INF ANIMATION

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anantdeathhawk
Posts: 641
Joined: 2015-11-12 21:11

INF ANIMATION

Post by anantdeathhawk »

Some how when a wounded soldier was revived he looked like this, saw 2 cases on Fallujah west INS standard layer.

Screens: (funny)! :mrgreen:
1st guy.
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2nd guy.
Barbie don't care.
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Thanks.
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: INF ANIMATION

Post by SANGUE-RUIM »

I remember seeing this bug back some years ago for the first time, on a map called Ding Doung, or something like that... it was an INS vietnam map

I was the medic reviving, and then I was "Oh, what is it?" it scared me, it was horrible

then I told the guy please, stop I need to take some screenshots, and he did so...

then I called my squad mates to take a look at that "abomination", and to my surprise, they weren't seeing anything unusual... which means that only I was seeing that...

I couln't resist and had to record that, so I did...

unfortunately I dont have the footage anymore and I don't know why this bug happens, must be a rare one...

don't think there is a fix either
QuickLoad
Posts: 609
Joined: 2014-06-20 20:07

Re: INF ANIMATION

Post by QuickLoad »

Pretty sure that's a parachuting animation.

That's pretty damn funny too.
anantdeathhawk
Posts: 641
Joined: 2015-11-12 21:11

Re: INF ANIMATION

Post by anantdeathhawk »

then I called my squad mates to take a look at that "abomination", and to my surprise, they weren't seeing anything unusual... which means that only I was seeing that...
Exactly, the medics saw nothing and had no clue. so it must be my PC that had the animation stuck or something.
Pretty sure that's a parachuting animation.

That's pretty damn funny too.
Haven't seen it yet,will definitely pay attention to it.
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Suchar
PR:BF2 Lead Developer
Posts: 2208
Joined: 2016-10-12 13:25
Location: Poland

Re: INF ANIMATION

Post by Suchar »

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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: INF ANIMATION

Post by Mats391 »

New BF games have fun reload animations as easter eggs, we have this. I am glad you like them, took long time to perfect these.
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Mineral: TIL that Wire-guided missiles actually use wire
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: INF ANIMATION

Post by AfterDune »

Wish BF2 would have used the revive animations that I found in the game files:

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Heavy Death
Posts: 1303
Joined: 2012-10-21 10:51

Re: INF ANIMATION

Post by Heavy Death »

'[R-DEV wrote:AfterDune;2154624']Wish BF2 would have used the revive animations that I found in the game files:

"I found in the game files..." :D These anims would probably work if there was no ragdoll, but then they went with the ragdoll instead it looks like.

To add to the thread. Sorry for the stupid grass getting in the way.
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