T90/Merkava DMG/Armor bug

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JohnF0X
Posts: 23
Joined: 2013-05-23 17:33

T90/Merkava DMG/Armor bug

Post by JohnF0X »

earlier i tested the armor of the T90 and Merkava on Beirut and found some crazy results


the T90 was able to oneshot the merkava with AP and ATGM from the front where as the Merkava had to fire 3 AP shells and 4 ATGMs to destroy the T90

Server: Private Lan
Map: Beirut Std
Comands used:
-rcon debug
-rcon oneman
-rcon spawner
-rcon prbot
3 Years of not beeing able to write on Realitymod Forums since Account creation and suddenly im able to. Why not earlier?
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: T90/Merkava DMG/Armor bug

Post by Mineral »

Thanks fixed for next hotfix.
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viirusiiseli
Posts: 1171
Joined: 2012-02-29 23:53

Re: T90/Merkava DMG/Armor bug

Post by viirusiiseli »

Although realistic, why was ATGM firing recoil added?

It'll just fuck up hitting anything because surprise surprise, we don't have stabilization like irl
Last edited by viirusiiseli on 2016-11-30 15:28, edited 1 time in total.
JohnF0X
Posts: 23
Joined: 2013-05-23 17:33

Re: T90/Merkava DMG/Armor bug

Post by JohnF0X »

viirusiiseli wrote:Although realistic, why was ATGM firing recoil added?

It'll just fuck up hitting anything because surprise surprise, we don't have turret stabilization like irl
im not sure about the merkava but the T-90 uses a weaker propelant charge to eject the ATGM out of the barel, this is to minimize the smoke and recoil. adding recoil doesnt make sense to me either since like all of the recoil should b e eaten up by the vehicles mass and the dampening of the canon itself, the stabilisation nulifies the rest of the recoil which isnt a lot
3 Years of not beeing able to write on Realitymod Forums since Account creation and suddenly im able to. Why not earlier?
X-Alt
Posts: 1073
Joined: 2013-07-02 22:35

Re: T90/Merkava DMG/Armor bug

Post by X-Alt »

Merkava in reverse is a really great weapon for when you need to run away, oddly enough.
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