Project Reality is Dying

General discussion of the Project Reality: BF2 modification.
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bromley
Posts: 461
Joined: 2009-07-11 22:44

Project Reality is Dying

Post by bromley »

Project reality is dying faster than ever. The lack of new content in quite some time has been along its toll on the playerbase. World war 2 must be released soon if people are going to stay with pr for much longer.

I believe the so called "PR Standard" is what is killing this game. The idea that animations, maps, textures, etc have to be held to some sort of PR standard is greatly holding back the content and depth this game needs. Project reality is about 10 years old now, NOBODY who still plays this game cares at all about the quality of animations in a 10 year old game. Nobody is going to be turned away if there is a floating tree in grid A1 of a map. This idea that pr should be held to a AAA game standard of quality for a 10 year old game is just unrealistic and greatly stunting the growth. The last public test of world war 2 several years ago was FINE. People enjoyed the hell out of it and nobody cared that it wasn't on par with other pr content, because after 10 years of playing you don't care about looks, you care about gameplay.

If this game is going to have longevity then it MUST get rid of the PR Standard, it is only holding back the game and turning away players who yearn to play something new. World war 2 has been in development for like 7 years? And after all this time there's only 3 maps to show for it?
FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: Project Reality is Dying

Post by FlyingR »

My spidey-senses are tingling...
UTurista
PR:BF2 Developer
Posts: 985
Joined: 2011-06-14 14:13

Re: Project Reality is Dying

Post by UTurista »

Alright then, Ill go ahead open the map editor create a new 4km map and place a random tree in a flat terrain.

This way I can make like 200 maps in a single month.

FUCK THE STANDARDS!

#RELEASEPRTWO
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Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Project Reality is Dying

Post by Jacksonez__ »

I think devs, who are working for free, should work harder

lazy asses jesus christ
Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: Project Reality is Dying

Post by Raklodder »

I'm not sure what to make of this?
bromley
Posts: 461
Joined: 2009-07-11 22:44

Re: Project Reality is Dying

Post by bromley »

'[R-CON wrote:UTurista;2171266']Alright then, Ill go ahead open the map editor create a new 4km map and place a random tree in a flat terrain.

This way I can make like 200 maps in a single month.

FUCK THE STANDARDS!

#RELEASEPRTWO
I'm moreso referring to the 7 year development for a minimod with 3 maps, not asking you to pump out NEW maps

And I'm not asking the devs to work harder, I'm asking them to work less hard because all of their effort will be wasted on a dead game
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: Project Reality is Dying

Post by Mineral »

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