PRTA

Player feedback for all Project Reality: Battlefield 2 servers.
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parch
Posts: 108
Joined: 2015-09-22 10:58

Re: PRTA

Post by parch »

Today on Pavlovsk Bay there was a situation where a guy got tempbanned for making this shot:
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Since US DOD is huge on this map, I don't believe that server rules can be applied literally in this case. I recommend that PRTA should clarify the maximum distance at which it's okay to destroy admin's APC.
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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: PRTA

Post by Rabbit »

parch wrote:Today on Pavlovsk Bay there was a situation where a guy got tempbanned for making this shot:
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Since US DOD is huge on this map, I don't believe that server rules can be applied literally in this case. I recommend that PRTA should clarify the maximum distance at which it's okay to destroy admin's APC.
I mean the carrier does have the huge carrier dome around it to block stuff, anything outside of that is freegame imo. Whenever I did a DOD like that it was only to stop amphibious vehicles from entering the water and getting to close to the carrier where they could rape all day.
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AfSoccer "I just don't see the natural talent."
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Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: PRTA

Post by Vista »

As long as you don't kill the APC that the admin is manning it's ok parch, you just got unlucky.
Last edited by Vista on 2017-04-04 22:27, edited 1 time in total.
Sandepp
Posts: 27
Joined: 2014-05-25 05:59

Re: PRTA

Post by Sandepp »

Vista wrote:As long as you don't kill the APC that the admin is manning it's ok parch, you just got unlucky.
you are not supposed to touch his friend's APCs either
Mattytoosack
Posts: 10
Joined: 2015-07-11 19:51

Re: PRTA

Post by Mattytoosack »

When I play on PRTA (rarely) I usually don't have a problem This i'm going to assume is because I don't have a reputation with them, however after this post that might change. All I see are the occasional missed/ignored reports and balancing issues sometimes which, all servers have occasionally. Which was ok up until yesterday with Liams and Mats report. I was on the other team and witnessed the entire thing going down in chat. Now, I know how PRTA operates from when I was in it a year or two ago, and I know its changed a lot from them, especially how admin reports get handled. Which in this case, seems wrong to me. Liam and Mats did what anyone should do. They reported the offense, and it was either discarded or was chosen not to be dealt with.
ArkUTD wrote: False reports are always coming in and we like to look into it so that we can make sure we get the right guy warned, this would be why you see a delay.
That quote proves that either this didn't warrant a look or there is some other underlying issue(s) of why you chose not to look at it. Not only that, but after he was banned he attempted to make a report;
[R-DEV]Mats391 wrote: Wanted to report on your forums, but the submit thing no longer works.
If you look with mats video and report. It's obviously a ban case, albiet the video wasn't available when it happened but it is now, yet even with that evidence you still defend the accused. Why?


Prior to that he also reported an admin a few weeks ago, which is now, locked and still unresolved, even though
Image according to the PRTA staff. This is the problem, all these discussions happen behind doors and after a few days they hope it all goes away without resolving it. Then blatantly lie to cover it up to save them from changing policies or removing staff involved.

This is one of the many reasons WHY I try not to play on PRTA. If you see something or someone do something wrong and the admin doesn't agree or wasn't paying attention. He's obviously right, no matter the case. Then you try to take it to their forums, where either the complicated review system in place is broken or the accuser is completely left in the dark and is defenseless to answer key questions about the situation while it's discussed or it just gets thrown away in hopes the accuser forgets.

According to the license;
"You are responsible for the proper administration and management of your server(s) in a fair and friendly way. The LICENSOR may, at the LICENSOR'S discretion and without prior notice, revoke this LICENSE if the LICENSOR believes that the server(s) is administered in such a way that it brings Project Reality into disrepute."

How is the PRTA administration and management being proper and fair to its players by locking threads immediately preventing discussions, censoring key witnesses by doing that and even disregarding valid reports because they disagree with PRTA agendas?

Even that, he disagrees with the forum rules, yet this incident happened on the server and that makes his report invalid? He had no choice but to report it on the forums. My main point is, it shouldn't matter if he accepts your forum rules or not, that shouldn't make a complaint invalid.

Lastly, in his previous report, he disagreed with the rules aswell: Closed - Admin How should i know? reported by Mats391 | PRTA - Project Reality Teamwork Alliance yet that was still supposedly investigated. (Which by the way no one has taken or received any punishments or acknowledgement regarding the report) AFAIK So tell me how does that work?

In case they try to edit or change it on there forums: Image

This is the kind of stuff people who are not affiliated with PRTA or are not already brainwashed by their agendas need to be aware of. If you are not part of them you are treated like second class citizens and if you have a history with them you are treated worse on their server. The admins will favor themselves and community members over you every time. Then with the complicated bureaucracy that it is made of, it will makes things easy to disappear and get lost. Even if they manage to retain their license after this it won't be for long if they continue down this road.

Since he was denied the investigation, he has no other option but to put it here for the rest of the PR community to observe and reflect how PRTA deals with things.


