PRTA

Player feedback for all Project Reality: Battlefield 2 servers.
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: PRTA

Post by Mineral »

Please stick to PRTA related feedback on general server of specific events. The meta of servers can be discussed somewhere else.

I am tired of having to read all this **** all day so from this point on the guidlines will be specifically followed:
Please understand that if you break the forum rules, or if you go against the above guidelines we will give you infraction points immediately.
https://www.realitymod.com/forum/f29-pr ... -read.html

why,when and how players joins what server isn't feedback.
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rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: PRTA

Post by rodrigoma »

I have been playing sometimes in the PRTA main server and quality of the players and teamwork has been very low, But I have noticed that in nearly every server recently.

Yesterday I played in PRTA Legacy servers and it was really great and enjoyable all round, mostly nice people playing and good teamwork and comunication betweeen squads, maps were also appropriate (I didnt like too much "Hill 488" with 100 players though).
Just thought I gave my apreciation for some of the best rounds played recently.
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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: PRTA

Post by Mats391 »

You need to rework you asset rules. On maps like Khami the armor squad claims 5 assets and is allowed to lock with 4 players in it. In past days I have witnessed that quite a bit and usually those 4 players end up losing one tank after another ensuring that their team loses.
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Mineral: TIL that Wire-guided missiles actually use wire
VTRaptor
Posts: 330
Joined: 2015-06-25 14:49

Re: PRTA

Post by VTRaptor »

I must say, that i've enjoyed many rounds on PRTA, despite all previous issues with admin team. Also rules of the server are not as bad as some people think, i only disagree with rule 2.7, that says, that the SL must use Officer kit - that's just an overcomplication, and in some cases it actually disturbs the gameplay (let's say, that you have small squad of four and want to take kits like med, lat, ar, breacher, or your lat guy is kinda new to the game, and misses his shots, so you play with his kit.)

Turning on !admins command and making name of the one that took action visible in highlighted message (the orange one) would also help improving admins competences, as they would have to fear, that if they do something wrong, they will have to face consequences, because then players will know who to report on the forum for bad decisions.

Another thing is switching, as it's currently turned off, it makes people (like me) spam reports and wait to be switched. Not only it's problematic for clans, but also pointless, because after joining server, one that would like to play on the other side, will just wont play untill switched, and that doesn't do good with balance, as it works in opposite way.

Lastly, I have to commend you guys for things like One Life events, that are offering best experience PR has to offer, for good map choices (obiously impossible to make everyone happy) and for hosting Legacy Operations, where we can play retro maps.
LiamBai
Posts: 898
Joined: 2013-03-19 19:09

Re: PRTA

Post by LiamBai »

Today UTurista placed a mine and marked it. It was in an area where enemies were at the time and was not stupid.
A full friendly squad ran over it and he got tempbanned. This could've been handled a lot better.


Myself and Mats also got kicked while loading for "being AFK". As far as we know we weren't even warned. While some admins did apologise eventually, we were met with quite a bit of hostility at first.
A quick "oh sorry, we should've double checked" or so is what is called for in this circumstance. Instead we get told to "stop inciting drama" and that we "asked for it".


There was finally one point where the admin Boiled-Lobster threw a frag in main. It landed quite close to me and did a lot of damage. When reported, he told us to "stop randomly reporting people".
Maybe there's an explanation to why this happened, but it wasn't given to us. As it is, this doesn't leave a great impression, and having to heal up while dealing with an admin telling to stop making reports which are perfectly legitimate isn't ideal.
[url='http://tournament.realitymod.com']Image[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
mrjoe(ita)
Posts: 80
Joined: 2008-10-21 01:07

Re: PRTA

Post by mrjoe(ita) »

[R-CON]LiamBai wrote:Today UTurista placed a mine and marked it. It was in an area where enemies were at the time and was not stupid.
A full friendly squad ran over it and he got tempbanned. This could've been handled a lot better.


Myself and Mats also got kicked while loading for "being AFK". As far as we know we weren't even warned. While some admins did apologise eventually, we were met with quite a bit of hostility at first.
A quick "oh sorry, we should've double checked" or so is what is called for in this circumstance. Instead we get told to "stop inciting drama" and that we "asked for it".


