Project Reality:BF2 v1.4x - Screenshots

Share your in-game experiences playing PR:BF2.
SyriousT
Posts: 298
Joined: 2014-06-09 10:50

Re: Project Reality:BF2 v1.4x - Screenshots

Post by SyriousT »

weeeeeeeeeeeeee

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Arab
PR:BF2 Developer
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Joined: 2012-05-18 03:37

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Arab »

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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Project Reality:BF2 v1.4x - Screenshots

Post by AfterDune »

I was actually thinking of having a 'pointing' 3P animation the other day, haha :D .
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Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Arab »

This was actually a ragdoll bug in coop I stumbled upon :D Reminded me of Garry's mod
Last edited by Arab on 2017-01-26 09:23, edited 1 time in total.
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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Project Reality:BF2 v1.4x - Screenshots

Post by AfterDune »

I know, but still very funny coincidence :) .
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Ason
PR:BF2 Developer
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Re: Project Reality:BF2 v1.4x - Screenshots

Post by Ason »

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HellRanger2558
Posts: 101
Joined: 2015-09-28 18:03

Re: Project Reality:BF2 v1.4x - Screenshots

Post by HellRanger2558 »

'[R-DEV wrote:Ason;2156310']Image
Exactly what i was thinking
FFG
Forum Moderator
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Joined: 2014-03-18 04:47

Re: Project Reality:BF2 v1.4x - Screenshots

Post by FFG »

[R-MEME]M42 Zwilling got mad that he died and rcon spawned a rally point xddddddd

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Mats391
PR:BF2 Lead Developer
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Joined: 2010-08-06 18:06

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Mats391 »

FFG wrote:[R-MEME]M42 Zwilling got mad that he died and rcon spawned a rally point xddddddd
Are you disrespecting a DEV Team member? :evil:
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Mineral: TIL that Wire-guided missiles actually use wire
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Project Reality:BF2 v1.4x - Screenshots

Post by AfterDune »

Seems there are 2 rallypoints for squad 3 in that screenshot :p
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FFG
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Re: Project Reality:BF2 v1.4x - Screenshots

Post by FFG »

[R-DEV]Mats391 wrote:Are you disrespecting a DEV Team member? :evil:
Just a prank brah, just a prank!!
Zeris
Posts: 8
Joined: 2014-06-13 05:37

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Zeris »

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GEM really does make PR look fantastic.
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Rezza »

It does!

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Last edited by Rezza on 2017-02-09 11:52, edited 1 time in total.
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Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Rezza »

Humvees in Fallujah

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Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Raklodder »

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PR Graphic Enhancement Mod makes PR even more pretty.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Outlawz7 »

MTLButt

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Sneaky FOB

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T72 and Merkava trying to ambush each other

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Michael Z Freeman
Posts: 240
Joined: 2009-03-27 18:45

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Michael Z Freeman »

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WTF ? Not that strange if this were a human player, but that's a bot. Unless it's some kind of fluke I'm always amazed by what PR AI dev navmeshers achieve, so pretty sure he walked up there. Saw him wonder up and down for a minute then he fell off. BTW will never forget the shock I got in a bot only game when there I was thinking I was "safe" up in a building, and then 3 bots pounce on me from nowhere about 4 floors up. PR is THE ONLY MOD that actually navmeshes buildings !

EDIT:

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Oh, well. At least I got out.
Last edited by Michael Z Freeman on 2017-03-06 21:10, edited 1 time in total.
Rezza
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Joined: 2008-04-06 20:53

Re: Project Reality:BF2 v1.4x - Screenshots

Post by Rezza »

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QuickLoad
Posts: 609
Joined: 2014-06-20 20:07

Re: Project Reality:BF2 v1.4x - Screenshots

Post by QuickLoad »

Been trying to download that GEM but having trouble with it.
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When Assault on Mestia still had humvees..

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Op. Archer area attack

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Russian Arsenel
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