INF layers exist....Wing Walker wrote:Just a quick Q on maps in general...
Why is there not an option for a non-asset version of maps?
Where the focus is all on INF action.
Why No Non-asset Maps?
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FFG
- Forum Moderator
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Re: Why No Non-asset Maps?
- Suchar
- PR:BF2 Lead Developer
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- Max_
- Retired PR Developer
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Re: Why No Non-asset Maps?
So you mean Infantry layers that AAS and INS have, ask server admins to play them more often.
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parch
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Re: Why No Non-asset Maps?
How do you post almost thousand times on this forum and are not aware of INF layers?
Go check them out here: Project Reality Map Gallery
Go check them out here: Project Reality Map Gallery



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Frontliner
- PR:BF2 Contributor
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Re: Why No Non-asset Maps?
Check out PRTA, they try to incorporate INF layers noticeably more often than other servers, I'd wager at least once or twice a day currently. The server broweser still denotes it as "AAS" gamemode, so if you're waiting for one of these layers to come up, just use the auto-join option to look at the map overview which contains the layer and the assigned vehicles. If you see, say, Yamalia being played, yet no tanks nor APCs are being shown in the asset list they're playing the INF layer.
Being used to the combined arms aspect of PR however, I have to say that the INF layers, especially on the 4kms, lack flavour.
Being used to the combined arms aspect of PR however, I have to say that the INF layers, especially on the 4kms, lack flavour.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.



