If you have any ideas, give me your suggestions.
Artellery batalion(Sink tube - new static object)







Part of village




Airbase
+ new static obj airfield (1.17 km) with default texture

Syrian jet bunker














Look at the log at the bottom while loading, see if you can spot what it tries to load when it crashes, then remove that from the map.CaptMiller wrote:Editor crashes alltime when I try to load my map, wtf ? how to fix it ?










so how did you fix this?CaptMiller wrote:Editor crashes alltime when I try to load my map, wtf ? how to fix it ?

I deleted from folder some new static, some problem with textures, dont know how to fix it yet, will try after.[R-DEV]Ason wrote:so how did you fix this?









Yeah, I try to make the landscape as realistic as possible, Deir Ez Zor air base is no accident for 5 years surrounded, it's really a tough nut and the upcoming ones will have to do their best.FlyingR wrote:Honestly a part from all the fixing that you have to do, the map is pretty good! Love the first building compound, smoke will play an important role here while MGs suppress the buildings to assault it!
Also having Airfield as a flag will be a fun CQB fight!