Project Reality: BF2 v1.4 Released!

Project Reality announcements and development highlights.
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Project Reality: BF2 v1.4 Released!

Post by Mineral »

The award-winning Project Reality Team is proud to announce the official release of Project Reality: BF2 v1.4!
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First of all, a big thank you to our PR Community for sticking with us during this long development cycle, we can't wait to play this release with the players.


Project Reality:BF2 v1.4
In PR:BF2 v1.4 we implemented the long awaited Falklands Theater, a rework of tanks and jets, 3 new maps and countless other content additions. To get more information on what's in this release, read the announcement post.

What's in store for PR next? We are working hard on PR:WWII, a mappack and multiple community factions alongside many additions to our current factions. More info will follow soon, but now it's update time!


Trailer
Enjoy the official Project Reality: BF2 v1.4 release trailer here while you're downloading the new update:
Main Features & Changes
  • Added British and Argentinian factions based on the 1982 Falklands War.
  • Added Bren L4A4 LMG, L42A1 sniper rifle, L2A3 Sterling SMG, FMK1 AP & FMK-3 AT mines.
  • Added Tigercat SAM and Rheinmetall 20mm AAA.
  • Added A-4 Series, Mirage IIIEA, IAI Dagger, Sea Harrier FRS.1 & Harrier GR.3 aircraft.
  • Added M163 AAV, T-72B & T-72S tanks.
  • Added Goose Green (2x2km) and The Falklands (8x8km) levels for the Falklands Theater.
  • Added Bamyan (4x4km), Afghanistan based level.
  • Added back muzzle flashes for night maps.
  • Updated many vehicle physics models to fix exploits and improve armor definition.
  • Updated tank damage model with generally stronger front armor but weaker rear/side armor.
  • Updated aircraft with overhauled flight models.
  • Updated Al-Basrah, Beirut, Gaza, Assault on Grozny, Kozelsk & Wanda Shan levels significantly.
  • Updated PR's gameplay programming Python Library. Rewrote a large part of the code-base to remove bugs and increase performance.
For a complete list of all the changes check the:
Project Reality v1.4 Changelog

Download & Installation
If you are new to Project Reality, visit the downloads page to download the standalone v1.4 installer.

If you have already installed Project Reality: BF2 v1.3.9, simply press "PLAY" in the launcher and the automatic updater will handle the rest! If you once took part in map events containing Bamyan, Goose Green or The Falklands, please remove these maps from your installation to avoid issues.

If you have installed an older version than Project Reality: BF2 v1.3, you will still need to download the full PR:BF2 v1.4 installer, since an update from v1.2.1.0 or older to v1.4 is not supported. If you do not play other BF2 mods, you can also uninstall Battlefield 2 to save hard drive space.

You can find the detailed PR Installation Guide right here.


Official Manual & Landing Page for New Players

Project Reality Mod Support
If you encounter any problems while installing and/or playing Project Reality: BF2, please check out the Project Reality Mod Support forum. If your problem has not already been posted by someone else, please do not hesitate to start a new thread asking for help.

Project Reality v1.4 Server Files
If you currently host a Project Reality game server, you would have received the server files for Project Reality v1.4 via the Server Admin CP already. If you are interested in hosting a new Project Reality server, please follow the link below to apply for a server license.

Support Project Reality!
The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.
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For more information, please feel free to join us on our IRC channel or visit our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!
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- The Project Reality Team
Last edited by Outlawz7 on 2016-11-26 15:16, edited 1 time in total.
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FluffyThumper
Posts: 121
Joined: 2015-01-26 22:41

Re: Project Reality: BF2 v1.4 Released!

Post by FluffyThumper »

[img]http://i.imgur.com/iMxqujb.png[/img]
anantdeathhawk
Posts: 641
Joined: 2015-11-12 21:11

Re: Project Reality: BF2 v1.4 Released!

Post by anantdeathhawk »

OHH MYY :D
RENEGADO
Posts: 117
Joined: 2015-03-01 13:07

Re: Project Reality: BF2 v1.4 Released!

Post by RENEGADO »

Ohhhh yeahhhhhh
Bluedrake42
Posts: 1933
Joined: 2009-07-23 17:52

Re: Project Reality: BF2 v1.4 Released!

Post by Bluedrake42 »

Holy shit, I swear this is a time record between a release announcement and an actual release lol
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: Project Reality: BF2 v1.4 Released!

Post by Rezza »

Woohoooo! Cheers.
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shahram
Posts: 175
Joined: 2013-03-18 07:41

Re: Project Reality: BF2 v1.4 Released!