There was finally one point where the admin Boiled-Lobster threw a frag in main. It landed quite close to me and did a lot of damage. When reported, he told us to "stop randomly reporting people".
Maybe there's an explanation to why this happened, but it wasn't given to us. As it is, this doesn't leave a great impression, and having to heal up while dealing with an admin telling to stop making reports which are perfectly legitimate isn't ideal.
A server management that ignores and goes as far as abusing players such as Liam and Mats whom contribute a lot for this community, Liam being the PR official tournament "guy" with years of experience and Mats an active developer, speaks for itself.

Enable the !Admins command ffs, as your reason for having it disabled does not hold up, and besides, your way would work if your admins were not so incompetent that every single round someone from the admins team fucks up in some way, hence the need of the community to know who did it.

I am complaining because I really love this game, and I cannot stand the way is turning out to be; PRTA has the most populated servers in the community going as far as seeding two servers, thats almost half of the PR population. Which means that the PRTA community is the PR community, and if PRTA is "shit" this reflects to the game community as a whole.

These types of rants have been done over and over, from multiple clans, which are/were the essence of PR and clearly PRTA management does not care about it, but as long as I see 8/10 people of the same clan (which complained in the past regarding PRTA management) inside the server, I say to myself, what's the point of complaining?

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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: PRTA

Post by Mats391 »

Is your player/admin/server issue report function broken? Reported an admin, but nothing happened, cant even see the thread.
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Mineral: TIL that Wire-guided missiles actually use wire
AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: PRTA

Post by AlonTavor »

Why is the tracker not public?
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Suchar
PR:BF2 Lead Developer
Posts: 2208
Joined: 2016-10-12 13:25
Location: Poland

Re: PRTA

Post by Suchar »

Its a really good question.
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FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: PRTA

Post by FlyingR »

SucharMistrz wrote:Its a really good question.
Today playing Ia Drang in the Legacy Op. Server, I asked admins multiple times to switch my teammates but got ignored the whole time. As I keep asking, I see that you guys switch the DPRC guys. What the hell?

One of your admins also flew a chopper multiple times and kept crashing it, since instead of taking us to a safe and clear landing zone like I told him to, he took us right to enemy flags... He also asked me if he could join our squad because all trans got destroyed (he was in trans squad), so I let him, and once trans is back he flies the chopper, without leaving the squad even though I asked him to join back trans squad. Then crashed the chopper once more.

Also, I was at US main on the same map, with my guys rallying taking a moment to regroup and plan everything and we all get a warning saying something along the lines of "Stop doing that and go to the action immediately". What's up with this?
AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: PRTA

Post by AlonTavor »

[R-CON]AlonTavor wrote:Why is the tracker not public?
I still want to know why.
I did not create this tool to become a private NSA-spying-tool for server owners. The initial idea was to automate Prism recordings for recap purposes.
kanakeitto
Posts: 10
Joined: 2016-11-26 10:33

Re: PRTA

Post by kanakeitto »

FlyingR wrote:One of your admins also flew a chopper multiple times and kept crashing it, since instead of taking us to a safe and clear landing zone like I told him to, he took us right to enemy flags... He also asked me if he could join our squad because all trans got destroyed (he was in trans squad), so I let him, and once trans is back he flies the chopper, without leaving the squad even though I asked him to join back trans squad. Then crashed the chopper once more.

Did the admin in question happen to wear A-| tags by any chance?
FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: PRTA

Post by FlyingR »

kanakeitto wrote:Did the admin in question happen to wear A-| tags by any chance?
Yep, Jayden or Hayden or something like that. Don't get me wrong, he wasn't the one ignoring me about the team change, he seemed like a pretty cool and friendly guy, but he did crash the choppers...
AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: PRTA

Post by AlonTavor »

Still waiting for response.
AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: PRTA

Post by AlonTavor »

Please grow up already.

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Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: PRTA

Post by Vista »

If there's no consequence, they won't give a shit ;-)
LiamBai
Posts: 898
Joined: 2013-03-19 19:09

Re: PRTA

Post by LiamBai »



Reported multiple times, admins did nothing. I've made a report on Official Forums Managed by PRTA so they can ignore it there too.
[url='http://tournament.realitymod.com']Image[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
Snowman11
Posts: 2
Joined: 2013-09-29 18:34

Re: PRTA

Post by Snowman11 »

Alon, I suggest you try to catch someone from management on TS or the website.
Liam, to be honest, it really looks like an accident.
rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
Joined: 2011-07-20 10:02

Re: PRTA

Post by rPoXoTauJIo »

Lol no, this is clearly not accident :D
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: PRTA

Post by saXoni »

Snowman11 wrote:Liam, to be honest, it really looks like an accident.
To be honest it does not. At all.
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