That clip was actually shot over a year ago and quite a bit has been done since then, although nothing like as much as I would have liked/hoped, r/l has been a pain in the *** as of late but hoping to get back onto finishing her off soon(tm)
As for your questions, will take a few bombs to sink it, but not locked down on any exact amount right now, will have to see what it's like in play testing. In reality, in some cases only one direct hit (that then exploded) sunk many of these ships during the war, although in some cases like HMS Ardent, it took multiple bombs to eventually sink her. So we have a bit of leeway to play with but at the end of the day, we don't want the ship to be too weak, or to OP and will take a bit of play testing to nail down the right amount of damage required to sink her.FlyingR wrote:Oh maaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa God!!!!!!! FUCKING AWESOME!
VEHICLE WARFARE HERE WE FUCKING COME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
So many questions!
Damage models, how many bombs/missiles does it take to sink it?
Will you work on more ships from both sides to have epic naval fights if you have enough time???
Radar?
How many people to operate the Frigate? A full Squad?
Will this change the layout of the game or will it still be the same?
inb4 asset whores
It will also require just under a full squad to fully operate the ship, but I would recommend the rest of the squad be made up of forward gunnery observers on the ground to help direct the naval gunfire support etc
And if you mean will the AAS layouts be changed to encompass the Frigate, yes they will, with the Brits getting fewer jets and the Argies getting more bombers, as well as possibly a few other changes, to compensate for it.




