: BF2 v1.4 Announced!

Post by Mineral »

Frank Jeager wrote:And what did happen to the following maps ? Are you going to release a map pack with some of them soon after PR v1.4 ?

Musa Qala (2km, GB vs TAL)
Steel Viper (4km, MEC vs CH)
Operation Bobcat (4km, USMC vs CH)
Operation Dragon Orchard (4km, USMC vs RU)
White Dragon (4km, CH vs MIL)
Operation Sapphire (4km, USMC vs ARF)
Sahel (2km, FR vs ARF)
Badghis mountains (2km, USA vs TAL)
Adak (4km, USMC vs CH)
Operation Tempest (4km, USMC vs ARF)
Vung Ro (4km, USMC vs NVA)
Congo Insurgency (2km, FR vs ARF)
Karez Offensive (4km, CAN vs MEC)
Borovsko Bridge (2km, RU vs MIL)
Temelin (1km, USA vs MIL)
Road to Perdition (4km, GER vs RU)
Shahadah (2km, USA vs MEC)
Outpost (2km, MEC vs INS)
Sangin (4km, GB vs TAL)
Yeah we just have a pile of maps ready but we don't release them cause *insert your reasoning*

OR

they aren't ready yet.
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SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: Project Reality: BF2 v1.4 Announced!

Post by SANGUE-RUIM »

sweedensniiperr wrote:W H E N
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Project Reality: BF2 v1.4 Announced!

Post by Outlawz7 »

Frontliner wrote: Thanks for following my suggestion on adding a 2nd exit to Beirut's factory, Outlawz, but to me it doesn't appear there's a whole lot of room for the T-90 and BMP3 to work with, I believe those small walls and everything are in the way. How about you extend the road coming from the hotel area into the factory, replacing the small resting place that currently is in the way?
.
There's a third exit.

http://i.imgur.com/Gc0jkFk.png

https://www.realitymod.com/forum/f196-p ... pdate.html
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HIROhd
Posts: 52
Joined: 2011-01-27 14:30

Re: Project Reality: BF2 v1.4 Announced!

Post by HIROhd »

sweedensniiperr wrote:W H E N
H
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An idea: what about WHEN this bar reaches $ 500 (or 1k)? realitymod.com deserves :D

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Suchar
PR:BF2 Lead Developer
Posts: 2208
Joined: 2016-10-12 13:25
Location: Poland

Re: Project Reality: BF2 v1.4 Announced!

Post by Suchar »

Awesome! Great job PR team!
It's so amazing...
Spriggan44
Posts: 17
Joined: 2013-01-09 16:18

Re: Project Reality: BF2 v1.4 Announced!

Post by Spriggan44 »

thank you for your great work!
Kloppies
Posts: 29
Joined: 2009-11-08 21:02

Re: Project Reality: BF2 v1.4 Announced!

Post by Kloppies »

Yeah, finally we can play Falklands again!

Looks like I'll have to stop playing Squad for a bit and get back into PR.

Time to dust off my joystick!
In game: JarryHead

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mries
Posts: 475
Joined: 2013-06-30 16:16

Re: Project Reality: BF2 v1.4 Announced!

Post by mries »

Oh great, now I have to change undies in the middle of the day....


This is truely amazing!!! Love it, can't wait anymore!!
Well done devs, an extra donation is in its place, just waiting for some funds and you'll get it!
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SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: Project Reality: BF2 v1.4 Announced!

Post by SANGUE-RUIM »

HIROhd wrote:An idea: what about WHEN this bar reaches $ 500 (or 1k)? realitymod.com deserves :D
we are not bribable

or are we? :twisted:
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