Post by shahram »

you know, I don't care about PR 1.4 too much ( at least I care ), All I care is this part ---> "We are working hard on PR:WWII",
I am already hyped for PRWW2, now all developers are free to work on glorious prww2 so we will see prww2's final release with 10/20 new maps in 1 or 2 months.
thanks in advance.
wretchedegg
Posts: 42
Joined: 2013-03-27 17:24

Re: Project Reality: BF2 v1.4 Released!

Post by wretchedegg »

What's the direct download link for the patch? I know AncientMan posted it ages ago.
przekolorowany
Posts: 8
Joined: 2016-02-05 16:17

Re: Project Reality: BF2 v1.4 Released!

Post by przekolorowany »

Serwers: 100/100, 1,20 Mb/s .... serwers 30/100, 400 Kb/s .... serwers 0/100 100 KB/s :mrgreen:
Bastiannn
Posts: 128
Joined: 2016-09-09 07:00

Re: Project Reality: BF2 v1.4 Released!

Post by Bastiannn »

So this is the reason the servers were emptying.
kolafox
Posts: 28
Joined: 2009-10-21 10:59

Re: Project Reality: BF2 v1.4 Released!

Post by kolafox »

Thanks for this best game in its genre!Congratulations to all!!!
stalker23ke
Posts: 12
Joined: 2013-08-02 12:44

Re: Project Reality: BF2 v1.4 Released!

Post by stalker23ke »

Hello everyone.
I would like to request correction on Russian Army faction:
The EMR camouflage needs to be changed to Flora camo on Assault on Grozny map.
The first EMR camo developed in Russia in 2008th.
The first Chechen war and the second Chechen war began in 11th December of 1994 and 26th August of 1999.The second Chechen war was over in May 2000
I will appreciate if my request will be seen.
Also I would thank the PR Dev team for the upcoming 1.4 update.I am looking forward to taste new additions.
In-game nickname :P RIZMA
=-=kittykiller
Posts: 282
Joined: 2012-02-12 18:43

Re: Project Reality: BF2 v1.4 Released!

Post by =-=kittykiller »

the hype is real
tabascosquash
Posts: 12
Joined: 2013-01-26 05:07

Re: Project Reality: BF2 v1.4 Released!

Post by tabascosquash »

Super hyped for the T-72S and the return of Coop Kashan! Thank you devs for bringing us this long-awaited update!

I wonder if the Type 99's name will be changed though. It's the ZTZ-99A2 in game, but irl the A2 has the short chassis with large lower glacis reminiscent of the Type-90IIM, along with the new, large boxy turret with composite modular armor. The in-game version is the base variant of the Type 99, basically the Type 98 prototype with ERA and modular composite on the turret.
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Project Reality: BF2 v1.4 Released!

Post by Jacksonez__ »

I'm only sad for low download speeds in the installer :/ 100 kbp/s with 100 mbp/s connection. Gonna try downloading the torrent and seed it.
E: 250 kbp/s with the torrent, hmph.
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: Project Reality: BF2 v1.4 Released!

Post by SANGUE-RUIM »

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Bastiannn
Posts: 128
Joined: 2016-09-09 07:00

Re: Project Reality: BF2 v1.4 Released!

Post by Bastiannn »

Jacksonez__ wrote:I'm only sad for low download speeds :/ 100 kbp/s with 100 mbp/s connection.
Think its because so many people download atm. I got the american mirror where i get 100kbps and i kept retrying until i got the AncientDev one with 500kbps minimum.
-=anders=-
Retired PR Developer
Posts: 1532
Joined: 2005-10-27 14:48

Re: Project Reality: BF2 v1.4 Released!

Post by -=anders=- »

Beautiful stuff gents!!! Congrats!
[img]https://dl.dropboxusercontent.com/u/11035283/anders_prsig.png[/img]
PR:BF2 Sound & VisualFX

Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Project Reality: BF2 v1.4 Released!

Post by Jacksonez__ »

Bastiannn wrote:Think its because so many people download atm. I got the american mirror where i get 100kbps and i kept retrying until i got the AncientDev one with 500kbps minimum.
Downloading the torrent at 1.1 Mb/s and seeding 3.5 Mb/s, hopefully it gets better. The installer download is dead slow, at least for me.
wretchedegg
Posts: 42
Joined: 2013-03-27 17:24

Re: Project Reality: BF2 v1.4 Released!

Post by wretchedegg »

Bastiannn wrote:Think its because so many people download atm. I got the american mirror where i get 100kbps and i kept retrying until i got the AncientDev one with 500kbps minimum.
Exactly. I know someone made a direct download link for it. Was something like ancientdev.xxxxx/patch_1.x.x.x_to_patch_1.x.x.x. Forgot to bookmark it 2/3 years ago.
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