That's my server feedback don't join the server or the community and go down with a sinking ship. There are far better servers that deserve to be seeded and communities to join.
Jamaican
Posts: 184
Joined: 2007-05-27 21:04

Post by Jamaican »

You guys don't seem to get it. Large amount of players like prta. That's why we join it. Trying to get a server closed just to get your own seeded is bullshit. If you all with a problem don't join it and go seed your own then problem solved.

If you can't seed your own servers then maybe there is a problem with how your running them.
At the end of the day, it looks like most players like prta except the very few guys in this thread, and most of them have some history with prta Admins

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CAS_ual_TY
PR:BF2 Contributor
Posts: 926
Joined: 2016-01-04 12:30

Re: PRTA

Post by CAS_ual_TY »

Jamaican wrote:Trying to get a server closed just to get your own seeded is bullshit. If you all with a problem don't join it and go seed your own then problem solved.

If you can't seed your own servers then maybe there is a problem with how your running them.
At the end of the day, it looks like most players like prta except the very few guys in this thread, and most of them have some history with prta Admins

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Mats, Liam, pls go back to your own R-SERWER and seed it as this guy suggests. You obviously just want PRTA to shut down to get your own up.

On a serious note: Thats not how seeding works anymore. You now try to get as many players as possible on fallujah, and hope for all arabs to join, because they love fallujah, more than any populated server. The =KW=, _AM_SY_ (or anything with SY), =AW= and other arab clan tags always join fallujah. Servers have seeded up on their own (from 0 players) just because fallujah was running and some arabs joined it.

And thats how you seed nowadays. And thats why fallujah is the only map worth seeding on right now. You can even outseed a server with 50 players if you are on fallujah and the other is not.

If this wouldnt be the case, and everyone joins because of they like a specific server (ofc there are people like that, but very rarely at the morning or seeding time) then PRTA would be able to seed perfectly fine on any map. But as all servers, they are running fallujah only because thats the only way to seed right now.
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Volksgrenadier
Posts: 5
Joined: 2017-04-05 08:50

Re: PRTA

Post by Volksgrenadier »

Yesterday on Pavlovsk, Russia had capped their first flag, the subpen bay area. After which, West beach became the next flag for both Russia, and USMC. Despite West beach flag being in cap order for Russia, Vatsug in his great wisdom started warning russians from entering the flag ''before USMC had capped it, or before 10 minutes had elapsed.''

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PRTA Rules, 4.3

You are prohibited from attacking the opposing team’s first capable flag or any flag on the way to it from their main base until 10 minutes of gameplay has elapsed; unless it is active in the AAS order, or you are able to spawn on it.

Would be great if admins would know the rules of their own server and stay on top of the situation before issuing warnings, kicks etc.
mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: PRTA

Post by mectus11 »

Jamaican wrote:You guys don't seem to get it. Large amount of players like prta. That's why we join it. Trying to get a server closed just to get your own seeded is bullshit. If you all with a problem don't join it and go seed your own then problem solved.

If you can't seed your own servers then maybe there is a problem with how your running them.
At the end of the day, it looks like most players like prta except the very few guys in this thread, and most of them have some history with prta Admins

Sent from my SM-G925F using Tapatalk
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It harms the community to have a server run by hypocrites and bigots that refuse any sort of critcism or any discussion on how to improve the running of it.

but obviously you know better, we all have our own agendas and jet fuel can't melt steel beams.
CAS_ual_TY wrote: On a serious note: Thats not how seeding works anymore. You now try to get as many players as possible on fallujah, and hope for all arabs to join, because they love fallujah, more than any populated server. The =KW=, _AM_SY_ (or anything with SY), =AW= and other arab clan tags always join fallujah. Servers have seeded up on their own (from 0 players) just because fallujah was running and some arabs joined it.

And thats how you seed nowadays. And thats why fallujah is the only map worth seeding on right now. You can even outseed a server with 50 players if you are on fallujah and the other is not.
There used to be times where people seeded using skirmish maps, those were fun times.
Last edited by mectus11 on 2017-04-05 10:24, edited 3 times in total.
Reason: spelling
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DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: PRTA

Post by DogACTUAL »

Volksgrenadier wrote:Yesterday on Pavlovsk, Russia had capped their first flag, the subpen bay area. After which, West beach became the next flag for both Russia, and USMC. Despite West beach flag being in cap order for Russia, Vatsug in his great wisdom started warning russians from entering the flag ''before USMC had capped it, or before 10 minutes had elapsed.''.
To be fair because of the insane ticket bleed that map is basically over in most cases the moment RU caps west beach.

So i can understand if the admin wants to make an exception to the rules so people can actually have a real match on this map for once.

You paint it like it was just a random tyrannical idea with no reason behind it, when it was actually done because the map is broken and so usmc could actually have a chance without the game being over in 20-30min.
inb4banned
Posts: 234
Joined: 2015-02-20 10:48

Re: PRTA

Post by inb4banned »

DogACTUAL wrote:To be fair because of the insane ticket bleed that map is basically over in most cases the moment RU caps west beach.

