Adding binoculairs to light motorized vehicles

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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Adding binoculairs to light motorized vehicles

Post by arjan »

I would like to suggest to add a regular binoculairs magnification to the driver position of light vehicles as a tool to scout ahead of the vehicle, increase spotting capabilities and assist gunners on target acquisitioning. A bit like apc's have but less zoom and inside the vehicle instead of on top.

Would give the driver some more tools and overall i think it could be a neat feature for light vehicles and insurgent technicals like the rocket techie or SPG giving them more utility.

To illustrate with my paintskills:

Image
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WeeGeez
Posts: 842
Joined: 2007-10-08 21:30

Re: Adding binoculairs to light motorized vehicles

Post by WeeGeez »

But do they do this in reality? That is the questions :razz:
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Cheap computer build / fast track upgrade for slow computer for PR > Guide
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: Adding binoculairs to light motorized vehicles

Post by arjan »

Bump, any feedback on the idea?
BubblyNinja
Posts: 80
Joined: 2017-08-07 02:32

Re: Adding binoculairs to light motorized vehicles

Post by BubblyNinja »

IRL this would happen occasionally but i think its kinda unnecessary in-game.
Jabil_One
Posts: 135
Joined: 2017-03-11 18:01

Re: Adding binoculairs to light motorized vehicles

Post by Jabil_One »

Having something ike this (maybe a 2nd fakeweapon) in the tanks mg cupolas would be nice.
The driver could switch the seat (cutoff the engine) and could spot with the bino's.
Tommygun
Posts: 325
Joined: 2011-03-16 08:08

Re: Adding binoculairs to light motorized vehicles

Post by Tommygun »

If there was a like button @arjan I would like your suggestion. Vehicles are most likely going to have a pair of binocs in em. Probably one of the easier suggestions to impliment and a nice feature.
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