Vadso City

InfantryGamer42
Posts: 495
Joined: 2016-03-16 16:01

Re: Vadso City

Post by InfantryGamer42 »

I think this map needs more villages(B7,D12,H11). Also I dont get how area whit a lot of rivers dont have any fields??? I think hills and sides of road should only have bushes. If we get those villages we can have fields around them. We could maybe get costal battery(2 Zis guns and trencehs) around F7 and E3 because we have import port and not any defence. Also vehicle balance should be looked. I whould say std should have only APC, 2 tanks and trans, no CAS. Alt should get CAS but whitout AA,while Lrg should get AA. Routes are good,mostly. I will place more ideas later.
Filamu
Posts: 318
Joined: 2006-12-15 14:20

Re: Vadso City

Post by Filamu »

If you look at the city through google maps you will quickly see that there is just a couple fields near the city, the rest is open areas with grass and bushes(too far north for trees). It's far north in Norway where fishing and reindeer is important, not farming.

Maybe a little less bushes and a little more microterrain for cover could be an idea?
InfantryGamer42
Posts: 495
Joined: 2016-03-16 16:01

Re: Vadso City

Post by InfantryGamer42 »

Filamu wrote:If you look at the city through google maps you will quickly see that there is just a couple fields near the city, the rest is open areas with grass and bushes(too far north for trees). It's far north in Norway where fishing and reindeer is important, not farming.

Maybe a little less bushes and a little more microterrain for cover could be an idea?
From what I can see on google there is a lot more bushes on this map than in reallity. Still I think map should be rethink. What we actually whant from this map? Like,are we want to have only INF+APC or big tank battle. RUS should stay on this map,but is GB good faction for this map? Maybe NED or GER on this map would do better,than GB.
Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: Vadso City

Post by Murphy »

Keep in mind that the previous version of this map had less bushes. If I'm not mistaken the mapper decided to listen to players when they said the north side of the map was desolate and very open with little cover/concealment for infantry. The solution might have been a bit heavy handed, but it's what we asked for.
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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Vadso City

Post by Rabbit »

Murphy wrote:Keep in mind that the previous version of this map had less bushes. If I'm not mistaken the mapper decided to listen to players when they said the north side of the map was desolate and very open with little cover/concealment for infantry. The solution might have been a bit heavy handed, but it's what we asked for.
North side is water, so I have a feeling it was meant to be desolate.
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AfSoccer "I just don't see the natural talent."
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Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: Vadso City

Post by Murphy »

Herp, my minds eye was looking at the map upside down I suppose...
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