1.4.5 Bamyan Mortars

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Cmdr_Titan365
Posts: 28
Joined: 2015-06-04 01:54

1.4.5 Bamyan Mortars

Post by Cmdr_Titan365 »

So was playing on Bamyan as the Taliban on AAS and was setting up mortars. We decided to move the mortars and so we killed them and moved them forward. Well when we tried it told us that we had already built them and we couldn't anymore. We checked no one had built them in the 30secs they were down. About 1 or 2 mins. later tried again and it allowed us to. IDK if its just the Taliban mortars because we tried on Black Gold earlier and it let us rebuild immediately after we killed them.
FFG
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Posts: 1468
Joined: 2014-03-18 04:47

Re: 1.4.5 Bamyan Mortars

Post by FFG »

Cmdr_Titan365 wrote:So was playing on Bamyan as the Taliban on AAS and was setting up mortars. We decided to move the mortars and so we killed them and moved them forward. Well when we tried it told us that we had already built them and we couldn't anymore. We checked no one had built them in the 30secs they were down. About 1 or 2 mins. later tried again and it allowed us to. IDK if its just the Taliban mortars because we tried on Black Gold earlier and it let us rebuild immediately after we killed them.
Probably due to this thread : https://www.realitymod.com/forum/f253-m ... r-ins.html I think you will find its an intended feature to stop people exploiting replacing mortars instead of re-arming.
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