So i can understand if the admin wants to make an exception to the rules so people can actually have a real match on this map for once.

You paint it like it was just a random tyrannical idea with no reason behind it, when it was actually done because the map is broken and so usmc could actually have a chance without the game being over in 20-30min.
DogACTUAL confirmed playing on US side waiting for CAS to spawn.
Rico
Retired PR Developer
Posts: 1345
Joined: 2004-08-06 16:28

Re: PRTA

Post by Rico »

I think a lot of people just put up with it and dont say anything here due to the limited number of populated servers on any given day and any repercussions.

I've started playing PR again after a few year hiatus and have had many a good game on PR TA but encountered my fair share of dubious admin actions since returning. Not limited to:
- Admins breaking own rules (shooting in main, locked squads when not applicable)
- Running next map when their assets were destroyed and team losing barely halfway into round
- Power trips ("I'm senior admin do as I say or your banned"). There are better ways to initiate communication.
- Elitism - Granted, admins are generally veteran players, but just because someone messed up or didnt play to your expertise there is no need to abuse or publicly slate them. Too much bravado and probably quite off putting to any new players.

On the flip side:
- Team seems very good at managing squads and assets
- Offensive squad names dealt with quickly
- Free kit squads always sorted out when seen or reported
- Teams scrambled when necessary

Been playing this mod for 10+ years now and used to admin [T&T] back in the day so know how it is. Appreciate the time, effort and cost and hope you guys can more readily take on constructive criticism.
Last edited by Rico on 2017-04-05 13:49, edited 2 times in total.
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: PRTA

Post by DogACTUAL »

Even if i was playing in this match, which i wasn't, wouldn't it be reasonable to expect to get a chance to use all of the assets? Otherwise why are they even included? Afterall it is pretty obvious that nobody intended for the this map to play out like this almost every single round.
Rico
Retired PR Developer
Posts: 1345
Joined: 2004-08-06 16:28

Re: PRTA

Post by Rico »

After my post earlier I've just come here after an unfortunate occurrence.

- Admins not aware of the server rules and thus making detrimental decisions.

Map is Dragon Fly, us Brits move out to cap the train at start of the round and the Militia make their caps in the city with Train the next in their AAS. Were maybe about 5-8 minutes in by this point.

Admin starts demanding that Militia do not attack Brits first flag, although rules 4.3 states on your website this is okay if its in the order of AAS. Enemy team (militia) states the given rules as per website in all chat, admin in server chat says do not question the admin decision and kills all the players attacking the train (8 or so)

Either the rules need to be changed or the admins need to learn them.
Last edited by Rico on 2017-04-05 16:01, edited 4 times in total.
kanakeitto
Posts: 10
Joined: 2016-11-26 10:33

Re: PRTA

Post by kanakeitto »

This is what happens when team full of admins gets their asses whoped in the start of the round: everyone from the SQ that follows flags in cap order gets kill commanded

PRTA PR server rule 4.3 states: You are prohibited from attacking the opposing team’s first capable flag or any flag on the way to it from their main base until 10 minutes of gameplay has elapsed; unless it is active in the AAS order, or you are able to spawn on it

Proof: https://www.youtube.com/watch?v=xaKvwzXy788
Last edited by kanakeitto on 2017-04-05 15:46, edited 1 time in total.
Reason: typo
Geronimo
Posts: 274
Joined: 2013-03-28 20:49

Re: PRTA

Post by Geronimo »

Rico wrote:...
- Teams scrambled when necessary
...
This in not a good way to balance and thankfully I never see this command being used on other servers.
RENEGADO
Posts: 117
Joined: 2015-03-01 13:07

Re: PRTA

Post by RENEGADO »

I'm playing in PRTA for a month now and i need to complain about some things...

Admins are setting bad layouts and map (saw a 50x50 game going to 30x30), being abusive, ignoring reports, taking too much time to see a report (some times if we don't spam the !r command, he will not take an action)

Today i saw admins totally ignoring INFO about their own rules in Dragons Fly, he didn't care and used !kill to murder everyone in the attack flag. Bomb trucks and tanks shooting inside DOD in Gaza (There is even my report on that, check log)...

My squad reported a troll in the server and he only got kicked and was playing right after that (Gonna post these very soon.)

I'm not playing in my own server because of the mess and lack of teamwork, but it feels like in PRTA is even worse...
fecht_niko
Posts: 347
Joined: 2013-06-29 13:42

Re: PRTA

Post by fecht_niko »

Like I said before:

KRivers, Sloan, Tobi and MajPlop should try to solve this situation and respond here.
Clund
Posts: 364
Joined: 2014-05-16 15:07

Re: PRTA

Post by Clund »

I don't think they will respond here.

about the dragon fly incident: Admin Report - Admin InGen report by K-Massive | PRTA - Project Reality Teamwork Alliance
Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: PRTA

Post by Vista »

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