Please fix grenade launchers on m4s
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yrand24
- Posts: 12
- Joined: 2017-08-17 03:18
Please fix grenade launchers on m4s
On grenade launcher on m4s when I set it to 50m I can't see the reticle all I can see is a upper layer of the acog so I only choose m4 with ironsights on it.(sorry for my bad English)
- Max_
- Retired PR Developer
- Posts: 636
- Joined: 2009-08-13 23:51
Re: Please fix grenade launchers on m4s
It's either we remove the 50m mark from the selection or keep the kit iron-sight only?
I feel like that we had the same conversation a few months ago with someone else. Can't find the post tho.
I feel like that we had the same conversation a few months ago with someone else. Can't find the post tho.
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yrand24
- Posts: 12
- Joined: 2017-08-17 03:18
Re: Please fix grenade launchers on m4s
If you can adjust the camera of the 50m reticle so we can see the reticle
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Acecombatzer0
- Posts: 554
- Joined: 2010-09-26 14:10
Re: Please fix grenade launchers on m4s
yrand24 that is how it simply is IRL, for awhile after the era of iron sights M203 leaf sights are blocked by the ACOG scope, this issue can be solved in 4 ways
1. Have the kit's M4 have an Aimpoint CompM4 sight that is what is was before PR 1.0 I believe
2. Have the player look down the ACOG itself when the sight is set to 50m (dunno if engine allows it)
(Below are less popular due to modeling new stuff being involved)
3. For the US Army faction- Replace the M203 with the M320 (rifle mounted or standalone, but I believe standalone is more popular)
4. For the United States Marine Corps- Have the M203/M4 combo have a Trijicon RMR sight for the grenade launcher, source below at 1:15, 3:20, and 4:25, (or give them the M32 MGL, hell yeah)
https://www.youtube.com/watch?v=ylkEfC-CoyI
1. Have the kit's M4 have an Aimpoint CompM4 sight that is what is was before PR 1.0 I believe
2. Have the player look down the ACOG itself when the sight is set to 50m (dunno if engine allows it)
(Below are less popular due to modeling new stuff being involved)
3. For the US Army faction- Replace the M203 with the M320 (rifle mounted or standalone, but I believe standalone is more popular)
4. For the United States Marine Corps- Have the M203/M4 combo have a Trijicon RMR sight for the grenade launcher, source below at 1:15, 3:20, and 4:25, (or give them the M32 MGL, hell yeah)
https://www.youtube.com/watch?v=ylkEfC-CoyI
CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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QuickLoad
- Posts: 609
- Joined: 2014-06-20 20:07
Re: Please fix grenade launchers on m4s
i agree wtih every single thing said here, hell yeah.Acecombatzer0 wrote:yrand24 that is how it simply is IRL, for awhile after the era of iron sights M203 leaf sights are blocked by the ACOG scope, this issue can be solved in 4 ways
1. Have the kit's M4 have an Aimpoint CompM4 sight that is what is was before PR 1.0 I believe
2. Have the player look down the ACOG itself when the sight is set to 50m (dunno if engine allows it)
(Below are less popular due to modeling new stuff being involved)
3. For the US Army faction- Replace the M203 with the M320 (rifle mounted or standalone, but I believe standalone is more popular)
4. For the United States Marine Corps- Have the M203/M4 combo have a Trijicon RMR sight for the grenade launcher, source below at 1:15, 3:20, and 4:25, (or give them the M32 MGL, hell yeah)
https://www.youtube.com/watch?v=ylkEfC-CoyI
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Jabil_One
- Posts: 135
- Joined: 2017-03-11 18:01
Re: Please fix grenade launchers on m4s
Someone posted longtime ago the best trick for the blocked 50m range view with the ACOG.
Hitting 50m targets : Switch the view to 100m and use one upper reticle like you would aim lower.
100m targets: Switch to 200m viev and use the 2nd upper reticle.
Works always and BIG THX to the dude (i dont remember) who posted it.
Hitting 50m targets : Switch the view to 100m and use one upper reticle like you would aim lower.
100m targets: Switch to 200m viev and use the 2nd upper reticle.
Works always and BIG THX to the dude (i dont remember) who posted it.
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Raidonrai
- Posts: 90
- Joined: 2015-01-23 15:17
Re: Please fix grenade launchers on m4s
Zeroing is a crutch for bad grasp on game's physics, just aim up you screb
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Heavy Death
- Posts: 1303
- Joined: 2012-10-21 10:51
Re: Please fix grenade launchers on m4s
I find it ok because ironsighted ar15 look epic.
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FFG
- Forum Moderator
- Posts: 1468
- Joined: 2014-03-18 04:47
Re: Please fix grenade launchers on m4s
Pretty sure this specific reason is why the US army is looking at adopting the M320
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Acecombatzer0
- Posts: 554
- Joined: 2010-09-26 14:10
Re: Please fix grenade launchers on m4s
The Army is not looking at adopting the M320, it already has for awhile now. (The M203 is not 100% retired yet though)FFG wrote:Pretty sure this specific reason is why the US army is looking at adopting the M320
It is not 100% the reason, as I showed in the video, the USMC had bypassed this issue by issuing a side mounted RMR sight.
The M320 is more ergonomically friendly and can be held standalone. Adding a grenade launcher to the rifle makes it front heavy and difficult to rest on walls.
The Army had it for about 8 years now, the Marine Corps is slowly phasing it in starting this year.
CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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QuickLoad
- Posts: 609
- Joined: 2014-06-20 20:07
Re: Please fix grenade launchers on m4s
inb4 standalone m32 for USMCAcecombatzer0 wrote:The Army is not looking at adopting the M320, it already has for awhile now. (The M203 is not 100% retired yet though)
It is not 100% the reason, as I showed in the video, the USMC had bypassed this issue by issuing a side mounted RMR sight.
The M320 is more ergonomically friendly and can be held standalone. Adding a grenade launcher to the rifle makes it front heavy and difficult to rest on walls.
The Army had it for about 8 years now, the Marine Corps is slowly phasing it in starting this year.


