flip command for when logi is near flipped vehicle
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
flip command for when logi is near flipped vehicle
flip command for when logi/tank is near flipped vehicle
for when tanks and apc get flipped, a logi/tank can we requested to come and help flip the vehicle back over again.
Logi or tank to simulate either engineers or a tank with a toe chain.
for when tanks and apc get flipped, a logi/tank can we requested to come and help flip the vehicle back over again.
Logi or tank to simulate either engineers or a tank with a toe chain.
Last edited by Psyko on 2017-11-12 20:56, edited 2 times in total.
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AlonTavor
- PR:BF2 Developer
- Posts: 2991
- Joined: 2009-08-10 18:58
Re: flip command for when logi is near flipped vehicle
I wanted to do something like this for a while, didn't find time. To make it take something like 1 minute and reset if anybody enters the vehicle (target must be empty at all times).
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: flip command for when logi is near flipped vehicle
I can imagine some really fun bugs with this.
AfSoccer "I just don't see the natural talent."

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AlonTavor
- PR:BF2 Developer
- Posts: 2991
- Joined: 2009-08-10 18:58
Re: flip command for when logi is near flipped vehicle
Beats losing the vehicle completely. setRotation works pretty good though, its setPosition that is extremely buggy with collisionRabbit wrote:I can imagine some really fun bugs with this.
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Hunter291
- Posts: 73
- Joined: 2015-06-01 21:43
Re: flip command for when logi is near flipped vehicle
bugs in pr nah
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agus92
- Posts: 280
- Joined: 2016-01-03 11:11
Re: flip command for when logi is near flipped vehicle
There is a flip command already. Be advised, results could be a little random.
Ask @Liam for more documentation.
Ask @Liam for more documentation.
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: flip command for when logi is near flipped vehicle
when armour is upside down it bleeds damage, that would need to be extended or removed.
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LiamBai
- Posts: 898
- Joined: 2013-03-19 19:09
Re: flip command for when logi is near flipped vehicle
Indeed. Current !flip command should be capable of solving all problems.agus92 wrote:There is a flip command already. Be advised, results could be a little random.
Ask @Liam for more documentation.
[url='http://tournament.realitymod.com']
[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
[/url]Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
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BubblyNinja
- Posts: 80
- Joined: 2017-08-07 02:32
Re: flip command for when logi is near flipped vehicle
Maybe implement Armored Recovery Vehicles for just big maps only? Would be cool to see a realistic way to flip vehicles. The bridge layer via Logis is pretty cool so why not ARVs?
US Armed Forces:

Russia:

EU Forces:

INS Forces:

Idk it would be pretty interesting to see what would happen on recovery missions and would definitely a RP or add more to events/ objectives?
US Armed Forces:

Russia:

EU Forces:

INS Forces:

Idk it would be pretty interesting to see what would happen on recovery missions and would definitely a RP or add more to events/ objectives?

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AlonTavor
- PR:BF2 Developer
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- Joined: 2009-08-10 18:58
Re: flip command for when logi is near flipped vehicle
Models don't make themselves.
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Heavy Death
- Posts: 1303
- Joined: 2012-10-21 10:51
Re: flip command for when logi is near flipped vehicle
Pls, who would claim these assets then? Besides, people rather destroy vehicles to make them respawn so why even bother.
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: flip command for when logi is near flipped vehicle
That is neither the point, nor does it hold the values of this community. Teamwork and realism, or close to that. not "blow up our tank to expedite it's re-spawn".Heavy Death wrote:Pls, who would claim these assets then? Besides, people rather destroy vehicles to make them respawn so why even bother.
Also I said logi truck or tank because nobody is going to make a retrieval vehicle for all the factions that have armour... with separate paint jobs no less.
- Mr.VdHeide
- PR:BF2 Developer
- Posts: 923
- Joined: 2014-09-16 10:16
Re: flip command for when logi is near flipped vehicle
Would it be possible though if we had a recovery vehicle model? To give such a vehicle certain repairing/recovering tools?
D.J.
D.J.

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mectus11
- PR:BF2 Developer
- Posts: 805
- Joined: 2015-09-05 19:44
Re: flip command for when logi is near flipped vehicle
would make that logistics m113 more useful[R-DEV]Mr.VdHeide wrote:Would it be possible though if we had a recovery vehicle model? To give such a vehicle certain repairing/recovering tools?
D.J.


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Fastjack
- PR:BF2 Contributor
- Posts: 525
- Joined: 2011-09-04 19:47
Re: flip command for when logi is near flipped vehicle
Oh yes please. Last time we made an amazing M113 squad on Bijar Canyons and it looked so promising having epic apc fights but .... 2 of 3 apc's flippedmectus11 wrote:would make that logistics m113 more useful
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sweedensniiperr
- Posts: 2784
- Joined: 2009-09-18 10:27
Re: flip command for when logi is near flipped vehicle
I feel like this is such a small problem though..
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Heavy Death
- Posts: 1303
- Joined: 2012-10-21 10:51
Re: flip command for when logi is near flipped vehicle
Blame the kd rush mentality of the common PR player, im just the messenger.Psyko wrote:That is neither the point, nor does it hold the values of this community. Teamwork and realism, or close to that. not "blow up our tank to expedite it's re-spawn".
Also I said logi truck or tank because nobody is going to make a retrieval vehicle for all the factions that have armour... with separate paint jobs no less.
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doop-de-doo
- Posts: 827
- Joined: 2009-02-27 12:50


